raze-gles/source/duke3d/src
2017-06-20 09:28:49 +00:00
..
lunatic Optimize all gametext calls. 2017-06-20 09:28:42 +00:00
_functio.h Clean up gamefuncs in standalone mode. 2017-06-17 11:42:15 +00:00
_midi.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
_rts.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
actors.cpp Fix missed label for sectoreffector tag. DONT_BUILD. 2017-06-09 06:41:17 +00:00
actors.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
android.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
anim.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
anim.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
animsounds.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
animsounds.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
astub.cpp Better support for working with blend in the editor 2017-06-10 08:19:47 +00:00
cheats.cpp Abolish all " ={ " when assigning a struct. DONT_BUILD. 2017-02-05 20:58:33 +00:00
cheats.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
cmdline.cpp More of the previous commit, because VS can be frustrating. 2017-02-19 22:15:32 +00:00
cmdline.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
common.cpp Clean up warnings in standalone mode. 2017-06-17 11:42:20 +00:00
common_game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
config.cpp Fix a bug in r6184. 2017-06-17 21:53:28 +00:00
config.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
demo.cpp Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it. 2017-06-20 09:28:49 +00:00
demo.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
duke3d.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
events_defs.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
function.h Don't store redundant copies of default gamefunc names, since the indices are all that matter. 2017-06-17 11:41:54 +00:00
game.cpp Optimize all menutext calls. 2017-06-19 23:07:18 +00:00
game.h More of the previous commit, because VS can be frustrating. 2017-02-19 22:15:32 +00:00
gamedef.cpp Clean up warnings in standalone mode. 2017-06-17 11:42:20 +00:00
gamedef.h CON: Add undefinegamefunc. 2017-06-17 11:42:08 +00:00
gamedefs.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
gameexec.cpp Optimize all gametext calls. 2017-06-20 09:28:42 +00:00
gameexec.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
GameListSource.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
GameListSource.game.mm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gamestructures.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
gamevars.cpp Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer. 2017-06-05 10:05:12 +00:00
gamevars.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
global.cpp Clean up episodes, skills, and game modes in standalone builds. 2017-06-19 23:06:07 +00:00
global.h Optimize all menutext calls. 2017-06-19 23:07:18 +00:00
GrpFile.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
GrpFile.game.mm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
grpscan.cpp Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp". 2017-04-24 04:35:32 +00:00
grpscan.h Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp". 2017-04-24 04:35:32 +00:00
in_android.cpp Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
in_android.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
input.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
input.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
inv.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
keys.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
m32common.cpp Update LZ4 to 1.7.5. 2017-06-14 07:00:08 +00:00
m32def.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
m32def.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
m32exec.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
m32structures.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
m32vars.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
macros.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mapster32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdump.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
mdump.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
menus.cpp Make menutext use MF_Redfont fields. 2017-06-19 23:07:23 +00:00
menus.h Make menutext use MF_Redfont fields. 2017-06-19 23:07:23 +00:00
midi.cpp Amend r6122, as of r6074 all standard library header inclusion is routed through compat.h. 2017-04-24 05:11:08 +00:00
midi.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mpu401.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
mpu401.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
music.cpp Eliminate more cases of duplication of compat.h's functionality. 2017-02-25 08:15:45 +00:00
names.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
namesdyn.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
namesdyn.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
net.cpp Optimize all gametext calls. 2017-06-20 09:28:42 +00:00
net.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
osdcmds.cpp Change the way gamefuncs are handled to support and ignore entries named as the empty string. 2017-06-17 11:41:59 +00:00
osdcmds.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
osdfuncs.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
osdfuncs.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
player.cpp Minor optimization 2017-06-09 06:41:33 +00:00
player.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
premap.cpp Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it. 2017-06-20 09:28:49 +00:00
premap.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
quotes.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
rts.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
rts.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
savegame.cpp Optimize all menutext calls. 2017-06-19 23:07:18 +00:00
savegame.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
sbar.cpp Abolish all " ={ " when assigning a struct. DONT_BUILD. 2017-02-05 20:58:33 +00:00
sbar.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
screens.cpp Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it. 2017-06-20 09:28:49 +00:00
screens.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
screentext.cpp Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it. 2017-06-20 09:28:49 +00:00
screentext.h Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it. 2017-06-20 09:28:49 +00:00
sdlmusic.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
sector.cpp Improve a couple of tagged sector warning messages. DONT_BUILD. 2017-05-17 05:46:52 +00:00
sector.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
soundefs.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
sounds.cpp Eliminate more cases of duplication of compat.h's functionality. 2017-02-25 08:15:45 +00:00
sounds.h Revert r6133 2017-05-18 07:03:55 +00:00
sounds_common.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
sounds_mapster32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
soundsdyn.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
soundsdyn.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
startgtk.game.cpp Common.mak: Massive reorganization/cleanup. 2017-06-09 06:38:42 +00:00
startosx.game.mm Mac: Address deprecation warnings with the latest Xcode and macOS. 2017-03-27 17:13:07 +00:00
startwin.game.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
startwin.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
winbits.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00