..
android
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enet
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jaudiolib
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
jmact
Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
2014-12-18 18:16:16 +00:00
lunatic
Lunatic: sync MAXJOYAXES, add lunatic/test/sprite_addtv.con. DONT_BUILD.
2014-12-20 13:08:27 +00:00
misc
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testgame
GTK: Fix warnings and errors related to the banners. DONT_BUILD.
2014-11-28 23:47:46 +00:00
util
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GameListSource.game.h
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GameListSource.game.m
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GrpFile.game.h
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GrpFile.game.m
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_functio.h
Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
2014-12-18 18:16:16 +00:00
_midi.h
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_rts.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
actors.c
Minor cleanup around security cameras / viewscreens. DONT_BUILD.
2014-12-21 15:51:48 +00:00
actors.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
actors_inline.c
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
actors_inline.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
android.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
anim.c
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anim.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
animvpx.c
Fix some things when building on OS X. DONT_BUILD.
2014-11-24 08:19:50 +00:00
animvpx.h
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astub.c
Move g_noFloorPal[] to the engine side and adapt other stuff accordingly.
2014-12-13 22:33:04 +00:00
common.c
Move g_noFloorPal[] to the engine side and adapt other stuff accordingly.
2014-12-13 22:33:04 +00:00
common_game.h
Move g_noFloorPal[] to the engine side and adapt other stuff accordingly.
2014-12-13 22:33:04 +00:00
config.c
Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
2014-12-18 18:16:16 +00:00
config.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
demo.c
Minor cleanup around security cameras / viewscreens. DONT_BUILD.
2014-12-21 15:51:48 +00:00
demo.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
duke3d.h
Bump BYTEVERSION, necessary since the changes of r4703. DONT_BUILD.
2014-12-02 21:56:28 +00:00
events_defs.h
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function.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
game.c
engine.c: style-cleanup drawvox(). Also clean up ALL of voxmodel.c.
2014-12-26 17:29:48 +00:00
game.h
Fix the MAXJOYBUTTONS discrepancy between _control.h and gamedefs.h.
2014-12-18 18:15:51 +00:00
game_inline.c
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
game_inline.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
gamedef.c
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gamedef.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
gamedefs.h
Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
2014-12-18 18:16:16 +00:00
gameexec.c
Eliminate the printf_nowarn stuff that has long since been supplanted by TrackerCast. DONT_BUILD.
2014-11-25 21:08:58 +00:00
gameexec.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
gamestructures.c
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
gamevars.c
gamevars.c: don't leak memory in Gv_NewArray(). DONT_BUILD.
2014-12-05 20:02:19 +00:00
gamevars.h
Fix some things when building on OS X. DONT_BUILD.
2014-11-24 08:19:50 +00:00
global.c
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
global.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
gpl-2.0.txt
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grpscan.c
Remove the structure fields in grpscan.c that blocked my code for allowing NAM, NAPALM, and WWII GI to fall back to GAME.CON.
2014-12-02 06:15:49 +00:00
grpscan.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
input.c
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input.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
keys.h
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m32common.c
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
m32def.c
m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
2014-12-06 19:09:53 +00:00
m32def.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
m32exec.c
m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
2014-12-06 19:09:53 +00:00
m32structures.c
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m32vars.c
m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
2014-12-06 19:09:53 +00:00
macros.h
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mapster32.h
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mdump.cpp
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mdump.h
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menus.c
Convert voxels to models only when starting or changing to Polymost.
2014-12-26 17:29:53 +00:00
menus.h
Menu structure revision. Structs reordered to eliminate slop. MenuGroup_t eliminated. MenuPos_t split into MenuMenuFormat_t and MenuEntryFormat_t. DROIDMENU build fixed. DONT_BUILD.
2014-11-30 02:04:36 +00:00
midi.c
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midi.h
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mpu401.c
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mpu401.h
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music.c
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names.h
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namesdyn.c
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namesdyn.h
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net.c
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net.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
old.diff
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osdcmds.c
voxmodel.c: fix Polymost rendering of voxels.
2014-12-06 21:05:36 +00:00
osdcmds.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
osdfuncs.c
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osdfuncs.h
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player.c
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player.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
premap.c
Minor cleanup around security cameras / viewscreens. DONT_BUILD.
2014-12-21 15:51:48 +00:00
premap.h
Minor cleanup around security cameras / viewscreens. DONT_BUILD.
2014-12-21 15:51:48 +00:00
quotes.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
rev.c
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rts.c
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rts.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
savegame.c
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savegame.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
sdlmusic.c
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sector.c
Minor cleanup around security cameras / viewscreens. DONT_BUILD.
2014-12-21 15:51:48 +00:00
sector.h
Minor cleanup around security cameras / viewscreens. DONT_BUILD.
2014-12-21 15:51:48 +00:00
sector_inline.c
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
sector_inline.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
soundefs.h
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sounds.c
Fix some things when building on OS X. DONT_BUILD.
2014-11-24 08:19:50 +00:00
sounds.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
sounds_common.h
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sounds_mapster32.c
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sounds_mapster32.h
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
2014-11-22 12:32:56 +00:00
soundsdyn.c
Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
2014-11-22 12:33:15 +00:00
soundsdyn.h
Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
2014-11-22 12:33:15 +00:00
standard.h
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startgtk.game.c
Fix POLYMER=0 GTK C++ build. DONT_BUILD.
2014-11-29 02:29:42 +00:00
startosx.game.m
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startwin.game.c
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startwin.game.h
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valgrind_errors.log
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winbits.c
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