raze-gles/polymer/eduke32/source
hnt_ts 5edc3d6096 Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed.
qgetsysstr <quoteID> <strID>

<strID> can be:
STR_MAPNAME
STR_MAPFILENAME
STR_PLAYERNAME
STR_VERSION

The list of strings may need some additions and renaming.

onevent EVENT_DISPLAYMENU
  qgetsysstr 2 STR_MAPNAME
  minitext 10 10 2 0 0

  qgetsysstr 2 STR_MAPFILENAME
  minitext 10 20 2 0 0

  qgetsysstr 2 STR_PLAYERNAME // it shouldn't work in this event, though
  minitext 10 30 2 0 0

  qgetsysstr 2 STR_VERSION
  minitext 10 40 2 0 0
endevent

git-svn-id: https://svn.eduke32.com/eduke32@781 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 10:39:32 +00:00
..
jaudiolib SDL and GTK+ version check patches from Ozkan Sezer 2008-04-25 01:46:19 +00:00
jmact git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00
misc Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
_rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
actors.c Silence a warning 2008-06-06 10:43:16 +00:00
anim.c Part 1 of 64-bit patch from Stephen Anthony 2008-02-16 22:27:08 +00:00
astub.c git-svn-id: https://svn.eduke32.com/eduke32@771 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-06 01:06:43 +00:00
config.c win32 gcc 4.3.0 fixes 2008-06-04 08:58:02 +00:00
config.h Wanna buy some crack? 2007-08-27 00:20:15 +00:00
develop.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
duke3d.h Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed. 2008-06-09 10:39:32 +00:00
funct.h git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-01 09:06:29 +00:00
function.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
game.c colorized printext16() 2008-06-05 10:10:26 +00:00
gamedef.c Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed. 2008-06-09 10:39:32 +00:00
gamedef.h Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed. 2008-06-09 10:39:32 +00:00
gamedefs.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
gameexec.c Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed. 2008-06-09 10:39:32 +00:00
gamevars.c Fixed name conflict with mods 2008-06-06 17:18:07 +00:00
global.c Minimal changes to get it compiling (and not crashing when ran under 2008-04-24 09:53:16 +00:00
grpscan.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
grpscan.h WW2GI "support" 2006-11-16 23:06:16 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
mapster32.h Fix for the autosave 2008-06-01 10:20:39 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@583 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 15:27:34 +00:00
mdump.h git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0 2007-09-11 02:23:08 +00:00
menus.c Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors 2008-06-05 02:29:18 +00:00
names.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
namesdyn.c git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
namesdyn.h git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
osdcmds.c Model animation interpolation. 2008-06-06 14:00:12 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00
osdfuncs.h Support for a version string to stick in the lower right hand corner of the OSD 2006-12-11 04:38:10 +00:00
player.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
premap.c Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors 2008-06-05 02:29:18 +00:00
rts.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
savegame.c git-svn-id: https://svn.eduke32.com/eduke32@693 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-05 04:18:48 +00:00
sector.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
soundefs.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
sounds.c 64 bit fix for caching sounds. Maybe nyXXXX will be happy now. 2008-06-05 14:10:18 +00:00
sounds.h config file global variable rape 2007-08-26 10:35:52 +00:00
startgtk.game.c SDL and GTK+ version check patches from Ozkan Sezer 2008-04-25 01:46:19 +00:00
startwin.game.c Patch from hunter_rus 2008-05-10 01:29:37 +00:00
startwin.game.h GRP selection from JonoF 2006-07-07 18:41:05 +00:00
testcd.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
winbits.c EDuke32 now compiles okay with the Microsoft compiler using NMake. 2006-12-21 12:53:11 +00:00
wrapper.c git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00