raze-gles/source/games/exhumed/src
Christoph Oelckers 4b064b9f34 - migrated Exhumed's level setup to RMAPINFO.
This game never had a proper setup so this also fixes the crashes with visiting the multiplayer maps.
2021-05-02 15:54:19 +02:00
..
2d.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
aistuff.h - Exhumed: Replace asserts for range checks with if's. 2021-03-09 20:02:08 +01:00
anims.cpp - Exhumed: Set opos for all dynamically spawned sprites. 2021-02-27 00:16:03 +01:00
anubis.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
bubbles.cpp - minor cleanup. 2021-05-01 23:09:24 +02:00
bullet.cpp - Exhumed: Set opos for all dynamically spawned sprites. 2021-02-27 00:16:03 +01:00
cd.cpp - project cleanup 2021-01-10 20:31:32 +01:00
cheats.cpp - project cleanup 2021-01-10 20:31:32 +01:00
d_menu.cpp - use the volumes to find the starting maps for the menu and the clusters for the cutscenes. 2021-05-02 01:01:30 +02:00
engine.h - project cleanup 2021-01-10 20:31:32 +01:00
enginesubs.cpp - check r_precache in all games. 2021-04-30 20:08:35 +02:00
exhumed.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
exhumed.h - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
fish.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
freelistarray.h - project cleanup 2021-01-10 20:31:32 +01:00
gameloop.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
grenade.cpp - Exhumed: Set opos for all dynamically spawned sprites. 2021-02-27 00:16:03 +01:00
gun.cpp - code updates from PCExhumed. 2021-01-19 09:44:16 +01:00
init.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
input.cpp - Exhumed: Redo player panning code. 2021-04-13 21:56:01 +10:00
input.h - project cleanup 2021-01-10 20:31:32 +01:00
items.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
lavadude.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
light.cpp - moved backend independent HUD code out of glbackend.cpp. 2021-04-11 08:40:18 +02:00
lighting.cpp - Exhumed: fixed wall scrollers. 2021-01-14 23:55:45 +01:00
lion.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
map.cpp - All Games: Migrate each game's clock counter to backend solution. 2021-02-18 21:47:33 +11:00
menu.cpp - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
move.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
movie.cpp - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
mummy.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
namelist.h - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
names.h - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
object.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
osdcmds.cpp - Exhumed: Replace original chasecam code with calcChaseCamPos() within game. 2021-02-18 22:14:39 +11:00
player.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
player.h - Exhumed: Redo player panning code. 2021-04-13 21:56:01 +10:00
queen.cpp - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
ra.cpp - project cleanup 2021-01-10 20:31:32 +01:00
ramses.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
random.cpp - project cleanup 2021-01-10 20:31:32 +01:00
rat.cpp - project cleanup 2021-01-10 20:31:32 +01:00
rex.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
roach.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
runlist.cpp - Exhumed: Replace asserts for range checks with if's. 2021-03-09 20:02:08 +01:00
save.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
scorp.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
sequence.cpp - moved backend independent HUD code out of glbackend.cpp. 2021-04-11 08:40:18 +02:00
sequence.h - project cleanup 2021-01-10 20:31:32 +01:00
set.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
snake.cpp - Exhumed: Set opos for all dynamically spawned sprites. 2021-02-27 00:16:03 +01:00
sound.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
sound.h - project cleanup 2021-01-10 20:31:32 +01:00
spider.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00
status.cpp - Exhumed: refresh the status bar after loading a saved game. 2021-03-14 12:57:23 +01:00
status.h - project cleanup 2021-01-10 20:31:32 +01:00
switch.cpp - Exhumed: restored old static switch array. 2021-01-24 14:49:51 +01:00
trigdat.cpp - project cleanup 2021-01-10 20:31:32 +01:00
view.cpp - migrated Exhumed's level setup to RMAPINFO. 2021-05-02 15:54:19 +02:00
view.h - project cleanup 2021-01-10 20:31:32 +01:00
wasp.cpp - skill stuff for Exhumed. 2021-02-27 14:08:08 +01:00