raze/wadsrc/static/zscript/games/duke/actors/dukeenemies/boss1.zs

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class DukeBossBase : DukeActor
{
const PIGCOPSTRENGTH = 100;
default
{
+INTERNAL_BADGUY;
+KILLCOUNT;
+NODAMAGEPUSH;
+BOSS;
+ALTHITSCANDIRECTION;
}
override void Initialize()
{
let owner = self.ownerActor;
if (owner && owner is 'DukeRespawnController')
self.pal = owner.pal;
if (self.pal != 0 && (!isWorldTour() || !(currentLevel.gameflags & MapRecord.LEVEL_WT_BOSSSPAWN) || self.pal != 22))
{
self.clipdist = 20;
self.scale = (0.625, 0.625);
}
else
{
self.scale = (1.25, 1.25);
self.clipdist = 41;
}
}
}
class DukeBoss1 : DukeBossBase
{
const BOSS1STRENGTH = 4500;
const BOSS1PALSTRENGTH = 1000;
default
{
pic "BOSS1";
+DONTENTERWATER;
Strength BOSS1STRENGTH;
}
override void PlayFTASound(int mode)
{
Duke.PlaySound("BOS1_RECOG");
}
}
class DukeBoss1Stayput : DukeBoss1
{
default
{
pic "BOSS1STAYPUT";
+BADGUYSTAYPUT;
}
override void PlayFTASound(int mode)
{
}
}