Commit graph

8063 commits

Author SHA1 Message Date
hendricks266
bcb41aac3e New player structures "frags" and "deaths"
player[<killer>].frags <victim>

Equals how many times player <killer> killed <victim>. Note that the sum of these values will not equal the total kills or deaths for a player since another player may disconnect, so use "frag" or "deaths" instead.

player[<id>].deaths

Equals the total number of times the player died in the round, not including suicides.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6563 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:19 +00:00
hendricks266
71e3948e70 Fix the position of the "KILLS" header and the number of deaths for each player in the frag screen.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6562 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:15 +00:00
hendricks266
4c095c954d Fix tints with negative shades in r_usenewshading 4.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6561 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:12 +00:00
hendricks266
583dc0f47a Polymost: Account for yscale when deciding if the sky is tall enough to repeat or not. Comment out code that is not working as expected.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6560 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:09 +00:00
hendricks266
b6d7de7d27 Add def "globalflags" bit 4, and for individual palettes the "tint" flag bit 512. This makes fog the same for all shades. Make fog behave normally with sector structure .fogpal.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6559 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:06 +00:00
hendricks266
2f98d759f6 Fix visibility in Polymer with r_usenewshading 4.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6558 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:02 +00:00
hendricks266
ae47d2f11d New def tokens for "tint": "shadered" or "sr", "shadeblue" or "sb", "shadegreen" or "sg"
tint { pal <pal> shadered <0-255> shadegreen <0-255> shadeblue <0-255> }

Make shade apply a tint based on the RGB.
Default values for shade are zero (black).

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6557 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:58 +00:00
hendricks266
756fa2bbd8 New userdef structure "screenfade"
Set to zero to disable the hard-coded fade to black transition between screens, menu or when the level ends.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6556 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:53 +00:00
hendricks266
63748e5381 New LOGO_FLAGS bits:
- LOGO_STOPMISCSOUNDS = 2097152: Don't play NITEVISION_ONOFF when the logo starts.
- LOGO_NOGAMETITLE = 4194304: Don't display the title (INGAMEDUKETHREEDEE and PLUTOPAKSPRITE+2) in the main menu.
- LOGO_NOTITLEBAR = 8388608: Don't display the title bar background (TITLEBAR) above the menu.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6555 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:49 +00:00
hendricks266
ea36d5289a New event "EVENT_SETDEFAULTS".
Use this event to change the value of userdefs when initializing cfg settings with defaults.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6554 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:46 +00:00
hendricks266
9765526948 Move the modern status bar option into the screen size slider.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6553 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:42 +00:00
hendricks266
084c661fa0 New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
Changes the filtering for cutscenes. By default, ANMs are unfiltered and IVFs filtered regardless of the filtering option in the menu. Use “texturefilter” to use the same filtering as textures, “forcenofilter” to never use filtering and “forcefilter” to always use filtering.

cutscene <path> { texturefilter }

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6552 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:38 +00:00
hendricks266
45a8742e42 New def token for "cutscene": "aspect"
Overrides the aspect ratio for IVF files.

cutscene <path> { aspect <numerator> <denominator> }

Note: For ANMs, you can use rotatesprite and setaspect to draw TILE_ANIM (currently defined as 30716) in EVENT_CUTSCENE with a custom aspect.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6551 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:32 +00:00
terminx
415c5e219e screenpeek for EVENT_RECOGSOUND
git-svn-id: https://svn.eduke32.com/eduke32@6550 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-10 03:24:47 +00:00
terminx
b65458ebfe Rename CLANG_DEBUG_FLAGS -> ASAN_FLAGS in makefile and enable them for GCC, because GCC supports ASan these days
git-svn-id: https://svn.eduke32.com/eduke32@6549 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-10 03:24:39 +00:00
terminx
882877054b DEBUGANYWAY -> FORCEDEBUG in Common.mak
git-svn-id: https://svn.eduke32.com/eduke32@6548 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-10 03:24:29 +00:00
terminx
d3417b763a Untabify engine.cpp
git-svn-id: https://svn.eduke32.com/eduke32@6547 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:31 +00:00
terminx
4edc1c6523 Revert a minor change I made to EVENT_LOGO
git-svn-id: https://svn.eduke32.com/eduke32@6546 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:26 +00:00
terminx
1cba801b55 Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug
git-svn-id: https://svn.eduke32.com/eduke32@6545 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:22 +00:00
terminx
3ab1c2c722 Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.
git-svn-id: https://svn.eduke32.com/eduke32@6544 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:17 +00:00
terminx
f97aee59c8 Address issue where timers will no longer update after several hours of runtime
git-svn-id: https://svn.eduke32.com/eduke32@6543 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:12 +00:00
terminx
948fe80304 Fix undefined behavior in gameexec.cpp
git-svn-id: https://svn.eduke32.com/eduke32@6542 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:05 +00:00
terminx
3c8f050565 Fix memory leak with .ANM playback in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@6541 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:40 +00:00
terminx
bb836cfc0b Fix small memory leak in OSD
git-svn-id: https://svn.eduke32.com/eduke32@6540 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:36 +00:00
terminx
a66703b01a tabs -> spaces
git-svn-id: https://svn.eduke32.com/eduke32@6539 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:31 +00:00
terminx
cba4b950ef Fix memory leak in MACT scriplib.cpp
git-svn-id: https://svn.eduke32.com/eduke32@6538 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:25 +00:00
terminx
de5f16b1c5 Fix events added in recent commits
git-svn-id: https://svn.eduke32.com/eduke32@6537 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 09:24:55 +00:00
terminx
9e9f4168af Fix huge memory leak with savemapstate
git-svn-id: https://svn.eduke32.com/eduke32@6536 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:45:09 +00:00
terminx
6231c0bdf5 Change ARRAY_SSIZE macro to return type native_t
git-svn-id: https://svn.eduke32.com/eduke32@6535 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:45:04 +00:00
terminx
a18d03635c Fix crash issue with nested console script execution
git-svn-id: https://svn.eduke32.com/eduke32@6534 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:44:59 +00:00
terminx
bf2047bc0f Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing
git-svn-id: https://svn.eduke32.com/eduke32@6533 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:44:53 +00:00
hendricks266
c5ebf96217 Remix screencapture_begin into OutputFileCounter.
git-svn-id: https://svn.eduke32.com/eduke32@6532 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:19 +00:00
hendricks266
f9a90e6f33 Add anticipatory fields to ud; bump BYTEVERSION.
git-svn-id: https://svn.eduke32.com/eduke32@6531 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:15 +00:00
hendricks266
d722b998ed Make sure I_EnterText never writes a null terminator out of bounds.
git-svn-id: https://svn.eduke32.com/eduke32@6530 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:12 +00:00
hendricks266
4313460da7 Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
This bumps SV_MINOR_VER.

