raze-gles/source/build/include
terminx 770b255bff Calculate texture coordinates as double since we're storing them that way anyway
This isn't really intended to fix any specific issue, but to shut up Visual Studio whining about arithmetic overflows.

git-svn-id: https://svn.eduke32.com/eduke32@7403 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:05 +00:00
..
msvc The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
a.h inthi_rintf 2017-07-22 04:00:30 +00:00
animvpx.h Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
baselayer.h This one is for Hendricks 2018-11-18 18:13:25 +00:00
build.h Lower MAXWALLSB 2019-03-02 23:21:48 +00:00
buildtypes.h WIP wall texture rotation bit 2018-11-18 18:13:48 +00:00
cache1d.h Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
clip.h Bump MAXCLIPNUM to 2048 2019-03-19 17:07:41 +00:00
collections.h Cleanup includes 2018-11-18 18:09:48 +00:00
colmatch.h Function names 2018-04-12 21:03:47 +00:00
common.h Cleanup includes 2018-11-18 18:09:48 +00:00
compat.h Work around floating point precision issues in Polymost causing problems when rendering certain geometry from particular angles 2019-03-02 23:21:52 +00:00
crc32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
debugbreak.h Add debugbreak.h from https://github.com/scottt/debugbreak 2018-10-04 04:19:46 +00:00
dxdidf.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
dxtfilter.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
dynamicgtk.h Common.mak: Massive reorganization/cleanup. 2017-06-09 06:38:42 +00:00
editor.h Improve OSD_Dispatch() a little 2018-11-18 18:05:10 +00:00
elauxlib.h LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
elua.h LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
fix16.h Useless warning silencing 2018-10-25 23:30:03 +00:00
fix16.hpp Flesh out Fix16 with some operators we need to work with it from CON 2018-03-07 04:21:25 +00:00
fix16_int64.h Rename int64.h to fix16_int64.h 2018-04-23 06:35:25 +00:00
glbuild.h Moved to GLAD for dynamic GL/WGL and extension loading. 2018-02-16 06:38:21 +00:00
glsurface.h Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
gtkbits.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gtkpixdata.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gtkpixdata_shim.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
hash.h Use lowercase when computing hashes in hash_getcode() 2019-03-02 23:21:13 +00:00
hightile.h New userdef structure: "global_r", "global_g", "global_b" 2018-01-26 04:35:11 +00:00
jwzgles.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
jwzglesI.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
klzw.h Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp. 2018-11-05 07:28:07 +00:00
kplib.h Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
libdivide.h Cleanup includes 2018-11-18 18:09:48 +00:00
lunatic.h LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
lz4.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00
m32script.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00
md4.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdsprite.h Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination. 2017-06-21 13:46:36 +00:00
miniz.h Update Miniz 2018-04-23 06:35:34 +00:00
miniz_common.h Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tdef.h Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tinfl.h Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c 2018-10-25 23:30:32 +00:00
mmulti.h Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
mutex.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
osd.h Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
osxbits.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
osxmain.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
palette.h Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
pngwrite.h Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
polymer.h Cleanup includes 2018-11-18 18:09:48 +00:00
polymost.h Calculate texture coordinates as double since we're storing them that way anyway 2019-03-19 17:08:05 +00:00
pragmas.h Hendricks and I discussed "auto *" and we've come to the conclusion that it's bad form, so this corrects that. 2018-12-15 01:39:51 +00:00
pragmas_arm.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
pragmas_ppc.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
pragmas_x86_gcc.h Additional const and constexpr usage in compat.h and pragmas 2018-10-25 23:33:52 +00:00
pragmas_x86_msvc.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
print.h Visual Studio apparently still defines __cplusplus as 199711. 2017-06-05 10:05:17 +00:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
rawinput.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
renderlayer.h Fix command line help window in builds with the startup window disabled 2017-06-24 21:17:59 +00:00
scancodes.h OSD (console) cleanup 2017-06-27 02:24:14 +00:00
scriptfile.h scriptfile.[cpp|h] cleanups 2017-06-27 02:24:28 +00:00
sdl_inc.h sdlmusic: Slight cosmetic cleanup 2018-05-19 14:14:25 +00:00
sdlappicon.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
sdlayer.h Minor start window cleanup. This ended up touching a bunch of other files due to variable renaming, but there are zero functional changes to anything but the startup window in this commit. 2018-11-18 18:13:02 +00:00
softsurface.h Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
startwin.editor.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
texcache.h Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
tilepacker.h Dynamic tilepacking for indexed colour textures 2018-05-08 17:32:16 +00:00
tracker.hpp Add is_(un)signed to compat.h, with specializations for the Tracker classes. 2018-01-13 22:15:07 +00:00
tracker_operator.hpp Slightly simplify TrackedType operator stuff 2018-10-25 23:30:56 +00:00
tracker_operators.hpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
vfs.h Add buildvfs_fopen_write_text 2019-03-11 06:06:47 +00:00
wiibits.h Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances. 2017-08-06 13:44:44 +00:00
winbits.h Address issue where timers will no longer update after several hours of runtime 2017-12-09 02:56:12 +00:00
windows_inc.h Eliminate the windows_inc.h include from compat.h by special-casing UNREFERENCED_PARAMETER in a different way. 2017-02-25 08:15:13 +00:00
winlayer.h Fix compilation with winlayer 2019-03-04 23:48:50 +00:00
xxhash.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00