.. |
android
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
enet
|
OS X: Add a preliminary Xcode project. DONT_BUILD.
|
2014-10-18 04:50:47 +00:00 |
jaudiolib
|
OS X: Add a preliminary Xcode project. DONT_BUILD.
|
2014-10-18 04:50:47 +00:00 |
jmact
|
Factor out [l]dist() implementations into static inline functions in common.h.
|
2014-08-31 11:15:17 +00:00 |
lunatic
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Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
misc
|
KenBuild.
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2014-07-24 14:01:44 +00:00 |
testgame
|
Split parts of loadlookups() into generatefogpals() and fillemptylookups(), and move Duke-specific LOOKUP.DAT behavior to G_LoadLookups() in source/common.c, which contains the call to loadlookups() as factored out from astub.c and game.c.
|
2014-07-28 06:45:53 +00:00 |
util
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ivfrate: fix one error message, make -h/--help display usage.
|
2014-01-15 20:29:06 +00:00 |
_functio.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
_midi.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
_rts.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
actors.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
actors.h
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Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
actors_inline.c
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Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
actors_inline.h
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Lunatic: add actor.move() static function and documentation stub.
|
2014-09-07 18:10:16 +00:00 |
android.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
anim.c
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if 0 the input check at the beginning of animation playback as it seems to cause some cutscenes to be skipped.
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2014-10-25 03:30:51 +00:00 |
anim.h
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Fix r4643, NUM_HARDCODED_ANIMS was increased for a reason. DONT_BUILD.
|
2014-10-25 03:27:50 +00:00 |
animvpx.c
|
Lunatic fixes:
|
2014-07-10 09:01:48 +00:00 |
animvpx.h
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Make ivfrate build standalone, Makefile tweaks.
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2012-11-08 21:54:17 +00:00 |
astub.c
|
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
|
2014-09-30 04:14:21 +00:00 |
common.c
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Update the known locations of the addons in a Megaton installation. DONT_BUILD.
|
2014-09-30 03:53:14 +00:00 |
common_game.h
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Mapster32 build fix
|
2014-10-25 03:32:42 +00:00 |
config.c
|
Adjust default security camera refresh times
|
2014-10-25 03:33:38 +00:00 |
config.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
demo.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
demo.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
duke3d.h
|
Get rid of EnvMusicFilename[] and use MapInfo[].musicfn for that.
|
2014-09-07 18:10:14 +00:00 |
function.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
game.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
game.h
|
Allow DEFining music for which there is no CON music; Add 'music' OSD command.
|
2014-09-07 18:10:13 +00:00 |
game_inline.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
game_inline.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
gamedef.c
|
Free h_labels table when done compiling CONs
|
2014-09-30 04:15:41 +00:00 |
gamedef.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
gamedefs.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
gameexec.c
|
Rename VM_OnEvent to VM_OnEvent_ and add move the checks for whether the event is actually defined or not to a wrapper declared static inline
|
2014-10-25 03:33:53 +00:00 |
gameexec.h
|
Rename VM_OnEvent to VM_OnEvent_ and add move the checks for whether the event is actually defined or not to a wrapper declared static inline
|
2014-10-25 03:33:53 +00:00 |
GameListSource.game.h
|
Further work on the Xcode project.
|
2014-10-20 07:37:29 +00:00 |
GameListSource.game.m
|
Further work on the Xcode project.
|
2014-10-20 07:37:29 +00:00 |
gamestructures.c
|
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
|
2014-09-30 04:14:21 +00:00 |
gamevars.c
|
I thought I was clever, MinGW thought I should eat shit.
|
2014-09-30 04:16:47 +00:00 |
gamevars.h
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
global.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
global.h
|
Get rid of EnvMusicFilename[] and use MapInfo[].musicfn for that.
|
2014-09-07 18:10:14 +00:00 |
gpl-2.0.txt
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
GrpFile.game.h
|
Further work on the Xcode project.
|
2014-10-20 07:37:29 +00:00 |
GrpFile.game.m
|
Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
|
2014-10-16 21:03:24 +00:00 |
grpscan.c
|
Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
|
2014-10-01 17:09:54 +00:00 |
grpscan.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
input.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
input.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
keys.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
m32common.c
|
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
|
2014-09-30 04:14:21 +00:00 |
m32def.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
m32def.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
m32exec.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
m32structures.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
m32vars.c
|
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
|
2014-09-30 04:14:21 +00:00 |
macros.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
mapster32.h
|
Split parts of loadlookups() into generatefogpals() and fillemptylookups(), and move Duke-specific LOOKUP.DAT behavior to G_LoadLookups() in source/common.c, which contains the call to loadlookups() as factored out from astub.c and game.c.
|
2014-07-28 06:45:53 +00:00 |
mdump.cpp
|
Superficial text changes:
|
2012-03-26 05:05:57 +00:00 |
mdump.h
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
menus.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
menus.h
|
WIP menu restructuring and updates. Revolt is in the air...
|
2014-09-30 04:07:29 +00:00 |
midi.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
midi.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
mpu401.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
mpu401.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
music.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
names.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
namesdyn.c
|
Suppress tile and sound remapping debug output in debug builds when not using -condebug
|
2014-09-30 04:16:06 +00:00 |
namesdyn.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
net.c
|
Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
|
2014-10-01 17:09:54 +00:00 |
net.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
old.diff
|
Tweakery in various places.
|
2011-03-17 23:37:38 +00:00 |
osdcmds.c
|
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
|
2014-10-25 03:25:35 +00:00 |
osdcmds.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
osdfuncs.c
|
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
|
2014-10-25 03:25:35 +00:00 |
osdfuncs.h
|
Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
|
2014-10-25 03:25:35 +00:00 |
player.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
player.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
premap.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
premap.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
quotes.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
rev.c
|
Nuke rev.h.
|
2014-07-28 08:59:58 +00:00 |
rts.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
rts.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
savegame.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
savegame.h
|
For usermaps, save and restore currently playing music index with savegames.
|
2014-09-07 18:10:15 +00:00 |
sdlmusic.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sector.c
|
Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
|
2014-10-25 03:29:21 +00:00 |
sector.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sector_inline.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sector_inline.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
soundefs.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sounds.c
|
Fix a couple of botched FindDistance3D calls
|
2014-10-25 03:29:38 +00:00 |
sounds.h
|
Some cleanup around S_PlayMusic() and related functionality.
|
2014-09-07 18:10:09 +00:00 |
sounds_common.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
sounds_mapster32.c
|
Mapster32 build fix
|
2014-10-25 03:32:42 +00:00 |
sounds_mapster32.h
|
Move implementation details of Mapster32's sound system from m32exec.c into sounds_mapster32.c, and set up a sound system stub in KenBuild Editor.
|
2014-07-28 06:45:18 +00:00 |
soundsdyn.c
|
Suppress tile and sound remapping debug output in debug builds when not using -condebug
|
2014-09-30 04:16:06 +00:00 |
soundsdyn.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
standard.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
startgtk.game.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
startosx.game.m
|
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
|
2014-10-19 00:44:23 +00:00 |
startwin.game.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
startwin.game.h
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |
valgrind_errors.log
|
Add Makefile.common switch ALLOCACHE_AS_MALLOC, remove DEBUG_WITH_VALGRIND.
|
2014-02-08 14:37:41 +00:00 |
winbits.c
|
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
|
2014-07-20 08:55:56 +00:00 |