mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
- implemented savegame compression
Unfortunately necessary because Ion Fury savegames store 120 GB(!!) of data, mostly zeros. Unlike the old method, this compresses the entire savegame as one block using a ZLib stream so it should be a lot more efficient now.
This commit is contained in:
parent
a40be954f1
commit
4fc56203c2
5 changed files with 256 additions and 55 deletions
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@ -68,7 +68,7 @@ static bool UncompressZipLump(char *Cache, FileReader &Reader, int Method, int L
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case METHOD_LZMA:
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{
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FileReader frz;
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if (frz.OpenDecompressor(Reader, LumpSize, Method, false, [](const char* err) { I_Error("%s", err); }))
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if (frz.OpenDecompressor(Reader, LumpSize, Method, false, nullptr))
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{
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frz.Read(Cache, LumpSize);
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}
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@ -56,6 +56,7 @@ enum
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METHOD_PPMD = 98,
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METHOD_LZSS = 1337, // not used in Zips - this is for Console Doom compression
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METHOD_ZLIB = 1338, // Zlib stream with header, used by compressed nodes.
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METHOD_TRANSFEROWNER = 0x8000,
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};
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class FileReaderInterface
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@ -85,6 +86,11 @@ public:
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{
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ErrorCallback = cb;
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}
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void SetOwnsReader();
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protected:
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FileReader *File = nullptr;
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FileReader OwnedFile;
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};
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class MemoryReader : public FileReaderInterface
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@ -316,7 +322,7 @@ public:
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}
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virtual ~FileWriter()
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{
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if (File != NULL) fclose(File);
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Close();
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}
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static FileWriter *Open(const char *filename);
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@ -325,7 +331,7 @@ public:
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virtual long Tell();
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virtual long Seek(long offset, int mode);
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size_t Printf(const char *fmt, ...) GCCPRINTF(2,3);
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void Close()
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virtual void Close()
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{
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if (File != NULL) fclose(File);
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File = nullptr;
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@ -351,4 +357,23 @@ public:
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TArray<unsigned char>&& TakeBuffer() { return std::move(mBuffer); }
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};
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class CompressedFileWriter : public FileWriter
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{
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FileWriter *target;
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struct z_stream_s *zipstream;
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uint8_t outbuf[1024];
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size_t compressedSize;
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bool ownsWriter;
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size_t WriteBlock(const void *buffer, size_t bytes);
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public:
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CompressedFileWriter(FileWriter *wr, bool transfer = false);
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CompressedFileWriter(FILE *wr);
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~CompressedFileWriter() { Close(); }
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virtual size_t Write(const void *buffer, size_t len) override;
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virtual void Close() override;
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};
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#endif
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@ -63,7 +63,7 @@ void DecompressorBase::DecompressionError(const char *error, ...) const
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va_end(argptr);
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if (ErrorCallback != nullptr) ErrorCallback(errortext);
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else std::terminate();
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else throw std::runtime_error(errortext);
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}
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long DecompressorBase::Tell () const
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@ -82,6 +82,12 @@ char *DecompressorBase::Gets(char *strbuf, int len)
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return nullptr;
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}
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void DecompressorBase::SetOwnsReader()
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{
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OwnedFile = std::move(*File);
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File = &OwnedFile;
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}
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//
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// M_ZlibError
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//
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@ -125,17 +131,17 @@ class DecompressorZ : public DecompressorBase
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{
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enum { BUFF_SIZE = 4096 };
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FileReader &File;
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bool SawEOF;
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z_stream Stream;
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uint8_t InBuff[BUFF_SIZE];
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public:
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DecompressorZ (FileReader &file, bool zip, const std::function<void(const char*)>& cb)
