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lunatic
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Optimize all gametext calls.
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2017-06-20 09:28:42 +00:00 |
_functio.h
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Clean up gamefuncs in standalone mode.
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2017-06-17 11:42:15 +00:00 |
_midi.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
_rts.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
actors.cpp
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Fix missed label for sectoreffector tag. DONT_BUILD.
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2017-06-09 06:41:17 +00:00 |
actors.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
android.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
anim.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
anim.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
animsounds.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
animsounds.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
astub.cpp
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Better support for working with blend in the editor
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2017-06-10 08:19:47 +00:00 |
cheats.cpp
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Abolish all " ={ " when assigning a struct. DONT_BUILD.
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2017-02-05 20:58:33 +00:00 |
cheats.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
cmdline.cpp
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More of the previous commit, because VS can be frustrating.
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2017-02-19 22:15:32 +00:00 |
cmdline.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
common.cpp
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Clean up warnings in standalone mode.
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2017-06-17 11:42:20 +00:00 |
common_game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
config.cpp
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Fix a bug in r6184.
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2017-06-17 21:53:28 +00:00 |
config.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
demo.cpp
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Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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2017-06-20 09:28:49 +00:00 |
demo.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
duke3d.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
events_defs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
function.h
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Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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2017-06-17 11:41:54 +00:00 |
game.cpp
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Optimize all menutext calls.
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2017-06-19 23:07:18 +00:00 |
game.h
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More of the previous commit, because VS can be frustrating.
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2017-02-19 22:15:32 +00:00 |
gamedef.cpp
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Clean up warnings in standalone mode.
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2017-06-17 11:42:20 +00:00 |
gamedef.h
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CON: Add undefinegamefunc.
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2017-06-17 11:42:08 +00:00 |
gamedefs.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
gameexec.cpp
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Optimize all gametext calls.
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2017-06-20 09:28:42 +00:00 |
gameexec.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
GameListSource.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
GameListSource.game.mm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
gamestructures.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
gamevars.cpp
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Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
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2017-06-05 10:05:12 +00:00 |
gamevars.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
global.cpp
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Clean up episodes, skills, and game modes in standalone builds.
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2017-06-19 23:06:07 +00:00 |
global.h
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Optimize all menutext calls.
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2017-06-19 23:07:18 +00:00 |
GrpFile.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
GrpFile.game.mm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
grpscan.cpp
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Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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2017-04-24 04:35:32 +00:00 |
grpscan.h
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Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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2017-04-24 04:35:32 +00:00 |
in_android.cpp
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
in_android.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
input.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
input.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
inv.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
keys.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
m32common.cpp
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Update LZ4 to 1.7.5.
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2017-06-14 07:00:08 +00:00 |
m32def.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32def.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
m32exec.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32structures.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32vars.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
macros.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mapster32.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mdump.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
mdump.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
menus.cpp
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Make menutext use MF_Redfont fields.
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2017-06-19 23:07:23 +00:00 |
menus.h
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Make menutext use MF_Redfont fields.
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2017-06-19 23:07:23 +00:00 |
midi.cpp
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Amend r6122, as of r6074 all standard library header inclusion is routed through compat.h.
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2017-04-24 05:11:08 +00:00 |
midi.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mpu401.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
mpu401.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
music.cpp
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Eliminate more cases of duplication of compat.h's functionality.
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2017-02-25 08:15:45 +00:00 |
names.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
namesdyn.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
namesdyn.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
net.cpp
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Optimize all gametext calls.
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2017-06-20 09:28:42 +00:00 |
net.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
osdcmds.cpp
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Change the way gamefuncs are handled to support and ignore entries named as the empty string.
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2017-06-17 11:41:59 +00:00 |
osdcmds.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
osdfuncs.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
osdfuncs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
player.cpp
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Minor optimization
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2017-06-09 06:41:33 +00:00 |
player.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
premap.cpp
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Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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2017-06-20 09:28:49 +00:00 |
premap.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
quotes.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
rts.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
rts.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
savegame.cpp
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Optimize all menutext calls.
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2017-06-19 23:07:18 +00:00 |
savegame.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sbar.cpp
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Abolish all " ={ " when assigning a struct. DONT_BUILD.
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2017-02-05 20:58:33 +00:00 |
sbar.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
screens.cpp
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Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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2017-06-20 09:28:49 +00:00 |
screens.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
screentext.cpp
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Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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2017-06-20 09:28:49 +00:00 |
screentext.h
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Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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2017-06-20 09:28:49 +00:00 |
sdlmusic.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
sector.cpp
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Improve a couple of tagged sector warning messages. DONT_BUILD.
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2017-05-17 05:46:52 +00:00 |
sector.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundefs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sounds.cpp
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Eliminate more cases of duplication of compat.h's functionality.
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2017-02-25 08:15:45 +00:00 |
sounds.h
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Revert r6133
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2017-05-18 07:03:55 +00:00 |
sounds_common.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sounds_mapster32.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
sounds_mapster32.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundsdyn.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundsdyn.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
startgtk.game.cpp
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Common.mak: Massive reorganization/cleanup.
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2017-06-09 06:38:42 +00:00 |
startosx.game.mm
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Mac: Address deprecation warnings with the latest Xcode and macOS.
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2017-03-27 17:13:07 +00:00 |
startwin.game.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
startwin.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
winbits.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |