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- pass sectors to AddBusy and ReverseBusy.
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parent
9d423d19cd
commit
28840b3afa
3 changed files with 21 additions and 21 deletions
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@ -5229,7 +5229,7 @@ int sectorInMotion(int nSector)
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for (int i = 0; i < kMaxBusyCount; i++)
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{
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if (gBusy->index == nSector) return i;
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if (gBusy->sect == §or[nSector]) return i;
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}
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return -1;
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}
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@ -5367,7 +5367,7 @@ void sectorContinueMotion(sectortype* pSector, EVENT event)
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SectorStartSound(pSector, pXSector->state);
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nDelta = (pXSector->state) ? -nDelta : nDelta;
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gBusy[gBusyCount].index = sectnum(pSector);
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gBusy[gBusyCount].sect = pSector;
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gBusy[gBusyCount].delta = nDelta;
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gBusy[gBusyCount].busy = pXSector->busy;
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gBusy[gBusyCount].type = (BUSYID)busyFunc;
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@ -133,20 +133,20 @@ bool SetSectorState(int nSector, XSECTOR *pXSector, int nState)
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int gBusyCount = 0;
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BUSY gBusy[];
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void AddBusy(int a1, BUSYID a2, int nDelta)
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void AddBusy(sectortype* pSector, BUSYID a2, int nDelta)
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{
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assert(nDelta != 0);
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int i;
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for (i = 0; i < gBusyCount; i++)
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{
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if (gBusy[i].index == a1 && gBusy[i].type == a2)
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if (gBusy[i].sect == pSector && gBusy[i].type == a2)
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break;
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}
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if (i == gBusyCount)
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{
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if (gBusyCount == kMaxBusyCount)
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return;
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gBusy[i].index = a1;
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gBusy[i].sect = pSector;
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gBusy[i].type = a2;
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gBusy[i].busy = nDelta > 0 ? 0 : 65536;
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gBusyCount++;
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@ -154,12 +154,12 @@ void AddBusy(int a1, BUSYID a2, int nDelta)
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gBusy[i].delta = nDelta;
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}
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void ReverseBusy(int a1, BUSYID a2)
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void ReverseBusy(sectortype* pSector, BUSYID a2)
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{
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int i;
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for (i = 0; i < gBusyCount; i++)
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{
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if (gBusy[i].index == a1 && gBusy[i].type == a2)
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if (gBusy[i].sect == pSector && gBusy[i].type == a2)
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{
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gBusy[i].delta = -gBusy[i].delta;
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break;
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@ -1347,18 +1347,18 @@ void OperateDoor(unsigned int nSector, XSECTOR *pXSector, EVENT event, BUSYID bu
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switch (event.cmd) {
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case kCmdOff:
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if (!pXSector->busy) break;
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AddBusy(sectnum(pSector), busyWave, -65536/ClipLow((pXSector->busyTimeB*120)/10, 1));
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AddBusy(pSector, busyWave, -65536/ClipLow((pXSector->busyTimeB*120)/10, 1));
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SectorStartSound(pSector, 1);
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break;
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case kCmdOn:
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if (pXSector->busy == 0x10000) break;
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AddBusy(sectnum(pSector), busyWave, 65536/ClipLow((pXSector->busyTimeA*120)/10, 1));
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AddBusy(pSector, busyWave, 65536/ClipLow((pXSector->busyTimeA*120)/10, 1));
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SectorStartSound(pSector, 0);
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break;
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default:
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if (pXSector->busy & 0xffff) {
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if (pXSector->interruptable) {
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ReverseBusy(sectnum(pSector), busyWave);
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ReverseBusy(pSector, busyWave);
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pXSector->state = !pXSector->state;
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}
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} else {
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@ -1367,7 +1367,7 @@ void OperateDoor(unsigned int nSector, XSECTOR *pXSector, EVENT event, BUSYID bu
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if (t) nDelta = 65536/ClipLow((pXSector->busyTimeA*120)/10, 1);
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else nDelta = -65536/ClipLow((pXSector->busyTimeB*120)/10, 1);