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: File(file), SawEOF(false)
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DecompressorZ (FileReader *file, bool zip, const std::function<void(const char*)>& cb)
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: SawEOF(false)
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{
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int err;
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File = file;
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SetErrorCallback(cb);
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FillBuffer ();
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@ -187,7 +193,7 @@ public:
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void FillBuffer ()
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{
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auto numread = File.Read (InBuff, BUFF_SIZE);
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auto numread = File->Read (InBuff, BUFF_SIZE);
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if (numread < BUFF_SIZE)
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{
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@ -216,17 +222,17 @@ class DecompressorBZ2 : public DecompressorBase
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{
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enum { BUFF_SIZE = 4096 };
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FileReader &File;
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bool SawEOF;
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bz_stream Stream;
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uint8_t InBuff[BUFF_SIZE];
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public:
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DecompressorBZ2 (FileReader &file, const std::function<void(const char*)>& cb)
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: File(file), SawEOF(false)
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DecompressorBZ2 (FileReader *file, const std::function<void(const char*)>& cb)
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: SawEOF(false)
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{
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int err;
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File = file;
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SetErrorCallback(cb);
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stupidGlobal = this;
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FillBuffer ();
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@ -281,7 +287,7 @@ public:
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void FillBuffer ()
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{
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auto numread = File.Read(InBuff, BUFF_SIZE);
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auto numread = File->Read(InBuff, BUFF_SIZE);
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if (numread < BUFF_SIZE)
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{
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@ -325,7 +331,6 @@ class DecompressorLZMA : public DecompressorBase
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{
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enum { BUFF_SIZE = 4096 };
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FileReader &File;
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bool SawEOF;
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CLzmaDec Stream;
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size_t Size;
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@ -335,18 +340,19 @@ class DecompressorLZMA : public DecompressorBase
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public:
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DecompressorLZMA (FileReader &file, size_t uncompressed_size, const std::function<void(const char*)>& cb)
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: File(file), SawEOF(false)
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DecompressorLZMA (FileReader *file, size_t uncompressed_size, const std::function<void(const char*)>& cb)
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: SawEOF(false)
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{
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uint8_t header[4 + LZMA_PROPS_SIZE];
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int err;
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File = file;
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SetErrorCallback(cb);
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Size = uncompressed_size;
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OutProcessed = 0;
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// Read zip LZMA properties header
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if (File.Read(header, sizeof(header)) < (long)sizeof(header))
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if (File->Read(header, sizeof(header)) < (long)sizeof(header))
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{
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DecompressionError("DecompressorLZMA: File too short\n");
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}
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@ -423,7 +429,7 @@ public:
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void FillBuffer ()
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{
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auto numread = File.Read(InBuff, BUFF_SIZE);
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auto numread = File->Read(InBuff, BUFF_SIZE);
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if (numread < BUFF_SIZE)
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{
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@ -445,7 +451,6 @@ class DecompressorLZSS : public DecompressorBase
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{
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enum { BUFF_SIZE = 4096, WINDOW_SIZE = 4096, INTERNAL_BUFFER_SIZE = 128 };
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FileReader &File;
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bool SawEOF;
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uint8_t InBuff[BUFF_SIZE];
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@ -476,7 +481,7 @@ class DecompressorLZSS : public DecompressorBase
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if(Stream.AvailIn)
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memmove(InBuff, Stream.In, Stream.AvailIn);
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auto numread = File.Read(InBuff+Stream.AvailIn, BUFF_SIZE-Stream.AvailIn);
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auto numread = File->Read(InBuff+Stream.AvailIn, BUFF_SIZE-Stream.AvailIn);
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if (numread < BUFF_SIZE)
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{
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@ -563,8 +568,9 @@ class DecompressorLZSS : public DecompressorBase
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}
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public:
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DecompressorLZSS(FileReader &file, const std::function<void(const char*)>& cb) : File(file), SawEOF(false)
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DecompressorLZSS(FileReader *file, const std::function<void(const char*)>& cb) : File(file), SawEOF(false)
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{
