.. |
aistuff.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
aistuff.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
anims.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
anims.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
anubis.cpp
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Fix missing angle mask for Anubis AI
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2019-11-25 23:24:18 +01:00 |
anubis.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
bubbles.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
bubbles.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
bullet.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
bullet.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
cd.cpp
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Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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2019-11-29 00:39:20 +01:00 |
cd.h
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Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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2019-11-29 00:39:20 +01:00 |
cdaudio.cpp
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Initial music playback support code
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2019-11-24 22:39:25 +01:00 |
cdaudio.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
cdrom.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
cdrom.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
config.cpp
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Add fov cvar
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2019-11-26 19:13:48 +01:00 |
config.h
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- more work on making Exhumed compile.
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2019-11-24 13:59:36 +01:00 |
engine.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
enginesubs.cpp
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Shifting is not needed here
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2019-11-28 17:06:55 +01:00 |
exhumed.cpp
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Fix issue causing voodoo doll of player appearing when selecting No to starting Training when already in a level. Fixes issue #20
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2019-11-29 00:39:23 +01:00 |
exhumed.h
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Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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2019-11-29 00:39:20 +01:00 |
exscript.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
exscript.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
fish.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
fish.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
grenade.cpp
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Changed the order of some variable assignment in ThrowGrenade() to match disassembly. Don't think it really makes a difference?
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2019-11-28 17:06:20 +01:00 |
grenade.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
gun.cpp
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Change cheat screen messages to not display player number - are cheats usable outside of single player?!. Also removed a redundant message in FillWeapons() which got overwritten immediately anyway
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2019-11-29 00:39:22 +01:00 |
gun.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
init.cpp
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- more work on making Exhumed compile.
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2019-11-24 13:59:36 +01:00 |
init.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
input.cpp
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- Exhumed compiles without errors.
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2019-11-24 16:34:23 +01:00 |
items.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
items.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
lavadude.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
lavadude.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
light.cpp
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- more work on making Exhumed compile.
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2019-11-24 13:59:36 +01:00 |
light.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
lighting.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
lighting.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
lion.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
lion.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
main.cpp
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
map.cpp
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Set bShowTowers back to it's default value
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2019-11-28 17:06:53 +01:00 |
map.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
menu.cpp
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Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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2019-11-29 00:39:20 +01:00 |
menu.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
mono.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
mono.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
move.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
move.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
movie.cpp
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- more work on making Exhumed compile.
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2019-11-24 13:59:36 +01:00 |
movie.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
mummy.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
mummy.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
names.h
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Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
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2019-11-22 00:14:50 +01:00 |
network.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
network.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
object.cpp
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Fix infinite loop in DimLights(). Should fix game locking up when finishing the final level.
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2019-11-30 01:09:58 +01:00 |
object.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
osdcmds.cpp
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Add fov cvar
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2019-11-26 19:13:48 +01:00 |
osdcmds.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
paul.cpp
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
paul.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
player.cpp
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Silence nPlayerSprite check in DoKenTest() as this can fail in valid situations, such as in RestartPlayer() while the player is still being set up.
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2019-11-29 00:39:24 +01:00 |
player.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
ps_input.h
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
queen.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
queen.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
ra.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
ra.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
random.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
random.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
rat.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
rat.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
record.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
record.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
rex.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
rex.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
roach.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
roach.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
runlist.cpp
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Fix an issue where the game attempts to index sprite array with -1. This occurs when runlist_DamageEnemy() is called when no source sprite for the damage is specified (an enemy burning in lava??). The game passes -1 for the 2nd parameter to this function call, and then attempts to index sprite array. Added check. Hopefully fixes crashing on the final level?
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2019-12-01 00:02:46 +01:00 |
runlist.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
save.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
save.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
scorp.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
scorp.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
sequence.cpp
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- more work on making Exhumed compile.
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2019-11-24 13:59:36 +01:00 |
sequence.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
serial.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
serial.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
set.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
set.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
snake.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
snake.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
sound.cpp
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Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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2019-11-29 00:39:20 +01:00 |
sound.h
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Initial music playback support code
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2019-11-24 22:39:25 +01:00 |
spider.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
spider.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
status.cpp
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- Exhumed compiles without errors.
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2019-11-24 16:34:23 +01:00 |
status.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
stream.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
stream.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
switch.cpp
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- making more things compile.
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2019-11-24 10:03:19 +01:00 |
switch.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
text2.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
text2.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
timer.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
timer.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
trigdat.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
trigdat.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
typedefs.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
util.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
version.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
version.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
view.cpp
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Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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2019-11-29 00:39:20 +01:00 |
view.h
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Add fov cvar
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2019-11-26 19:13:48 +01:00 |
wasp.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
wasp.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |