Christoph Oelckers
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9f9c01284b
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- all wall loops using point2.
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2021-12-26 23:08:44 +01:00 |
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Christoph Oelckers
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7e6de45e46
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- WallSetup + SpriteSetup
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2021-12-26 23:08:44 +01:00 |
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Christoph Oelckers
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d8893f3521
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- DoSlidorInstantClose
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2021-12-26 23:08:44 +01:00 |
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Christoph Oelckers
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9c21483279
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- wall[] in light.cpp and player.cpp
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2021-12-26 23:08:44 +01:00 |
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Christoph Oelckers
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732aa2023b
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- over_sp/under_sp sectnums
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2021-12-26 23:08:44 +01:00 |
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Christoph Oelckers
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302016956f
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- sector parameters in SpawnActor calls.
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2021-12-26 23:08:43 +01:00 |
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Christoph Oelckers
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e17da708e7
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- lots of ->sectnum search & replace.
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2021-12-26 23:08:43 +01:00 |
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Christoph Oelckers
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d1f156dec3
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- most InsertActor calls.
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2021-12-26 23:08:43 +01:00 |
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Christoph Oelckers
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cab2181ddc
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- PrevWall
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2021-12-26 23:08:43 +01:00 |
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Christoph Oelckers
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5cf776daaa
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- sector save struct.
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2021-12-26 23:08:43 +01:00 |
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Christoph Oelckers
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eb82f60981
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- FAFcansee.
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2021-12-26 23:08:42 +01:00 |
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Christoph Oelckers
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3ccf3ab52d
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- pointers in mirror struct.
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2021-12-26 23:08:42 +01:00 |
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Christoph Oelckers
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4d8434ffd2
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- CircleCamera and interpso.cpp
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2021-12-26 23:08:42 +01:00 |
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Christoph Oelckers
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317aa3f217
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- CopySectorWalls
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2021-12-26 23:08:42 +01:00 |
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Christoph Oelckers
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75d59196fc
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- WallBreakPosition (wall pointer only)
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2021-12-26 23:08:42 +01:00 |
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Christoph Oelckers
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6e018bd056
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- DoSlidorMoveWalls
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2021-12-26 23:08:42 +01:00 |
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Christoph Oelckers
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ac655abc42
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- search & replace only.
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2021-12-26 23:08:41 +01:00 |
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Christoph Oelckers
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82447233a7
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- several getangle(delta) blocks.
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2021-12-26 23:08:41 +01:00 |
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Christoph Oelckers
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0a0cc85407
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- renamed HITINFO fields.
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2021-12-26 23:08:41 +01:00 |
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Christoph Oelckers
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993d460420
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- another delta.
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2021-12-26 23:08:41 +01:00 |
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Christoph Oelckers
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fe3a02420a
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- major cleanup and condensing of DoSlidorInterp
The logic here still looks very weird but let's keep it to ensure proper functioning.
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2021-12-26 23:08:41 +01:00 |
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Christoph Oelckers
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a93dbaf5fe
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- SW: simplified rotation interpolation functions.
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2021-12-26 23:08:40 +01:00 |
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Christoph Oelckers
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33c707c708
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- Duke: getangle simplification
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2021-12-26 23:08:40 +01:00 |
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Christoph Oelckers
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5d78b228b7
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- the final bits and pieces in Blood
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2021-12-26 23:08:40 +01:00 |
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Christoph Oelckers
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41506f35db
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- calcviewpitch
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2021-12-26 23:08:40 +01:00 |
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Christoph Oelckers
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879407538e
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- several 'sectnum's.
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2021-12-26 23:08:40 +01:00 |
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Christoph Oelckers
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9388f839b6
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- main view render function and dependencies.
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2021-12-26 23:08:40 +01:00 |
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Christoph Oelckers
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0797e7ac90
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- trInit
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2021-12-26 23:08:39 +01:00 |
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Christoph Oelckers
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7442edc59f
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- more trigger stuff
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2021-12-26 23:08:39 +01:00 |
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Christoph Oelckers
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2967edf827
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- triggers.cpp subfunctions.
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2021-12-26 23:08:39 +01:00 |
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Christoph Oelckers
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8f3c97dde4
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- SetSectorState
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2021-12-26 23:08:39 +01:00 |
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Christoph Oelckers
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7f94eee9bb
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- busy interface + unlimiting.
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2021-12-26 23:08:00 +01:00 |
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Christoph Oelckers
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28840b3afa
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- pass sectors to AddBusy and ReverseBusy.
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2021-12-26 22:35:08 +01:00 |
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Christoph Oelckers
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9d423d19cd
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- partial transition of busy interface to sector pointers.
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2021-12-26 22:25:59 +01:00 |
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Christoph Oelckers
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9017fee74f
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- FindSector.
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2021-12-25 21:29:17 +01:00 |
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Christoph Oelckers
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b8953849ee
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- secnum in fx.cpp
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2021-12-25 21:29:17 +01:00 |
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Christoph Oelckers
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765ff7609d
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- all remaining ->sectnum in nnexts.cpp.
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2021-12-25 21:29:16 +01:00 |
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Christoph Oelckers
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d0376e5485
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- nnext sound functions.
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2021-12-25 21:29:16 +01:00 |
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Christoph Oelckers
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b7c4e4b9fa
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- useSlopeChanger
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2021-12-25 21:29:16 +01:00 |
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Christoph Oelckers
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36d66f14b5
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- smaller stuff
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2021-12-25 21:29:16 +01:00 |
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Christoph Oelckers
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4438c20cb4
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- fxProcess
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2021-12-25 21:29:16 +01:00 |
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Christoph Oelckers
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f52a542fad
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- callback interface.
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2021-12-25 21:29:15 +01:00 |
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Christoph Oelckers
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e4e5bd0966
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- CFX::fxSpawnActor
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2021-12-25 21:29:15 +01:00 |
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Christoph Oelckers
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331a7654bf
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- actSpawnThing
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2021-12-25 21:29:15 +01:00 |
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Christoph Oelckers
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443cfc991c
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- actSpawnSprite, ZONE, startsectnum and dbLoadMap
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2021-12-25 21:29:15 +01:00 |
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Christoph Oelckers
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b187f3c028
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- CheckProximity
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2021-12-25 21:29:15 +01:00 |
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Christoph Oelckers
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e172d0c138
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- actRadiusDamage
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2021-12-25 21:29:14 +01:00 |
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Christoph Oelckers
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3d336c13ac
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- GetClosestSpriteSectors
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2021-12-25 21:29:14 +01:00 |
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Christoph Oelckers
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f9b2b6311f
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- slope checks in sprite display code.
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2021-12-25 21:29:14 +01:00 |
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Christoph Oelckers
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b063e19980
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- gFX.fxSpawnActor and a few other simple replacements.
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2021-12-25 21:29:14 +01:00 |
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