git-svn-id: https://svn.eduke32.com/eduke32@6529 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:09 +00:00
hendricks266
f808648079 Cleanups to handling of old save versions
git-svn-id: https://svn.eduke32.com/eduke32@6528 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:04 +00:00
terminx
ee0524bc23 Revise previous commit
git-svn-id: https://svn.eduke32.com/eduke32@6527 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 02:07:34 +00:00
terminx
933161fc2d Fix issue with non-actor sprites not being deleted at size 0
git-svn-id: https://svn.eduke32.com/eduke32@6526 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 01:49:00 +00:00
terminx
7acf811eae Re-comment out part of COMBINE_STRIPS in polymost.cpp
git-svn-id: https://svn.eduke32.com/eduke32@6525 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:23 +00:00
terminx
845abb435a Drop VSPMAX back to 2048 from 4096
git-svn-id: https://svn.eduke32.com/eduke32@6524 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:18 +00:00
hendricks266
90045e4ce3 Revert r6496
git-svn-id: https://svn.eduke32.com/eduke32@6523 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 02:57:23 +00:00
hendricks266
5de5dc9fcd Menus: Change "Size:" entries in HUD Setup to "Scale:" and indent them.
git-svn-id: https://svn.eduke32.com/eduke32@6522 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:57 +00:00
hendricks266
12c4d033f1 Polymost: Set r_parallaxskypanning to 1 by default.
This enables sky panning, which allows the effect of CLOUDYSKIES to work properly.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6521 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:54 +00:00
hendricks266
ad83ca0188 Polymost: Display paper-skies correctly when looking up or down.
Show a solid color for skies taller than 256 px, otherwise repeat.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6520 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:51 +00:00
hendricks266
5fbe1b89be New def token for "multipsky": "yscale".
multipsky <tile> { yscale <yscale> }

Default value is 65536.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6519 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:48 +00:00
hendricks266
6164e3dae8 Revise view background / border drawing code.
New event "EVENT_UPDATESCREENAREA"

Use this event to change the size of the game view, similar to when you press + or -.

New event "EVENT_DISPLAYBORDER"

Set RETURN to change the background tile of the game view, set -1 to disable the background and border.

New userdef structures "screenarea_x1", "screenarea_y1", "screenarea_x2", "screenarea_y2"

Use these structures to change the boundaries of the view in EVENT_UPDATESCREENAREA.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6518 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:44 +00:00
hendricks266
1c107bd877 CON: Add EVENT_RECOGSOUND.
Set RETURN to -1 to disable the sound played when an enemy awaken. You have to use a command to play a sound, because the bosses use globalsound.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6517 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:40 +00:00
hendricks266
102a720402 CON: Add EVENT_OPENMENUSOUND.
Set RETURN to the sound played when the menu is opened. -1 to cancel.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6516 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:37 +00:00
hendricks266
66162032a0 Add r_usenewshading 4.
Uses a constant determined from the shade tables.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6515 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:33 +00:00
hendricks266
5adb8364b6 Calculate the perceptual (i.e. "real") max shade in the given tables.
git-svn-id: https://svn.eduke32.com/eduke32@6514 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:30 +00:00