Christoph Oelckers
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063e3fb34e
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- changed parameters of several modern action functions.
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2021-12-25 21:29:11 +01:00 |
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Christoph Oelckers
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759a8428fa
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- dragPoint
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2021-12-25 21:29:11 +01:00 |
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Christoph Oelckers
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7bffcad49f
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- trMessage* functions.
# Conflicts:
# source/games/blood/src/eventq.cpp
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2021-12-25 21:29:10 +01:00 |
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Christoph Oelckers
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45a8654fc2
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- use EventObject in SEQINST
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2021-12-25 21:29:10 +01:00 |
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Christoph Oelckers
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2721a59dc4
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- use wall pointers in gib code.
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2021-12-25 21:29:10 +01:00 |
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Christoph Oelckers
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f07fafea9c
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- use EventObject for OBJECTS_TO_TRACK.
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2021-12-25 21:29:10 +01:00 |
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Christoph Oelckers
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dbbca2972a
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- use EventObject for condition serials.
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2021-12-25 21:29:10 +01:00 |
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Christoph Oelckers
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da4ec51782
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- convert info to an event object in condCheckMixed before doing any checks.
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2021-12-25 21:29:09 +01:00 |
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Christoph Oelckers
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2b2a8c3ec8
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- condPush cleanup in nnexts.cpp.
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2021-12-25 21:29:09 +01:00 |
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Christoph Oelckers
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2c3d2f4850
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- remove the RXBUCKET alias
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2021-12-25 21:29:09 +01:00 |
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Christoph Oelckers
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9e02da6380
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- alias RXBucket to EventObject.
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2021-12-25 21:29:09 +01:00 |
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Christoph Oelckers
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483b28b258
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- uses bucket interface in evSend.
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2021-12-25 21:29:09 +01:00 |
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Christoph Oelckers
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1de75d2c0f
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- use wrapper stuff in GetBucketChannel.
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2021-12-25 21:29:09 +01:00 |
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Christoph Oelckers
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042520e447
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- variants of nnExtTriggerObject and getDataFieldOfObject that work directly on an RXBUCKET element.
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2021-12-25 21:29:08 +01:00 |
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Christoph Oelckers
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10dc47a9bf
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- some remaining RXBUCKET access in nnexts.cpp
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2021-12-25 21:29:08 +01:00 |
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Christoph Oelckers
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f775fe577c
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- use RXBUCKET interface in nnext's fight code.
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2021-12-25 21:29:08 +01:00 |
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Christoph Oelckers
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f0c74981fe
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- use the new RXBUCKET interface for nnext's wind code.
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2021-12-25 21:29:08 +01:00 |
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Christoph Oelckers
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546dee2724
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- added accessors to RXBUCKET to match EventObject and renamed some of its members.
As a first preparation for replacement.
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2021-12-25 21:29:08 +01:00 |
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Christoph Oelckers
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5787ec9618
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- use EventObject as storage in EVENT.
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2021-12-25 21:29:07 +01:00 |
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Christoph Oelckers
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5bec3be5e9
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- abstracted access to event target objects.
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2021-12-25 21:29:07 +01:00 |
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Christoph Oelckers
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32874414fd
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- evSendSector, too.
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2021-12-25 21:29:07 +01:00 |
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Christoph Oelckers
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0472c78ddc
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- same for walls.
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2021-12-25 21:29:07 +01:00 |
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Christoph Oelckers
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37f4843953
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- changed evPostSector to receive a sector pointer instead of index.
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2021-12-25 21:29:07 +01:00 |
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Christoph Oelckers
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292f100114
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- pass an array of wall pointers to GetClosestSpriteSectors
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2021-12-25 21:29:06 +01:00 |
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Christoph Oelckers
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d5e660a40c
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- converted gHitInfo.hitwall to a pointer.
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2021-12-25 21:29:06 +01:00 |
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Christoph Oelckers
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2f6bd64746
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- SetWallState parameters
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2021-12-25 21:29:06 +01:00 |
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Christoph Oelckers
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79da890c6e
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- TranslateSector cleanup.
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2021-12-25 21:29:06 +01:00 |
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Christoph Oelckers
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3f46507313
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- some wall[] replaced.
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2021-12-25 21:29:06 +01:00 |
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Christoph Oelckers
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378bf40143
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- got rid of the mostly redundant GetWallType function.
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2021-12-25 21:29:05 +01:00 |
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Christoph Oelckers
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1fc99d4733
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- Blood: use wall pointers in wall utilities exclusively.
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2021-12-25 21:29:05 +01:00 |
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Christoph Oelckers
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93cdaee9f0
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- Blood: simplify GetWallAngle
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2021-12-25 21:29:05 +01:00 |
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Christoph Oelckers
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7a7537961b
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- Blood: remove GetWallAngle variant with index parameter
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2021-12-25 21:29:05 +01:00 |
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Christoph Oelckers
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624ad6a2ad
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- cleanup stuff.
Removed unneeded prototypes, renamed some variables; no logic changes.
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2021-12-25 21:29:05 +01:00 |
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Christoph Oelckers
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943641d18e
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- renamed all nSector pointers to pSector
No logic changes!
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2021-12-25 21:29:04 +01:00 |
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Christoph Oelckers
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a3ecbe6371
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- MoveQS
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2021-12-25 21:29:04 +01:00 |
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Christoph Oelckers
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b1b7608cf7
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- most remaining sectnum references.
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2021-12-25 21:29:04 +01:00 |
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Christoph Oelckers
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2027c6ebaf
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- the last sector[]
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2021-12-25 21:29:04 +01:00 |
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Christoph Oelckers
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6e786fcf1e
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- RadialDamage + DimSector
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2021-12-25 21:29:04 +01:00 |
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Christoph Oelckers
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24d4680f6e
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- sector[] in move.cpp
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2021-12-25 21:29:03 +01:00 |
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Christoph Oelckers
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80f80ed5e5
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- initsect
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2021-12-25 21:29:03 +01:00 |
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Christoph Oelckers
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f09e7ed32f
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- spawn functions.
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2021-12-25 21:29:03 +01:00 |
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Christoph Oelckers
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40ae38c173
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- calcChaseCamPos.
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2021-12-25 21:29:03 +01:00 |
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Christoph Oelckers
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a3f1821670
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- nPlayerViewSect
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2021-12-25 21:29:03 +01:00 |
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Christoph Oelckers
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eaa155d52e
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- various sectnums,
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2021-12-25 21:29:02 +01:00 |
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Christoph Oelckers
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9b19845dfb
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- AddMovingSector/CheckPushBlock
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2021-12-25 21:29:02 +01:00 |
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Christoph Oelckers
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63d66e95c5
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- runlist_ProcessSectorTag
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2021-12-25 21:29:02 +01:00 |
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Christoph Oelckers
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1163a79da9
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- renamed sectp in runlist_ProcessSectorTag
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2021-12-25 21:29:02 +01:00 |
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Christoph Oelckers
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a58548c2f9
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- AIElev
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2021-12-25 21:29:02 +01:00 |
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Christoph Oelckers
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7713723045
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- Bullets and bobs.
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2021-12-25 21:29:02 +01:00 |
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Christoph Oelckers
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b191bca49e
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- BuildAnim
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2021-12-25 21:29:01 +01:00 |
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