raze/wadsrc/static/zscript
Christoph Oelckers 6df1a14a92 gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-12-05 22:40:56 +01:00
..
engine gave translations a dedicated scripted type. 2023-12-05 22:40:56 +01:00
games gave translations a dedicated scripted type. 2023-12-05 22:40:56 +01:00
alt_hud.zs gave translations a dedicated scripted type. 2023-12-05 22:40:56 +01:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
level_postprocessor.zs - fixed incorrect sector in a few sprites of World Tour E5L1. 2023-01-14 13:18:53 +01:00
summary.zs - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00
zscript_license.txt directory structure cleanup 2023-12-05 21:58:36 +01:00