.. |
_config.h
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_functio.h
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SW: Misc adjustments.
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2015-05-19 22:02:47 +00:00 |
_rts.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
actor.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
actor.h
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ai.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
ai.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
ambient.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
anim.c
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SW, KenBuild: tilesiz
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2015-05-19 22:02:25 +00:00 |
anim.h
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bldscript.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
border.c
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SW: Modify the border-drawing code to work with our widescreen code.
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2015-05-19 22:03:47 +00:00 |
bots.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
break.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
break.h
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
brooms.c
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SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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2015-05-19 22:00:38 +00:00 |
bunny.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
cache.c
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SW: picanm_t
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2015-05-19 22:01:44 +00:00 |
cache.h
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cheats.c
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SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
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2015-05-19 22:03:30 +00:00 |
colormap.c
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Add uint32_t PaletteIndexFullbrights[8] so that Polymost can respect the lack of fullbrights in KenBuild and Shadow Warrior.
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2015-05-19 22:04:38 +00:00 |
colormap.h
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common.c
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SW: Parallaxed skies.
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2015-05-19 22:05:20 +00:00 |
common_game.h
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SW: Parallaxed skies.
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2015-05-19 22:05:20 +00:00 |
config.c
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SW: Rip out nonexistent calls to AudioLib CD playback functions.
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2015-05-19 22:05:45 +00:00 |
config.h
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SW: Misc adjustments.
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2015-05-19 22:02:47 +00:00 |
conpic.h
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console.c
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SW, KenBuild: tilesiz
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2015-05-19 22:02:25 +00:00 |
coolg.c
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coolie.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
copysect.c
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damage.h
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demo.c
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SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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2015-05-19 22:00:38 +00:00 |
demo.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
digi.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
draw.c
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SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
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2015-05-19 22:03:30 +00:00 |
eel.c
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function.h
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game.c
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SW: Rip out nonexistent calls to AudioLib CD playback functions.
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2015-05-19 22:05:45 +00:00 |
game.h
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SW: Rip out nonexistent calls to AudioLib CD playback functions.
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2015-05-19 22:05:45 +00:00 |
gamedefs.h
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SW: Rip out nonexistent calls to AudioLib CD playback functions.
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2015-05-19 22:05:45 +00:00 |
GameListSource.game.h
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GameListSource.game.m
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girlninj.c
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goro.c
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GrpFile.game.h
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GrpFile.game.m
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grpscan.c
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grpscan.h
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hornet.c
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interp.c
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interp.h
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interpsh.c
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inv.c
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SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
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2015-05-19 22:03:30 +00:00 |
inv.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
jbhlp.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
jnames.h
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jnstub.c
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SW: Fix conflicting types for: highlight, temppicnum, tempcstat, templotag, temphitag, tempextra, ExtAnalyzeSprites, ExtPreSaveMap
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2015-05-19 22:06:37 +00:00 |
jplayer.c
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SW, KenBuild: tilesiz
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2015-05-19 22:02:25 +00:00 |
jsector.c
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SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
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2015-05-19 22:03:30 +00:00 |
jsector.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
jtags.h
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jweapon.c
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SW: Since sprite->filler is now fogpal, modify the CTF code that uses it to use a new variable in SW's USER struct instead.
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2015-05-19 22:04:06 +00:00 |
keys.h
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lava.c
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light.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
light.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
lists.h
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SW: Rename SendMessage() to SW_SendMessage() and DELETE() to REMOVE() to avoid conflicts with Windows headers.
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2015-05-19 21:59:39 +00:00 |
mclip.c
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SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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2015-05-19 22:00:38 +00:00 |
mclip.h
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mdastr.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
menus.c
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SW, KenBuild: tilesiz
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2015-05-19 22:02:25 +00:00 |
menus.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
mfile.h
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miscactr.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
morph.c
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SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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2015-05-19 22:00:38 +00:00 |
mytypes.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
names.h
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names2.h
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net.c
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SW: Rename SendMessage() to SW_SendMessage() and DELETE() to REMOVE() to avoid conflicts with Windows headers.
