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Fix one key <--> multiple gamefuncs dispatching.
git-svn-id: https://svn.eduke32.com/eduke32@3123 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1795,7 +1795,6 @@ int32_t OSD_Dispatch(const char *cmd)
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OSD_Printf("%s\n", symb->help);
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break;
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}
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break;
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state = wtp;
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}
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