raze/wadsrc/static/zscript/games/duke/actors
2023-04-23 17:33:35 +02:00
..
dukecstuff - handle special case for activation sounds when player bumps into other actors. 2023-04-23 17:33:35 +02:00
dukeenemies - handle special case for activation sounds when player bumps into other actors. 2023-04-23 17:33:35 +02:00
dukestuff - moved Duke's miscellaneous stuff to a subfolder. 2023-04-23 17:22:40 +02:00
dukeweapons - moved all of Duke's weapons to the subfolder. 2023-04-23 17:23:18 +02:00
nwinter - moved NWinter items to a subfolder and added Duke Vacation items (only 6 that have code changes.) 2023-04-23 17:33:35 +02:00
redneckcstuff - moved RR's native actors to a subfolder 2023-04-23 12:15:37 +02:00
redneckenemies - handle special case for activation sounds when player bumps into other actors. 2023-04-23 17:33:35 +02:00
redneckstuff - moved all RR miscellaneous actors to a subfolder. 2023-04-23 17:33:27 +02:00
redneckweapons - moved all of RR's weapon code to the subfolder. 2023-04-23 17:25:43 +02:00
rrraenemies - added a few constants. 2023-04-23 17:25:44 +02:00
vacation - handle special case for activation sounds when player bumps into other actors. 2023-04-23 17:33:35 +02:00
worldtour - moved all WorldTour actors to a subfolder and consolidated the flamethrower actors in a single file. 2023-04-23 17:25:43 +02:00
_placeholders.zs - moved a few remaining files to their final places. 2023-04-23 17:33:35 +02:00
controllers.zs - moved all RR miscellaneous actors to a subfolder. 2023-04-23 17:33:27 +02:00
genericdestructible.zs - cleaned up the generic destructible code and used it for several more things. 2022-12-11 19:43:50 +01:00
masterswitch.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
respawncontroller.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
respawnmarker.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
soundcontroller.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
touchplate.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00