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File = file;
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SetErrorCallback(cb);
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Stream.State = STREAM_EMPTY;
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Stream.WindowData = Stream.InternalBuffer = Stream.Window+WINDOW_SIZE;
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@ -629,29 +635,35 @@ public:
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bool FileReader::OpenDecompressor(FileReader &parent, Size length, int method, bool seekable, const std::function<void(const char*)>& cb)
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{
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DecompressorBase *dec = nullptr;
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switch (method)
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FileReader *p = &parent;
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switch (method & ~METHOD_TRANSFEROWNER)
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{
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case METHOD_DEFLATE:
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case METHOD_ZLIB:
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dec = new DecompressorZ(parent, method == METHOD_DEFLATE, cb);
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dec = new DecompressorZ(p, method == METHOD_DEFLATE, cb);
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break;
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case METHOD_BZIP2:
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dec = new DecompressorBZ2(parent, cb);
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dec = new DecompressorBZ2(p, cb);
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break;
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case METHOD_LZMA:
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dec = new DecompressorLZMA(parent, length, cb);
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dec = new DecompressorLZMA(p, length, cb);
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break;
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case METHOD_LZSS:
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dec = new DecompressorLZSS(parent, cb);
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dec = new DecompressorLZSS(p, cb);
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break;
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// todo: METHOD_IMPLODE, METHOD_SHRINK
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default:
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return false;
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}
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if (method & METHOD_TRANSFEROWNER)
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{
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dec->SetOwnsReader();
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}
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dec->Length = (long)length;
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if (!seekable)
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{
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@ -666,3 +678,117 @@ bool FileReader::OpenDecompressor(FileReader &parent, Size length, int method, b
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return false;
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}
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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CompressedFileWriter::CompressedFileWriter(FileWriter *targ, bool transfer)
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{
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target = targ;
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zipstream = new z_stream;
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compressedSize = 0;
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zipstream->next_in = Z_NULL;
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zipstream->avail_in = 0;
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zipstream->zalloc = Z_NULL;
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zipstream->zfree = Z_NULL;
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int err = deflateInit2 (zipstream, Z_BEST_COMPRESSION, Z_DEFLATED, -MAX_WBITS, 8, Z_DEFAULT_STRATEGY);
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if (err != Z_OK)
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{
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delete zipstream;
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zipstream = nullptr;
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return;
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}
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zipstream->next_out = outbuf;
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zipstream->avail_out = sizeof(outbuf);
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ownsWriter = transfer;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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CompressedFileWriter::CompressedFileWriter(FILE *targ)
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: CompressedFileWriter(new FileWriter(targ), true)
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{
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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size_t CompressedFileWriter::Write(const void *buffer, size_t bytes)
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{
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size_t wrote = 0;
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size_t towrite = bytes;
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zipstream->next_in = (Bytef *)buffer;
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while (bytes > 0)
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{
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auto chunk = std::min(towrite, (size_t)0x40000000);
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zipstream->avail_in = chunk;
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buffer = ((char*)buffer) + chunk;
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towrite -= chunk;
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while (zipstream->avail_in != 0)
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{
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if (zipstream->avail_out == 0)
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{
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zipstream->next_out = outbuf;
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zipstream->avail_out = 1024;
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wrote += 1024;
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target->Write(outbuf, 1024);
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}
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deflate (zipstream, Z_NO_FLUSH);
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}
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}
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compressedSize += wrote;
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return bytes;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void CompressedFileWriter::Close()
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{
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if (!zipstream) return;
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// Flush the zlib stream buffer.