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2015-05-19 21:59:39 +00:00 |
net.h
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SW: Rename SendMessage() to SW_SendMessage() and DELETE() to REMOVE() to avoid conflicts with Windows headers.
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2015-05-19 21:59:39 +00:00 |
ninja.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
ninja.h
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pal.h
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panel.c
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SW, KenBuild: tilesiz
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2015-05-19 22:02:25 +00:00 |
panel.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
parent.h
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parse.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
player.c
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SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
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2015-05-19 22:03:30 +00:00 |
player.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
predict.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
quake.c
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SW: Remove references to files removed from our MACT.
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2015-05-19 21:59:12 +00:00 |
quake.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
reserve.h
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ripper.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
ripper2.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
rooms.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
rotator.c
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SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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2015-05-19 22:00:38 +00:00 |
rts.c
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SW: Remove references to files removed from our MACT.
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2015-05-19 21:59:12 +00:00 |
rts.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
save.c
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SW: Parallaxed skies.
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2015-05-19 22:05:20 +00:00 |
saveable.c
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saveable.h
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savedef.h
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scrip2.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
sector.c
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SW: hitscan
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2015-05-19 22:01:22 +00:00 |
sector.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
serp.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
settings.h
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SW: Rip out nonexistent calls to AudioLib CD playback functions.
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2015-05-19 22:05:45 +00:00 |
setup.c
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SW: Remove references to files removed from our MACT.
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2015-05-19 21:59:12 +00:00 |
skel.c
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SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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2015-05-19 22:00:38 +00:00 |
skull.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
slidor.c
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SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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2015-05-19 22:00:38 +00:00 |
slidor.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
sounds.c
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SW: Update the rest of the AudioLib API.
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2015-05-19 22:06:04 +00:00 |
sounds.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
spike.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
sprite.c
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SW: Parallaxed skies.
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2015-05-19 22:05:20 +00:00 |
sprite.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
stag.h
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startgtk.game.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
StartupWinController.game.m
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startwin.game.c
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SW: Misc adjustments.
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2015-05-19 22:02:47 +00:00 |
startwin.game.h
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sumo.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
sw_strs.h
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swconfig.c
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SW: Remove references to files removed from our MACT.
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2015-05-19 21:59:12 +00:00 |
sync.c
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
tags.h
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text.c
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SW, KenBuild: tilesiz
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2015-05-19 22:02:25 +00:00 |
text.h
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SW: Nuke mytypes.h. Mostly.
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2015-05-19 21:58:29 +00:00 |
track.c
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SW: hitscan
|
2015-05-19 22:01:22 +00:00 |
track.h
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SW: Nuke mytypes.h. Mostly.
|
2015-05-19 21:58:29 +00:00 |
trigger.h
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vator.c
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SW: Nuke mytypes.h. Mostly.
|
2015-05-19 21:58:29 +00:00 |
vis.c
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SW: Nuke mytypes.h. Mostly.
|
2015-05-19 21:58:29 +00:00 |
vis.h
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wallmove.c
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SW: Nuke mytypes.h. Mostly.
|
2015-05-19 21:58:29 +00:00 |
warp.c
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SW: Nuke mytypes.h. Mostly.
|
2015-05-19 21:58:29 +00:00 |
warp.h
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SW: Nuke mytypes.h. Mostly.
|
2015-05-19 21:58:29 +00:00 |
weapon.c
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SW, KenBuild: tilesiz
|
2015-05-19 22:02:25 +00:00 |
weapon.h
|
SW: hitscan
|
2015-05-19 22:01:22 +00:00 |
zilla.c
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SW: Nuke mytypes.h. Mostly.
|
2015-05-19 21:58:29 +00:00 |
zombie.c
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