Commit graph

717 commits

Author SHA1 Message Date
Christoph Oelckers
9d8f06612f - floatified MoveSector 2022-10-18 18:34:25 +02:00
Christoph Oelckers
c4a8cda95f - decrypted some leftover raw disassembly code in MoveSector 2022-10-18 18:34:24 +02:00
Christoph Oelckers
559fe495fb - floatified movesprite and the thrust vector. 2022-10-18 18:34:24 +02:00
Christoph Oelckers
5365066c05 - renamed variable to match its main purpose. 2022-10-18 18:34:24 +02:00
Christoph Oelckers
8137718133 - floatified movespritez 2022-10-18 18:34:24 +02:00
Christoph Oelckers
a62dcac514 - floatified BelowNear and deleted unused GetActorExtents. 2022-10-18 18:34:24 +02:00
Christoph Oelckers
48b34ad84d - floatified BuildBullet 2022-10-18 18:34:24 +02:00
Mitchell Richters
72e71cdc42 - Exhumed: Use minAngle in a place where -1 was previously.
* Setup I did in "- Exhumed: Change `inita` into a DAngle." was less than what we consider the epsilon value for angles.
2022-10-18 18:29:07 +02:00
Christoph Oelckers
eb0fbf4b34 - BuildElev 2022-10-17 17:26:00 +02:00
Christoph Oelckers
9850c791e3 - lots of set_int_vel. 2022-10-17 17:25:59 +02:00
Christoph Oelckers
cea437df98 - lots of set_int_vel. 2022-10-17 17:25:59 +02:00
Christoph Oelckers
c811a4a6dc - all of add_int_ang 2022-10-17 17:25:59 +02:00
Christoph Oelckers
fdc6a49a97 - another movesprite wrapper to get rid of int_yvel and int_xvel 2022-10-17 17:25:59 +02:00
Christoph Oelckers
47ad4fccdc - convert all set/add_int_x/yvel calls 2022-10-17 17:25:59 +02:00
Christoph Oelckers
39d8591ffc - handle vel from angle assignments 2022-10-17 17:25:59 +02:00
Christoph Oelckers
44ff4a19c9 - handle some sound code fudging 2022-10-17 17:25:59 +02:00
Christoph Oelckers
6c44728d4a - deleted GetUpAngle
The only caller of this function did not even use its result so it all went to waste
2022-10-17 17:25:59 +02:00
Christoph Oelckers
6caec39afa - floatified feebtag 2022-10-17 17:25:59 +02:00
Christoph Oelckers
f62b9ac118 - eliminated int_hitpos in Exhumed 2022-10-17 17:25:58 +02:00
Christoph Oelckers
8e48911723 - very simple replacements 2022-10-17 17:25:58 +02:00
Christoph Oelckers
42cb8a74ea - Exhumed radius damage and rat 2022-10-17 17:25:58 +02:00
Christoph Oelckers
1ba20c7dce - wrapped most clipdist assignments 2022-10-17 17:03:53 +02:00
Christoph Oelckers
ef47040630 - renaming stuff for search purposes 2022-10-17 17:03:53 +02:00
Christoph Oelckers
3fc592c505 - wrap clipdist copy 2022-10-17 17:03:53 +02:00
Christoph Oelckers
08a53188a8 - wrapped all literal assignments to clipdist - part 4 2022-10-17 17:03:53 +02:00
Christoph Oelckers
3e36b5627b - wrap clipdist << 2 2022-10-17 17:03:52 +02:00
Christoph Oelckers
cf8b650446 - floatify Bullet::x,y,z 2022-10-17 17:03:52 +02:00
Christoph Oelckers
d2795e2def - use proper angle math to calculate a delta 2022-10-17 17:03:52 +02:00
Mitchell Richters
3019f9effc - Floatify smoothratio for GameInterface::processSprites().
* Exhumed is now completely free of any Q16.16 interpolation scaling.
2022-10-15 13:32:03 +02:00
Mitchell Richters
8f2d6f0779 - Floatify smoothratio for render_drawrooms() and `render_camtex(). 2022-10-15 13:32:03 +02:00
Mitchell Richters
01d185dc6b - Floatify smoothratio for DrawOverheadMap(). 2022-10-15 13:32:03 +02:00
Mitchell Richters
5e410ff738 - Eliminate most uses of DAngle::Buildfang(). 2022-10-15 13:32:03 +02:00
Mitchell Richters
fc47cec222 - Exhumed: Change inita into a DAngle. 2022-10-15 13:32:03 +02:00
Mitchell Richters
0625d4b65f - Exhumed: Floatify smoothratio for analyzesprites(). 2022-10-15 13:32:02 +02:00
Mitchell Richters
6716d0f2e9 - Floatify smoothratio for calcChaseCamPos(). 2022-10-15 13:32:02 +02:00
Mitchell Richters
e84a0f3245 - Exhumed: Floatify nQuake[] array. 2022-10-15 13:32:02 +02:00
Mitchell Richters
ee30e770f7 - Exhumed: Floatify eyelevel. 2022-10-15 13:32:02 +02:00
Mitchell Richters
f02035b15a - Eliminate __interpvaluef() and clean up Q16.16 smoothratio values where it made sense to do so. 2022-10-15 13:32:01 +02:00
Mitchell Richters
2c8cb8f052 - Rename DCoreActor method interpolatedvec3() to interpolatedpos(). 2022-10-15 13:32:01 +02:00
Mitchell Richters
39ac3b44b0 - Add scaler operators to fixedhorizon class and eliminate class-specific interpolatedhorizon() inlines. 2022-10-15 13:32:01 +02:00
Mitchell Richters
74167e1a7c - Remove interpolators for TVector and TAngle objects, replacing with single generic version. 2022-10-15 13:32:01 +02:00
Mitchell Richters
8fd6452baf - Rename interpolatedvaluef() in preparation for replacement. 2022-10-15 13:32:01 +02:00
Christoph Oelckers
f0fe6463a4 - fixed duplicate savegame key. 2022-10-15 13:32:01 +02:00
Mitchell Richters
dea34609cd - Exhumed: nCamera -> nCamerapos. 2022-10-15 13:32:00 +02:00
Mitchell Richters
48c2b5d89a - Exhumed: nCameraa -> nCameraang. 2022-10-15 13:32:00 +02:00
Christoph Oelckers
e5b2a0f0a6 - simple angle stuff. 2022-10-15 12:42:31 +02:00
Christoph Oelckers
6b0b8f944c - floatified the height parameter of nextsectorneighborptr 2022-10-15 12:42:30 +02:00
Mitchell Richters
f378c481b3 - Exhumed: Flatten smoothratio back to float and rename to interpfrac. 2022-10-15 12:41:12 +02:00
Mitchell Richters
8a4601ef8d - Exhumed: Tidy up nCameraa. 2022-10-15 12:41:12 +02:00
Mitchell Richters
91c0ff814f - Exhumed: Tidy up nCamerapan. 2022-10-15 12:41:12 +02:00