raze-gles/source/common
Christoph Oelckers f28aa8f06c - properly pause streaming soundtracks of movies as well.
This is not relevant for any of the stock movies as they use separate sound files, we need to be aware of mods using the streaming sound capabilities of MVE and SMK.
2021-04-16 22:14:11 +02:00
..
2d - cleaned up the screen job's fade handling, now that the jobs no longer depend on an external timer. 2021-04-16 21:27:54 +02:00
audio - properly pause streaming soundtracks of movies as well. 2021-04-16 22:14:11 +02:00
console - Blood: disable look left and look right in the classic key configuration. 2021-04-06 12:06:03 +02:00
engine - Screen Job refactoring WIP. 2021-04-16 17:24:58 +02:00
filesystem - added a filter to the directory loader to remove EDuke32's texture cache files. 2021-04-14 22:12:15 +02:00
fonts - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
menu - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
models - backend update from GZDoom. 2021-03-07 13:21:15 +01:00
objects - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
platform - backend update from GZDoom. 2021-04-05 17:59:54 +02:00
rendering - cleaned up the screen job's fade handling, now that the jobs no longer depend on an external timer. 2021-04-16 21:27:54 +02:00
scripting - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
statusbar - fixed some swapped parameters in status bar code. 2021-04-05 19:07:59 +02:00
textures - fixed invalidation of programmatic textures. 2021-04-05 19:18:57 +02:00
thirdparty - updated the earcut.hpp triangulator. 2021-03-21 17:18:15 +01:00
utility - backend update from GZDoom. 2021-03-07 13:21:15 +01:00