.. |
a.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
animvpx.h
|
Add buildvfs, abstraction layer for file I/O.
|
2019-03-01 08:51:50 +00:00 |
baselayer.h
|
- added ZDoom's FArgs class for easier command line checking.
|
2019-09-23 19:29:25 +02:00 |
build.h
|
- removed some unused files.
|
2019-09-25 23:00:10 +02:00 |
buildtypes.h
|
- manual merge of all NBlood changes that couldn't get cherry picked.
|
2019-09-21 13:02:17 +02:00 |
cache1d.h
|
- removed some legacy demo stuff from RedNukem backend.
|
2019-09-26 00:19:49 +02:00 |
clip.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
clockticks.hpp
|
- manual merge of all NBlood changes that couldn't get cherry picked.
|
2019-09-21 13:02:17 +02:00 |
collections.h
|
Replace #if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1800) with #ifdef HAVE_CXX11_HEADERS
|
2019-09-19 14:23:29 +02:00 |
colmatch.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
common.h
|
- put EDuke frontend source into a namespace.
|
2019-09-21 22:53:00 +02:00 |
compat.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
dxdidf.h
|
|
|
glbuild.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
glsurface.h
|
Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
|
2018-07-14 21:36:44 +00:00 |
hash.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
hightile.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
kplib.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
linklist.h
|
Fix compilation of linklist.h in C++11 mode with clang
|
2019-09-20 15:11:03 +02:00 |
mdsprite.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
mmulti.h
|
- removed some unused files.
|
2019-09-25 23:00:10 +02:00 |
mutex.h
|
Re-implement our mutex_lock() family of functions using SDL's atomic spinlocks
|
2019-09-20 15:46:32 +02:00 |
ns.h
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
osd.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
palette.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
pngwrite.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
polymost.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
pragmas.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
print.h
|
Convert loops using unsigned integers as iterators to use regular signed ints instead
|
2019-09-20 10:04:24 +02:00 |
prlights.h
|
|
|
renderlayer.h
|
|
|
scancodes.h
|
OSD (console) cleanup
|
2017-06-27 02:24:14 +00:00 |
scriptfile.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
sdl_inc.h
|
sdlmusic: Slight cosmetic cleanup
|
2018-05-19 14:14:25 +00:00 |
sdlappicon.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
sdlayer.h
|
- Blood merge
|
2019-09-19 22:06:49 +02:00 |
softsurface.h
|
Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
|
2018-07-14 21:36:44 +00:00 |
startwin.editor.h
|
|
|
stats.h
|
- removed the compressed texture cache.
|
2019-09-17 20:18:18 +02:00 |
texcache.h
|
- removed most extern "C" from the rest of the code base.
|
2019-09-21 20:14:34 +02:00 |
timer.h
|
This timing stuff actually works
|
2019-09-20 16:12:16 +02:00 |
tracker.hpp
|
Gump redux
|
2019-09-20 14:16:06 +02:00 |
vfs.h
|
Add buildvfs_fopen_write_text
|
2019-03-11 06:06:47 +00:00 |
windows_inc.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |