mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 12:30:46 +00:00
dcb393bc44
Need to get rid of all those unmanaged allocations and present game data in an easily serializable form. This adds a managed TPointer class that replicates the useful parts of std::unique_pointer but steers clear of its properties that often render it useless. |
||
---|---|---|
.. | ||
blood | ||
duke | ||
exhumed | ||
sw |