raze-gles/source/common/rendering/gl/system
Christoph Oelckers dc5b8d27f8 - infrastructure for savegame pics.
Savepic generation implemented for Duke 3D, but results in a black image.
2020-01-12 23:16:21 +01:00
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gl_buffers.cpp - changed the remaining license headers from GZDoom's renderer's files, in agreement with all contributors to this code. 2020-01-03 08:03:29 +01:00
gl_buffers.h - added the needed parts of GZDoom's render backend to have the postprocessor working. 2019-12-28 18:20:47 +01:00
gl_debug.cpp - changed the remaining license headers from GZDoom's renderer's files, in agreement with all contributors to this code. 2020-01-03 08:03:29 +01:00
gl_debug.h - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
gl_framebuffer.cpp - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00
gl_framebuffer.h - infrastructure for savegame pics. 2020-01-12 23:16:21 +01:00