raze-gles/source/common
Christoph Oelckers 0cedad6390 - started work on load/save menus. 2019-11-29 00:37:19 +01:00
..
2d - added a redirection hack for rotatesprite so that it can be transitionally used in the 2D drawer. 2019-11-21 19:30:27 +01:00
console - started work on load/save menus. 2019-11-29 00:37:19 +01:00
filesystem
fonts - started work on load/save menus. 2019-11-29 00:37:19 +01:00
menu - started work on load/save menus. 2019-11-29 00:37:19 +01:00
music - fixed compilation and unhooked the Redneck Rampage menu so that it can be replaced. 2019-11-28 19:35:35 +01:00
optionmenu - "fixed" keybinding not responding for all keys. 2019-11-14 22:48:23 +01:00
textures - made brightmaps operational. 2019-11-10 19:42:26 +01:00
utility - fixed a few issues. 2019-11-28 20:11:27 +01:00
compositesaveame.h - fixed savegame issues. 2019-11-14 21:07:43 +01:00
compositesavegame.cpp - fixed savegame issues. 2019-11-14 21:07:43 +01:00
gameconfigfile.cpp
gameconfigfile.h
gamecontrol.cpp - Menu WIP 2019-11-28 01:02:45 +01:00
gamecontrol.h - more cleanup on music code 2019-11-28 03:18:58 +01:00
gamecvars.cpp - more cleanup on music code 2019-11-28 03:18:58 +01:00
gamecvars.h - Changed EDuke menu to receive all settings storage locations as CVARs. 2019-11-09 19:15:03 +01:00
gamemain.cpp
i_specialpaths.h
initfs.cpp - major work on savegame code 2019-11-27 00:41:26 +01:00
inputstate.cpp - fixed: Events were processed as key events without checking their type. 2019-11-12 20:17:17 +01:00
inputstate.h - fixed compilation and unhooked the Redneck Rampage menu so that it can be replaced. 2019-11-28 19:35:35 +01:00
keyboard.h
ns.h
openaudio.cpp
openaudio.h
rts.cpp
rts.h
savegamehelp.cpp - fixed compilation and unhooked the Redneck Rampage menu so that it can be replaced. 2019-11-28 19:35:35 +01:00
savegamehelp.h - major work on savegame code 2019-11-27 00:41:26 +01:00
searchpaths.cpp - got rid of some editor-only code and the entire buildvfs header 2019-11-08 02:02:54 +01:00
secrets.cpp - save custom data as JSON. 2019-11-15 18:57:26 +01:00
secrets.h - fixed savegame issues. 2019-11-14 21:07:43 +01:00
statistics.cpp - fixed use of brightmaps. 2019-11-15 20:51:02 +01:00
statistics.h - fixed savegame issues. 2019-11-14 21:07:43 +01:00
version.h - major work on savegame code 2019-11-27 00:41:26 +01:00