..
basics.h
- some further lightening of compat.h.
2021-03-24 21:13:36 +01:00
cmdlib.cpp
- backend update from GZDoom.
2021-05-17 20:33:40 +02:00
cmdlib.h
- ported my old Build-style renderer for Doom from 2008 and the wall renderer from GZDoom to work with Build data.
2021-03-17 16:54:36 +01:00
colormatcher.h
- all base palette data has been transitioned to GPalette.
2020-05-23 12:31:05 +02:00
configfile.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
configfile.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
engineerrors.cpp
- backend code matching with GZDoom
2020-04-12 08:30:40 +02:00
engineerrors.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
filereadermusicinterface.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
files.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
files.h
- use consistent types in FileReader's ReadInt* functions.
2020-08-15 07:33:21 +02:00
files_decompress.cpp
- fixed a bunch of compilation errors with MSVC 16.6.0
2020-05-21 10:29:59 +03:00
findfile.cpp
- fixed stale pointer access in Unix version of D_AddFile.
2021-02-26 13:28:02 +01:00
findfile.h
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
floatrect.h
- backend update from GZDoom
2020-06-07 15:02:54 +02:00
i_module.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
i_module.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
i_time.cpp
- halt the game timer when setting up a cutscene and when starting movie playback.
2021-05-23 14:36:54 +02:00
i_time.h
- halt the game timer when setting up a cutscene and when starting movie playback.
2021-05-23 14:36:54 +02:00
intrect.h
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
m_alloc.cpp
- backend update to make the ZScript compiler work.
2020-06-14 18:58:30 +02:00
m_alloc.h
-minor cleanup and backporting of con_pulsetext from Raze.
2020-09-27 16:12:49 +02:00
m_argv.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
m_argv.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
m_bbox.h
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
m_fixed.h
- m_fixed.h: Fix incorrect return type for MulScaleF()
originating from 8cf2588bad
.
2021-01-29 21:19:15 +11:00
m_swap.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
matrix.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
matrix.h
- voxel rendering.
2021-04-02 18:20:07 +02:00
memarena.cpp
- backend code matching with GZDoom
2020-04-12 08:30:40 +02:00
memarena.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
name.cpp
- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
2020-10-07 01:00:43 +02:00
name.h
- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
2020-10-07 01:00:43 +02:00
palentry.h
- use player_struct from JFDuke.
2020-07-06 23:05:48 +02:00
palette.cpp
- backend update.
2020-06-11 09:15:44 +02:00
palutil.h
- backend update from GZDoom.
2021-03-07 13:21:15 +01:00
parallel_for.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
r_memory.cpp
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
r_memory.h
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
refcounted.h
- updated common/utility.
2020-05-24 16:46:31 +02:00
s_playlist.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
s_playlist.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
tarray.h
- savegame code cleanup.
2021-04-22 00:03:17 +02:00
templates.h
- clamp(): Remove definition in compat.h and uplift definition in templates.h.
2020-10-07 13:29:00 +11:00
tflags.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
utf8.cpp
- added remapping for Cyrillic characters to matching Latin counterparts.
2020-09-29 20:16:31 +02:00
utf8.h
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
vectors.h
- updated common/utility.
2020-05-24 16:46:31 +02:00
weightedlist.h
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
x86.cpp
- backend update from GZDoom.
2021-02-12 14:44:54 +01:00
x86.h
- backend update from GZDoom.
2021-02-12 14:44:54 +01:00
zstrformat.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
zstring.cpp
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
zstring.h
- use FString for returning strings from the script parser.
2020-09-13 10:29:57 +02:00