raze-gles/source/exhumed
2019-12-01 00:02:46 +01:00
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src Fix an issue where the game attempts to index sprite array with -1. This occurs when runlist_DamageEnemy() is called when no source sprite for the damage is specified (an enemy burning in lava??). The game passes -1 for the 2nd parameter to this function call, and then attempts to index sprite array. Added check. Hopefully fixes crashing on the final level? 2019-12-01 00:02:46 +01:00
CMakeLists.txt - making more things compile. 2019-11-24 10:03:19 +01:00