mirror of
https://github.com/ZDoom/raze-gles.git
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935f3ec50d
This means that the "Keyboard Setup" should now properly reflect the bindings, except in the theoretical case of one gamefunc being bound more than two keys. (What was fixed is the one key to many gamefuncs case.) git-svn-id: https://svn.eduke32.com/eduke32@3126 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
Apple | ||
build | ||
eobj | ||
eobj_win | ||
installer | ||
obj | ||
obj_win | ||
psd | ||
rsrc | ||
samples | ||
source | ||
Wii | ||
Windows | ||
buildlic.txt | ||
ChangeLog | ||
ChangeLog.html | ||
eduke32.sln | ||
eduke32.vcproj | ||
eduke32.vcxproj | ||
eduke32.vcxproj.filters | ||
eduke32.vcxproj.user | ||
GNU.TXT | ||
m32help.hlp | ||
MakeDistributions | ||
Makefile | ||
Makefile.common | ||
Makefile.deps | ||
Makefile.msvc | ||
names.h | ||
nedmalloc.dll | ||
osxbuild.sh | ||
SEHELP.HLP | ||
STHELP.HLP | ||
tiles.cfg | ||
wiibuild.bat |