.. |
misc
|
|
|
tmp
|
|
|
util
|
kextract: Propagate the GRP file's modification time to all extracted files.
|
2012-12-14 23:10:10 +00:00 |
a-c.c
|
Split r3159..r3161, part 6: code conditional on __cplusplus.
|
2012-11-15 14:28:11 +00:00 |
a.masm
|
|
|
a.nasm
|
Classic: fix drawing tilesizy=512 walls, use non-pow2 routines with pskies.
|
2012-12-23 13:59:52 +00:00 |
a.wasm
|
|
|
baselayer.c
|
Factor "pipe standard outputs to files" code into baselayer.c.
|
2013-01-06 18:56:29 +00:00 |
build.c
|
a.m32: Implement a Polymer "head light" emanating from your position in 3D mode.
|
2013-04-05 17:53:31 +00:00 |
cache1d.c
|
Prevent loading anything except the GRP from the Steam or GOG Duke3D install directories. Loading DUKE.RTS from those paths will be resolved later.
|
2013-04-05 07:48:20 +00:00 |
compat.c
|
Wii: Fix most warnings. Three remain: two are labeled with FIXMEs; the third consists of signed/unsigned comparisons involving LSWAPIB() in kplib.c.
|
2013-02-18 08:50:08 +00:00 |
config.c
|
Mapster32: add cvar/mapster32.cfg option "keeptexturestretch".
|
2013-01-16 20:38:56 +00:00 |
crc32.c
|
|
|
defs.c
|
Load def modules even if no root def exists. Print a message to the log for each def module that is loaded.
|
2013-03-28 09:06:14 +00:00 |
dynamicgtk.c
|
|
|
engine.c
|
Remove useless code setting show2dwall[] or show2dsprite[], as they're unused.
|
2013-04-07 15:20:24 +00:00 |
engine_oldmap.h
|
|
|
engine_priv.h
|
engine/Polymer: factor out setting {cos,sin}*globalang into set_globalang().
|
2013-02-10 16:24:11 +00:00 |
glbuild.c
|
Cleanup of console/on-screen-display (OSD) functionality.
|
2012-12-25 16:13:50 +00:00 |
gtkbits.c
|
|
|
hightile.c
|
Fix warnings that appear if big-endian || USE_OPENGL=0.
|
2013-01-08 06:17:10 +00:00 |
kplib.c
|
Split r3159..r3161, part 12: Add explicit casts, non-pointer types.
|
2012-11-15 14:28:41 +00:00 |
lunatic.c
|
Lunatic: compile defs.ilua as bytecode and load it from the executable.
|
2013-02-24 16:05:31 +00:00 |
lzwnew.c
|
|
|
md4.c
|
|
|
mdsprite.c
|
Clean up mdsprite.c:voxdraw() a little.
|
2013-03-21 10:20:14 +00:00 |
mutex.c
|
|
|
osd.c
|
Replace the osdcvar_t members that needed to be kept in sync with cvar_t with an actual cvar_t. If this is questionable for any reason I'm forgetting, feel free to revert!
|
2012-12-31 01:51:03 +00:00 |
osxbits.m
|
|
|
polymer.c
|
Polymer: Fix ART offset and sprite flipping interaction.
|
2013-03-31 23:26:40 +00:00 |
polymost.c
|
Support NVIDIA's adaptive vsync, you can enable it by setting r_swapinterval -1 in the console or by using the new third setting for the vsync menu option.
|
2013-04-05 16:41:12 +00:00 |
pragmas.c
|
Wii: Fix most warnings. Three remain: two are labeled with FIXMEs; the third consists of signed/unsigned comparisons involving LSWAPIB() in kplib.c.
|
2013-02-18 08:50:08 +00:00 |
quicklz.c
|
|
|
rawinput.c
|
|
|
scriptfile.c
|
|
|
sdlayer.c
|
sdlayer.c: fix incompatible-pointer-type warning.
|
2013-03-21 10:19:25 +00:00 |
smalltextfont.c
|
|
|
startgtk.editor.c
|
Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
|
2012-11-15 14:27:57 +00:00 |
startosx.editor.m
|
Clean up some file and directory structure.
|
2012-12-29 10:54:35 +00:00 |
startwin.editor.c
|
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
|
2012-12-13 02:37:20 +00:00 |
textfont.c
|
|
|
winbits.c
|
Windows: Add the default installation paths for the GOG.com release of Duke Nukem 3D: Atomic Edition and the Steam release of Duke Nukem 3D: Megaton Edition (if they exist) to EDuke32's search path.
|
2013-03-21 09:48:21 +00:00 |
winlayer.c
|
Fix Lunatic build on Windows.
|
2013-03-18 22:05:21 +00:00 |