blood
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
build
|
take maphacks into consideration
|
2020-02-03 19:13:42 +01:00 |
common
|
- reverb testing code
|
2020-02-02 20:29:43 +01:00 |
duke3d
|
- hook up -nologo.
|
2020-02-02 20:44:57 +01:00 |
libsmackerdec
|
- fixed Blood cutscene playback.
|
2019-12-30 21:36:08 +01:00 |
platform
|
- detect the add ons in the Megaton edition.
|
2020-02-02 13:33:07 +01:00 |
rr
|
- hook up -nologo.
|
2020-02-02 20:44:57 +01:00 |
sw
|
SW: Clamp tsprz of blood pool floor decals
|
2020-02-02 20:50:39 +01:00 |
thirdparty
|
- fix macOS compile error.
|
2020-01-07 20:06:56 +01:00 |
CMakeLists.txt
|
- fixed the crash reporter on Windows.
|
2020-02-02 13:33:07 +01:00 |
g_pch.h
|
- fixed most issues with newly added music files
|
2019-11-11 01:01:18 +01:00 |