raze-gles/source/build/src
2019-09-19 13:51:41 +02:00
..
2d.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
a-c.cpp
animvpx.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
baselayer.cpp
cache1d.cpp
clip.cpp Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector 2019-09-19 13:51:35 +02:00
colmatch.cpp
common.cpp
compat.cpp
config.cpp Remove r_usetileshades--GLOBAL_NO_GL_TILESHADES flag for DN64 not affected 2019-09-19 10:50:18 +02:00
crc32.cpp
defs.cpp
dynamicgtk.cpp
engine.cpp Minor cleanup of breadth-first search functions 2019-09-19 13:51:41 +02:00
engine_oldmap.h
engine_priv.h Don't bother with fog calculations for things without hightile replacements 2019-09-19 11:56:04 +02:00
fix16.c
fix16_str.c
glbuild.cpp
glsurface.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
gtkbits.cpp
hash.cpp
hightile.cpp
klzw.cpp
kplib.cpp
lunatic.cpp
lz4.c
md4.cpp
mdsprite.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
mhk.cpp
mingw_main.cpp
miniz.c
miniz_tdef.c
miniz_tinfl.c
mmulti_null.cpp
mutex.cpp
osd.cpp Fix issue where controls intentionally bound to no keys would be reset to default at startup 2019-09-19 12:14:50 +02:00
osxbits.mm
palette.cpp - merged in the changes RedNukem made to the Build code. 2019-09-19 00:19:02 +02:00
pngwrite.cpp
polymer.cpp
polymost.cpp Additional TROR patch from Nuke 2019-09-19 12:25:52 +02:00
pragmas.cpp
rawinput.cpp
rev.cpp
screenshot.cpp
scriptfile.cpp
sdlayer.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
sdlayer12.cpp
sdlkeytrans.cpp
SDLMain.mm
smalltextfont.cpp
softsurface.cpp
startgtk.editor.cpp
startosx.editor.mm
startwin.editor.cpp
texcache.cpp Remove r_usetileshades--GLOBAL_NO_GL_TILESHADES flag for DN64 not affected 2019-09-19 10:50:18 +02:00
textfont.cpp
tiles.cpp Fix crash in editor tile selector 2019-09-19 13:24:10 +02:00
vfs.cpp
voxmodel.cpp Fix "spriteshadow" on voxels in Polymost 2019-09-19 12:14:48 +02:00
wiibits.cpp
winbits.cpp
winlayer.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
xxhash.c