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for (bool done = false;;)
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{
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auto len = sizeof(outbuf) - zipstream->avail_out;
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if (len != 0)
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{
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compressedSize += len;
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target->Write(outbuf, len);
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zipstream->next_out = outbuf;
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zipstream->avail_out = sizeof(outbuf);
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}
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if (done)
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{
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break;
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}
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auto err = deflate (zipstream, Z_FINISH);
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done = stream.avail_out != 0 || err == Z_STREAM_END;
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if (err != Z_STREAM_END && err != Z_OK)
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{
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break;
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}
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}
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deflateEnd (zipstream);
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delete zipstream;
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zipstream = nullptr;
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}
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@ -152,14 +152,36 @@ uint16_t g_nummenusaves;
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static menusave_t * g_internalsaves;
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static uint16_t g_numinternalsaves;
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static FileReader OpenSavegame(const char *fn)
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{
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auto file = fopenFileReader(fn, 0);
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if (!file.isOpen())
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return file;
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char buffer[13];
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file.Read(buffer, 13);
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if (memcmp(buffer, "DEMOLITION_ED", 13))
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return FileReader();
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FileReader fr;
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try
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{
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fr.OpenDecompressor(file, file.GetLength()-13, METHOD_DEFLATE, false, nullptr);
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}
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catch(std::runtime_error & err)
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{
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Printf("%s: %s\n", fn, err.what());
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}
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return fr;
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}
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static void ReadSaveGameHeaders_CACHE1D(TArray<FString> &saves)
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{
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savehead_t h;
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for (auto &save : saves)
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for (FString &save : saves)
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{
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char const * fn = save;
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auto fil = fopenFileReader(fn, 0);
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auto fil = OpenSavegame(save);
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if (!fil.isOpen())
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continue;
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@ -176,7 +198,7 @@ static void ReadSaveGameHeaders_CACHE1D(TArray<FString> &saves)
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{
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if (FURY)
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{
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FStringf extfn("%s.ext", fn);
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FStringf extfn("%s.ext", save.GetChars());
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auto extfil = fopenFileReader(extfn, 0);
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if (extfil.isOpen())
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{
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@ -191,7 +213,7 @@ static void ReadSaveGameHeaders_CACHE1D(TArray<FString> &saves)
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msv.isAutoSave = h.isAutoSave();
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strncpy(msv.brief.path, fn, ARRAY_SIZE(msv.brief.path));
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strncpy(msv.brief.path, save.GetChars(), ARRAY_SIZE(msv.brief.path));
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++g_numinternalsaves;
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if (k >= 0 && h.savename[0] != '\0')
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@ -293,7 +315,7 @@ void ReadSaveGameHeaders(void)
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int32_t G_LoadSaveHeaderNew(char const *fn, savehead_t *saveh)
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{
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auto fil = fopenFileReader(fn, 0);
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auto fil = OpenSavegame(fn);
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if (!fil.isOpen())
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return -1;
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@ -342,7 +364,7 @@ int32_t G_LoadPlayer(savebrief_t & sv)