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AddBusy(sectnum(pSector), busyWave, nDelta);
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AddBusy(pSector, busyWave, nDelta);
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SectorStartSound(pSector, pXSector->state);
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}
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break;
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@ -1490,7 +1490,7 @@ void OperatePath(unsigned int nSector, XSECTOR *pXSector, EVENT event)
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case kCmdOn:
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pXSector->state = 0;
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pXSector->busy = 0;
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AddBusy(nSector, BUSYID_7, 65536/ClipLow((120*pXSprite2->busyTime)/10,1));
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AddBusy(pSector, BUSYID_7, 65536/ClipLow((120*pXSprite2->busyTime)/10,1));
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if (pXSprite2->data3) PathSound(nSector, pXSprite2->data3);
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break;
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}
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@ -1553,13 +1553,13 @@ void OperateSector(sectortype* pSector, EVENT event)
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case kCmdOn:
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pXSector->state = 0;
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pXSector->busy = 0;
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AddBusy(nSector, BUSYID_5, 65536/ClipLow((120*pXSector->busyTimeA)/10, 1));
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AddBusy(pSector, BUSYID_5, 65536/ClipLow((120*pXSector->busyTimeA)/10, 1));
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SectorStartSound(pSector, 0);
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break;
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case kCmdOff:
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pXSector->state = 1;
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pXSector->busy = 65536;
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AddBusy(nSector, BUSYID_5, -65536/ClipLow((120*pXSector->busyTimeB)/10, 1));
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AddBusy(pSector, BUSYID_5, -65536/ClipLow((120*pXSector->busyTimeB)/10, 1));
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SectorStartSound(pSector, 1);
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break;
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}
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@ -1636,20 +1636,20 @@ void LinkSector(int nSector, XSECTOR *pXSector, EVENT event)
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int nBusy = GetSourceBusy(event);
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switch (pSector->type) {
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case kSectorZMotionSprite:
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VSpriteBusy(§or[nSector], nBusy);
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VSpriteBusy(pSector, nBusy);
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break;
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case kSectorZMotion:
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VDoorBusy(§or[nSector], nBusy);
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VDoorBusy(pSector, nBusy);
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break;
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case kSectorSlideMarked:
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case kSectorSlide:
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HDoorBusy(§or[nSector], nBusy);
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HDoorBusy(pSector, nBusy);
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break;
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case kSectorRotateMarked:
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case kSectorRotate:
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// force synchronised input here for now.
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setForcedSyncInput();
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RDoorBusy(§or[nSector], nBusy);
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RDoorBusy(pSector, nBusy);
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break;
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default:
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pXSector->busy = nBusy;
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@ -1955,7 +1955,7 @@ void trProcessBusy(void)
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int oldBusy = gBusy[i].busy;
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gBusy[i].busy = ClipRange(oldBusy+gBusy[i].delta*4, 0, 65536);
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#ifdef NOONE_EXTENSIONS
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if (!gModernMap || !sector[gBusy[i].index].xs().unused1) nStatus = gBusyProc[gBusy[i].type](§or[gBusy[i].index], gBusy[i].busy);
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if (!gModernMap || !gBusy[i].sect->xs().unused1) nStatus = gBusyProc[gBusy[i].type](gBusy[i].sect, gBusy[i].busy);
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else nStatus = 3; // allow to pause/continue motion for sectors any time by sending special command
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#else
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nStatus = gBusyProc[gBusy[i].type](gBusy[i].at0, gBusy[i].at8);
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@ -2262,7 +2262,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, BUSY& w, BUSY* def
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{
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if (arc.BeginObject(keyname))
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{
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arc("index", w.index)
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arc("index", w.sect)
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("type", w.type)
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("delta", w.delta)
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("busy", w.busy)
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@ -44,7 +44,7 @@ enum BUSYID {
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#define kMaxBusyCount 128
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struct BUSY {
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int index;
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sectortype* sect;
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int delta;
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int busy;
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int/*BUSYID*/ type;
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