raze-gles/source/games/sw
Christoph Oelckers dcb393bc44 - started reorganizing SW's memory management.
Need to get rid of all those unmanaged allocations and present game data in an easily serializable form.
This adds a managed TPointer class that replicates the useful parts of std::unique_pointer but steers clear of its properties that often render it useless.
2021-04-22 00:03:14 +02:00
..
src - started reorganizing SW's memory management. 2021-04-22 00:03:14 +02:00
all.cpp - project cleanup 2021-01-10 20:31:32 +01:00