- added BADGUY/KILLCOUNT combos to all enemies.

This commit is contained in:
Christoph Oelckers 2022-12-19 22:40:16 +01:00
parent 672374c5f4
commit 281dbfb14c
19 changed files with 82 additions and 0 deletions

View file

@ -4,6 +4,8 @@ class RedneckBillyRay : DukeActor
default
{
pic "BILLYRAY";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()

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@ -3,6 +3,8 @@ class DukeBoss1 : DukeActor
default
{
pic "BOSS1";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()

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@ -3,6 +3,8 @@ class DukeCommander : DukeActor
default
{
pic "COMMANDER";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()

View file

@ -24,6 +24,8 @@ class RedneckCootStayput: RedneckCoot
default
{
pic "COOTSTAYPUT";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()

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@ -3,6 +3,7 @@ class RedneckCow : DukeActor
default
{
pic "COW";
+BADGUY;
}
override void Initialize()

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@ -272,6 +272,9 @@ class DukeNewBeast : DukeActor
default
{
pic "NEWBEAST";
+BADGUY;
+KILLCOUNT;
}
}
@ -280,6 +283,7 @@ class DukeNewBeastStayput : DukeNewBeast
default
{
pic "NEWBEASTSTAYPUT";
+BADGUYSTAYPUT;
}
}

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@ -3,6 +3,8 @@ class DukeGreenSlime : DukeActor
default
{
spriteset "GREENSLIME", "GREENSLIME1", "GREENSLIME2", "GREENSLIME3", "GREENSLIME4", "GREENSLIME5", "GREENSLIME6", "GREENSLIME7";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()

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@ -3,6 +3,7 @@ class RedneckHen : DukeActor
default
{
pic "HEN";
+INTERNAL_BADGUY;
}
override void Initialize()

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@ -4,6 +4,8 @@ class DukeLizMan : DukeActor
default
{
pic "LIZMAN";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()

View file

@ -4,6 +4,8 @@ class DukeLizTrooper : DukeActor
default
{
pic "LIZTROOP";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()

View file

@ -3,6 +3,8 @@ class DukeDrone : DukeActor
default
{
pic "DRONE";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()
@ -16,6 +18,8 @@ class DukeTurret : DukeActor
default
{
pic "ORGANTIC";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()
@ -34,6 +38,8 @@ class DukeRotateGun : DukeActor
default
{
pic "ROTATEGUN";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
@ -47,6 +53,7 @@ class DukeShark : DukeActor
default
{
pic "SHARK";
+INTERNAL_BADGUY;
}
override void Initialize()

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@ -3,6 +3,8 @@ class RedneckMinion : DukeActor
default
{
pic "MINION";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()

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@ -3,6 +3,8 @@ class DukeOctabrain : DukeActor
default
{
pic "OCTABRAIN";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()

View file

@ -3,6 +3,7 @@ class RedneckPig : DukeActor
default
{
pic "PIG";
+INTERNAL_BADGUY;
}
override void Initialize()

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@ -3,6 +3,8 @@ class DukePigCop : DukeActor
default
{
pic "PIGCOP";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void PlayFTASound()

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@ -3,6 +3,8 @@ class RedneckRabbit : DukeActor
default
{
pic "RABBIT";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()

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@ -5,6 +5,7 @@ class DukeRat : DukeActor
default
{
pic "RAT";
+INTERNAL_BADGUY;
}
override void Initialize()

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@ -3,6 +3,8 @@ class DukeRecon : DukeActor
default
{
spriteset "RECON", "RECON2";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
Sound AttackSnd;

View file

@ -4,6 +4,8 @@ class RedneckBikerBV2 : DukeActor
default
{
pic "BIKERBV2";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -17,6 +19,8 @@ class RedneckBikerB : DukeActor
default
{
pic "BIKERB";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -30,6 +34,8 @@ class RedneckBiker : DukeActor
default
{
pic "BIKER";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -43,6 +49,8 @@ class RedneckMakeout : DukeActor
default
{
pic "MAKEOUT";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -56,6 +64,8 @@ class RedneckCheerleaderB : DukeActor
default
{
pic "CHEERB";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -69,6 +79,8 @@ class RedneckCheerleader : DukeActor
default
{
pic "CHEER";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -82,6 +94,7 @@ class RedneckCootplay : DukeActor
default
{
pic "COOTPLAY";
+INTERNAL_BADGUY;
}
override void Initialize()
{
@ -96,6 +109,7 @@ class RedneckBillyPlay : DukeActor
default
{
pic "BILLYPLAY";
+INTERNAL_BADGUY;
}
override void Initialize()
{
@ -109,6 +123,8 @@ class RedneckMinionBoat : DukeActor
default
{
pic "MINIONBOAT";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -122,6 +138,8 @@ class RedneckHulkBoat : DukeActor
default
{
pic "HULKBOAT";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -135,6 +153,8 @@ class RedneckCheerBoat : DukeActor
default
{
pic "CHEERBOAT";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -148,6 +168,7 @@ class RedneckRock : DukeActor
default
{
pic "ROCK";
+INTERNAL_BADGUY;
}
override void Initialize()
{
@ -161,6 +182,7 @@ class RedneckRock2 : RedneckRock
default
{
pic "ROCK2";
+INTERNAL_BADGUY;
}
}
@ -185,6 +207,8 @@ class RedneckMama : DukeActor
default
{
pic "MAMA";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
@ -218,6 +242,9 @@ class RedneckSBSwipe : DukeActor
default
{
pic "SBSWIPE";
+BADGUYSTAYPUT;
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void initialize()
@ -248,6 +275,8 @@ class RedneckShitBoss : DukeActor
{
pic "SBMOVE";
+FULLBRIGHT;
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
@ -262,6 +291,7 @@ class RedneckBubbaStand : DukeActor
default
{
pic "BUBBASTAND";
+INTERNAL_BADGUY;
}
override void initialize()
@ -278,6 +308,8 @@ class RedneckHulk : DukeActor
default
{
pic "HULK";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
@ -306,6 +338,7 @@ class RedneckBoulder : DukeActor
default
{
pic "BOULDER";
+INTERNAL_BADGUY;
}
}
@ -314,6 +347,7 @@ class RedneckBoulder1 : DukeActor
default
{
pic "BOULDER1";
+INTERNAL_BADGUY;
}
}
@ -322,6 +356,7 @@ class RedneckTornado : DukeActor
default
{
pic "TORNADO";
+INTERNAL_BADGUY;
}
override void Initialize()
{
@ -337,6 +372,8 @@ class RedneckDog : DukeActor
default
{
pic "DOGRUN";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -350,6 +387,8 @@ class RedneckSheriff : DukeActor
default
{
pic "LTH";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -363,6 +402,8 @@ class RedneckMosquito : DukeActor
default
{
pic "DRONE";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
override void Initialize()
{
@ -376,5 +417,7 @@ class RedneckVixen : DukeActor
default
{
pic "VIXEN";
+INTERNAL_BADGUY;
+KILLCOUNT;
}
}