Christoph Oelckers
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f66dcd8d53
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- fixed deletion of FAF_COPY actors.
This called the wrong function.
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2021-11-29 00:55:56 +01:00 |
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Christoph Oelckers
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845cf124e1
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- drips and eels.
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2021-11-29 00:55:56 +01:00 |
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Christoph Oelckers
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84e99a377d
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- Init*Trap.
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2021-11-29 00:55:56 +01:00 |
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Christoph Oelckers
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6e922b2851
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- InitTracerUzi
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2021-11-29 00:55:56 +01:00 |
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Christoph Oelckers
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e8791001e4
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- InitTracerTurret + InitTracerAutoTurret
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2021-11-29 00:55:55 +01:00 |
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Christoph Oelckers
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70adfe43bf
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- BulletHitSprite
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2021-11-29 00:55:55 +01:00 |
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Christoph Oelckers
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ff60bf0430
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- MissileWaterAdjust
# Conflicts:
# source/games/sw/src/weapon.cpp
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2021-11-29 00:55:55 +01:00 |
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Christoph Oelckers
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81131f7a71
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- HitscanSpriteAdjust
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2021-11-29 00:55:55 +01:00 |
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Christoph Oelckers
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9c0a5312eb
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- InitUzi
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2021-11-29 00:55:55 +01:00 |
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Christoph Oelckers
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c053b46a6d
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- removed the disabled and mostly non-functional code for the EMP gun (secondary fire of railgun)
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2021-11-29 00:55:54 +01:00 |
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Christoph Oelckers
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5900ac7db4
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- InitTankShell + InitEMP.
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2021-11-29 00:55:54 +01:00 |
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Christoph Oelckers
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a25bdf2354
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- InitTurretMicro
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2021-11-29 00:55:54 +01:00 |
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Christoph Oelckers
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4141b5d609
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- InitTurretRocket + InitTurretFireball
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2021-11-29 00:55:54 +01:00 |
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Christoph Oelckers
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6e7892c326
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- InitTurretRail + InitTurretLaser
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2021-11-29 00:55:54 +01:00 |
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Christoph Oelckers
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9eb1f9963a
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- InitSobjMachineGun
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2021-11-29 00:55:53 +01:00 |
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Christoph Oelckers
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60d5490654
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- Init SobjGun
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2021-11-29 00:55:53 +01:00 |
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Christoph Oelckers
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2c0a597f06
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- WeaponAutoAimHitscan
# Conflicts:
# source/games/sw/src/weapon.cpp
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2021-11-29 00:55:53 +01:00 |
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Christoph Oelckers
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9d0056f8c7
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- Spawn*Sparks functions.
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2021-11-29 00:55:53 +01:00 |
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Christoph Oelckers
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ddd682aee6
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- InitTurretMgun
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2021-11-29 00:55:53 +01:00 |
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Christoph Oelckers
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da1e97469e
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- FAFhitscan migration to HITINFO.
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2021-11-29 00:55:52 +01:00 |
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Christoph Oelckers
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63f9330f53
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- InitEnemyUzi
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2021-11-29 00:55:52 +01:00 |
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Christoph Oelckers
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614757cda4
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- InitGrenade
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2021-11-29 00:55:52 +01:00 |
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Christoph Oelckers
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2515a663cd
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- InitSpriteGrenade
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2021-11-29 00:55:52 +01:00 |
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Christoph Oelckers
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7d352d2387
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- InitMine
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2021-11-29 00:55:52 +01:00 |
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Christoph Oelckers
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1491b9ef95
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- InitEnemyMine
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2021-11-29 00:55:51 +01:00 |
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Christoph Oelckers
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f9ea4874ed
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- InitFireball
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2021-11-29 00:55:51 +01:00 |
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Christoph Oelckers
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a42e44d662
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- InitEnemyFireball
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2021-11-29 00:55:51 +01:00 |
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Christoph Oelckers
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1b02c9e533
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- WarpToUnderwater + WarpToSurface
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2021-11-29 00:55:51 +01:00 |
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Christoph Oelckers
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5264c6540c
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- SpriteWarpToUnderwater + SpriteWarpToSurface
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2021-11-29 00:55:51 +01:00 |
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Christoph Oelckers
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130028fa82
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- SpawnSplash(XY)
# Conflicts:
# source/games/sw/src/weapon.cpp
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2021-11-29 00:55:50 +01:00 |
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Christoph Oelckers
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7411e7e9ba
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- MissileHitDiveArea
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2021-11-29 00:55:50 +01:00 |
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Christoph Oelckers
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f438773af9
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- internal cleanup of some spawn functions.
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2021-11-29 00:55:50 +01:00 |
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Christoph Oelckers
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96ebfe808c
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- turned some macros into functions.
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2021-11-29 00:55:50 +01:00 |
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Christoph Oelckers
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64e812bd33
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- TestDontStick.
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2021-11-29 00:55:50 +01:00 |
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Christoph Oelckers
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dfb5d07459
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- QueueHole
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2021-11-29 00:55:49 +01:00 |
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Christoph Oelckers
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83d0930a2e
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- QueueFootPrint + QueuefloorBlood.
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2021-11-29 00:55:49 +01:00 |
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Christoph Oelckers
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01d2967378
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- QueueWallBlood.
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2021-11-29 00:55:49 +01:00 |
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Christoph Oelckers
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deddd7d514
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- it is not necessary to clear the owner of a freshly spawned actor.
They are always spawned owner-less.
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2021-11-29 00:55:49 +01:00 |
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Christoph Oelckers
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9cefc351a1
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- bloody stuff.
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2021-11-29 00:55:49 +01:00 |
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Christoph Oelckers
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2455c197bf
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- DoShrapVelocity + SlopeBounce.
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2021-11-29 00:55:48 +01:00 |
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Christoph Oelckers
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0d45e50ea6
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- QueueGeneric + ShrapKillSprite.
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2021-11-29 00:55:48 +01:00 |
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Christoph Oelckers
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95d3095f8d
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- DoItemFly
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2021-11-29 00:55:48 +01:00 |
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Christoph Oelckers
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c14fb9e93f
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- QueueLoWangs
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2021-11-29 00:55:48 +01:00 |
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Christoph Oelckers
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58749b2770
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- NewStateGroup wrappers replaced.
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2021-11-29 00:55:48 +01:00 |
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Christoph Oelckers
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a85a1e497f
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- ActorCoughItem.
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2021-11-29 00:55:47 +01:00 |
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Christoph Oelckers
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cd8e8e4f67
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- removed index based version of SpawnUser.
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2021-11-29 00:55:47 +01:00 |
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Christoph Oelckers
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3a3c6a4395
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- IconDefault
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2021-11-29 00:55:47 +01:00 |
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Christoph Oelckers
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947f5f1d78
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- ItemSpotClear.
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2021-11-29 00:55:47 +01:00 |
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Christoph Oelckers
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374d0524d2
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- first pass over SpawnItemsMatch.
This was purely search & replace.
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2021-11-29 00:55:47 +01:00 |
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Christoph Oelckers
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6489c60905
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- lots of search & replace, plus a few fixes on ActorSpawn.
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2021-11-29 00:55:46 +01:00 |
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