raze-gles/polymer/eduke32/build/include
2016-11-15 21:55:30 +00:00
..
msvc Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
a.h Fix a couple of gcc 6.x warnings. 2016-08-27 01:42:12 +00:00
baselayer.h Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it. 2016-11-15 21:55:30 +00:00
build.h Engine: Add vox_undefine(). 2016-10-25 05:43:50 +00:00
buildtypes.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
cache1d.h More cleanup. DONT_BUILD. 2016-08-27 01:41:33 +00:00
clip.h More cleanup. DONT_BUILD. 2016-08-27 01:41:33 +00:00
colmatch.h Split the colormatching portion of getclosestcol_lim into getclosestcol_nocache_lim in case speed is desired when processing an image with mostly unique colors. 2015-10-10 06:57:32 +00:00
common.h Android shit. DONT_BUILD. 2016-02-17 19:08:32 +00:00
compat.h Amend previous commit. DONT_BUILD. 2016-05-22 21:01:12 +00:00
crc32.h Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD. 2014-11-26 04:39:23 +00:00
dxdidf.h Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. 2014-11-22 12:32:56 +00:00
dxtfilter.h Polymost: Clean up and rearrange some texcache code. No functional changes. 2016-05-04 00:25:06 +00:00
dynamicgtk.h Fix POLYMER=0 GTK C++ build. DONT_BUILD. 2014-11-29 02:29:42 +00:00
editor.h Mapster32: support sprite blending mode and statnum in clipboard. 2016-11-01 01:35:41 +00:00
glbuild.h GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers. 2016-03-28 05:16:14 +00:00
glext.h Polymer: upload bucket indices through pinned host memory. 2015-07-15 08:23:00 +00:00
gtkbits.h Fix C/GTK2/SDL1.2 build. DONT_BUILD. 2014-11-28 08:30:31 +00:00
gtkpixdata.h GTK: Fix warnings and errors related to the banners. DONT_BUILD. 2014-11-28 23:47:46 +00:00
gtkpixdata_shim.h GTK: Fix warnings and errors related to the banners. DONT_BUILD. 2014-11-28 23:47:46 +00:00
hash.h Move hash table stuff out of engine.c and into hash.c/h. 2016-06-21 00:32:53 +00:00
hightile.h Polymost: Allow compressed ART tiles (r_texcompr 2) to be cached. 2016-05-04 00:25:17 +00:00
jwzgles.h More Android changes. DONT_BUILD. 2015-02-11 05:22:19 +00:00
jwzglesI.h jwzgles: Add glCompressedTexImage2D and glCompressedTexSubImage2D as cheap copies of their non-compressed variants. 2016-03-28 05:15:20 +00:00
kplib.h Remove useless bytesperline parameter from a couple of kplib functions. 2016-03-14 00:07:22 +00:00
libdivide.h libdivide.h: Silence "warning: non-constant-expression cannot be narrowed from type 'uint64_t' (aka 'unsigned long long') to 'long long' in initializer list in C++11 [-Wc++11-narrowing]". 2016-05-23 04:46:07 +00:00
lunatic.h Lunatic: Fix cast-qual warnings having to do with L_RunString. 2016-01-27 07:30:23 +00:00
lz4.h Update LZ4 2015-12-23 04:06:05 +00:00
m32script.h Massive readability cleanup of game code part 1. DONT_BUILD. 2016-08-27 01:40:35 +00:00
md4.h Reinstate MD4. 2015-01-08 15:13:28 +00:00
mdsprite.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
mmulti.h Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. 2014-11-22 12:32:56 +00:00
mutex.h Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD. 2014-11-26 04:39:23 +00:00
osd.h More readability cleanup. DONT_BUILD. 2016-08-27 01:42:01 +00:00
osxbits.h Refine the previous commit a bit. DONT_BUILD. 2014-12-08 07:32:58 +00:00
osxmain.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
palette.h GL .blend support. 2016-10-09 07:55:23 +00:00
polymer.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
polymost.h Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting. 2016-10-24 21:30:34 +00:00
pragmas.h Pragma tweaks 2016-06-21 00:32:37 +00:00
pragmas_arm.h Pragma tweaks 2016-06-21 00:32:37 +00:00
pragmas_ppc.h "return" is not a function. 2016-06-21 00:34:41 +00:00
pragmas_x86_gcc.h Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions. 2016-06-15 07:08:48 +00:00
pragmas_x86_msvc.h Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions. 2016-06-15 07:08:48 +00:00
prlights.h Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. 2014-11-22 12:32:56 +00:00
rawinput.h Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. 2014-11-22 12:32:56 +00:00
renderlayer.h Support building without a startup window through the Makefile. DONT_BUILD. 2016-11-09 22:51:33 +00:00
scancodes.h Reincarnate RTS sound functionality together with cleaning up related code. 2014-01-30 19:12:08 +00:00
scriptfile.h Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr. 2016-01-11 05:06:10 +00:00
sdl_inc.h Makefile: Revamp setup of all things SDL. 2016-06-15 07:08:35 +00:00
sdlappicon.h Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
sdlayer.h sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro. 2016-10-20 06:26:17 +00:00
startwin.editor.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
texcache.h Polymost: Clean up and rearrange some texcache code. No functional changes. 2016-05-04 00:25:06 +00:00
tracker.hpp Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. 2014-11-22 12:32:56 +00:00
tracker_operator.hpp Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. 2014-11-22 12:32:56 +00:00
tracker_operators.hpp Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD. 2014-11-22 12:32:56 +00:00
wiibits.h Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD. 2014-12-17 13:01:58 +00:00
winbits.h Fix program entry point on win32, allows debugging SDL builds under MSVC. 2015-02-11 05:21:50 +00:00
winlayer.h Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds. 2016-02-13 21:06:12 +00:00
xxhash.h Update to the newest version of xxHash. 2016-01-11 05:05:47 +00:00