raze-gles/source/exhumed/src
2019-12-01 00:02:46 +01:00
..
aistuff.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
aistuff.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
anims.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
anims.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
anubis.cpp Fix missing angle mask for Anubis AI 2019-11-25 23:24:18 +01:00
anubis.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
bubbles.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
bubbles.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
bullet.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
bullet.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
cd.cpp Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested. 2019-11-29 00:39:20 +01:00
cd.h Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested. 2019-11-29 00:39:20 +01:00
cdaudio.cpp Initial music playback support code 2019-11-24 22:39:25 +01:00
cdaudio.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
cdrom.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
cdrom.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
config.cpp Add fov cvar 2019-11-26 19:13:48 +01:00
config.h - more work on making Exhumed compile. 2019-11-24 13:59:36 +01:00
engine.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
enginesubs.cpp Shifting is not needed here 2019-11-28 17:06:55 +01:00
exhumed.cpp Fix issue causing voodoo doll of player appearing when selecting No to starting Training when already in a level. Fixes issue #20 2019-11-29 00:39:23 +01:00
exhumed.h Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested. 2019-11-29 00:39:20 +01:00
exscript.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
exscript.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
fish.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
fish.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
grenade.cpp Changed the order of some variable assignment in ThrowGrenade() to match disassembly. Don't think it really makes a difference? 2019-11-28 17:06:20 +01:00
grenade.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
gun.cpp Change cheat screen messages to not display player number - are cheats usable outside of single player?!. Also removed a redundant message in FillWeapons() which got overwritten immediately anyway 2019-11-29 00:39:22 +01:00
gun.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
init.cpp - more work on making Exhumed compile. 2019-11-24 13:59:36 +01:00
init.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
input.cpp - Exhumed compiles without errors. 2019-11-24 16:34:23 +01:00
items.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
items.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lavadude.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
lavadude.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
light.cpp - more work on making Exhumed compile. 2019-11-24 13:59:36 +01:00
light.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lighting.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lighting.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lion.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
lion.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
main.cpp Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
map.cpp Set bShowTowers back to it's default value 2019-11-28 17:06:53 +01:00
map.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
menu.cpp Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested. 2019-11-29 00:39:20 +01:00
menu.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
mono.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
mono.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
move.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
move.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
movie.cpp - more work on making Exhumed compile. 2019-11-24 13:59:36 +01:00
movie.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
mummy.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
mummy.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
names.h Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used. 2019-11-22 00:14:50 +01:00
network.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
network.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
object.cpp Fix infinite loop in DimLights(). Should fix game locking up when finishing the final level. 2019-11-30 01:09:58 +01:00
object.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
osdcmds.cpp Add fov cvar 2019-11-26 19:13:48 +01:00
osdcmds.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
paul.cpp Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
paul.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
player.cpp Silence nPlayerSprite check in DoKenTest() as this can fail in valid situations, such as in RestartPlayer() while the player is still being set up. 2019-11-29 00:39:24 +01:00
player.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
ps_input.h - making more things compile. 2019-11-24 10:03:19 +01:00
queen.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
queen.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
ra.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
ra.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
random.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
random.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
rat.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
rat.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
record.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
record.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
rex.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
rex.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
roach.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
roach.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
runlist.cpp Fix an issue where the game attempts to index sprite array with -1. This occurs when runlist_DamageEnemy() is called when no source sprite for the damage is specified (an enemy burning in lava??). The game passes -1 for the 2nd parameter to this function call, and then attempts to index sprite array. Added check. Hopefully fixes crashing on the final level? 2019-12-01 00:02:46 +01:00
runlist.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
save.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
save.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
scorp.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
scorp.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sequence.cpp - more work on making Exhumed compile. 2019-11-24 13:59:36 +01:00
sequence.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
serial.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
serial.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
set.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
set.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
snake.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
snake.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sound.cpp Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested. 2019-11-29 00:39:20 +01:00
sound.h Initial music playback support code 2019-11-24 22:39:25 +01:00
spider.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
spider.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
status.cpp - Exhumed compiles without errors. 2019-11-24 16:34:23 +01:00
status.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
stream.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
stream.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
switch.cpp - making more things compile. 2019-11-24 10:03:19 +01:00
switch.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
text2.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
text2.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
timer.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
timer.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
trigdat.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
trigdat.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
typedefs.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
util.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
version.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
version.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
view.cpp Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested. 2019-11-29 00:39:20 +01:00
view.h Add fov cvar 2019-11-26 19:13:48 +01:00
wasp.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
wasp.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00