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int level = -1;
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int skill = -1;
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auto fil = fopenFileReader(sv.path, 0);
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auto fil = OpenSavegame(sv.path);
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if (fil.isOpen())
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{
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@ -569,7 +591,7 @@ int32_t G_LoadPlayer(savebrief_t & sv)
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return 0;
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}
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auto fil = fopenFileReader(sv.path, 0);
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auto fil = OpenSavegame(sv.path);
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if (!fil.isOpen())
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return -1;
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@ -762,11 +784,10 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
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Bstrcpy(sv.path, fn + (fn.Len() - (ARRAY_SIZE(SaveName) - 1)));
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}
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FileWriter fw(fil);
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if (!fil)
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{
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OSD_Printf("G_SavePlayer: failed opening \"%s\" for writing: %s\n",
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fn, strerror(errno));
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fn.GetChars(), strerror(errno));
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ready2send = 1;
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Net_WaitForServer();
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@ -776,6 +797,9 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
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}
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else
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{
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fwrite("DEMOLITION_ED", 13, 1, fil);
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CompressedFileWriter fw(fil);
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sv.isExt = 0;
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// temporary hack
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@ -792,7 +816,7 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
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if (!g_netServer && ud.multimode < 2)
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{
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OSD_Printf("Saved: %s\n", fn);
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||||
OSD_Printf("Saved: %s\n", fn.GetChars());
|
||||
strcpy(apStrings[QUOTE_RESERVED4], "Game Saved");
|
||||
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
|
||||
}
|
||||
|
|
|
@ -147,14 +147,37 @@ uint16_t g_nummenusaves;
|
|||
static menusave_t * g_internalsaves;
|
||||
static uint16_t g_numinternalsaves;
|
||||
|
||||
static FileReader OpenSavegame(const char *fn)
|
||||
{
|
||||
auto file = fopenFileReader(fn, 0);
|
||||
if (!file.isOpen())
|
||||
return file;
|
||||
|
||||
char buffer[13];
|
||||
file.Read(buffer, 13);
|
||||
if (memcmp(buffer, "DEMOLITION_RN", 13))
|
||||
return FileReader();
|
||||
|
||||
FileReader fr;
|
||||
try
|
||||
{
|
||||
fr.OpenDecompressor(file, file.GetLength()-13, METHOD_DEFLATE|METHOD_TRANSFEROWNER, false, nullptr);
|
||||
}
|
||||
catch(std::runtime_error & err)
|
||||
{
|
||||
Printf("%s: %s\n", fn, err.what());
|
||||
}
|
||||
return fr;
|
||||
}
|
||||
|
||||
static void ReadSaveGameHeaders_CACHE1D(TArray<FString>& saves)
|
||||
{
|
||||
savehead_t h;
|
||||
|
||||
for (auto& save : saves)
|
||||
for (FString& save : saves)
|
||||
{
|
||||
char const* fn = save;
|
||||
auto fil = fopenFileReader(fn, 0);
|
||||
auto fil = OpenSavegame(fn);
|
||||
if (!fil.isOpen())
|
||||
continue;
|
||||
|
||||
|
@ -274,7 +297,7 @@ void ReadSaveGameHeaders(void)
|
|||
|
||||
int32_t G_LoadSaveHeaderNew(char const *fn, savehead_t *saveh)
|
||||
{
|
||||
auto fil = fopenFileReader(fn, 0);
|
||||
auto fil = OpenSavegame(fn);
|
||||
if (!fil.isOpen())
|
||||
return -1;
|
||||
|
||||
|
@ -316,7 +339,7 @@ static int different_user_map;
|
|||
// XXX: keyboard input 'blocked' after load fail? (at least ESC?)
|
||||
int32_t G_LoadPlayer(savebrief_t & sv)
|
||||
{
|
||||
auto fil = fopenFileReader(sv.path, 0);
|
||||
auto fil = OpenSavegame(sv.path);
|
||||
|
||||
if (!fil.isOpen())
|
||||
return -1;
|
||||
|
@ -504,11 +527,10 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
|
|||
Bstrcpy(sv.path, fn + (fn.Len() - (ARRAY_SIZE(SaveName) - 1)));
|
||||
}
|
||||
|
||||
FileWriter fw(fil);
|
||||
if (!fil)
|
||||
{
|
||||
OSD_Printf("G_SavePlayer: failed opening \"%s\" for writing: %s\n",
|
||||
fn, strerror(errno));
|
||||
fn.GetChars(), strerror(errno));
|
||||
ready2send = 1;
|
||||
Net_WaitForEverybody();
|
||||
|
||||
|
@ -518,6 +540,9 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
|
|||
}
|
||||
else
|
||||
{
|
||||
fwrite("DEMOLITION_RN", 13, 1, fil);
|
||||
CompressedFileWriter fw(fil);
|
||||
|
||||
// temporary hack
|
||||
ud.user_map = G_HaveUserMap();
|
||||
|
||||
|
@ -527,19 +552,20 @@ int32_t G_SavePlayer(savebrief_t & sv, bool isAutoSave)
|
|||
|
||||
fw.Close();
|
||||
|
||||
if (!g_netServer && ud.multimode < 2)
|
||||
{
|
||||
Bstrcpy(apStrings[QUOTE_RESERVED4], "Game Saved");
|
||||
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
|
||||
}
|
||||
|
||||
ready2send = 1;
|
||||
Net_WaitForEverybody();
|
||||
|
||||
G_RestoreTimers();
|
||||
ototalclock = totalclock;
|
||||
|
||||
return 0;
|
||||
if (!g_netServer && ud.multimode < 2)
|
||||
{
|
||||
OSD_Printf("Saved: %s\n", fn.GetChars());
|
||||
Bstrcpy(apStrings[QUOTE_RESERVED4], "Game Saved");
|
||||
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
|
||||
}
|
||||
|
||||
ready2send = 1;
|
||||
Net_WaitForEverybody();
|
||||
|
||||
G_RestoreTimers();
|
||||
ototalclock = totalclock;
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue