mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
- fixed the crash reporter on Windows.
This commit is contained in:
parent
a890079906
commit
1bb1f2ae98
5 changed files with 54 additions and 48 deletions
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@ -1022,22 +1022,22 @@ install(TARGETS ${PROJECT_NAME}
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COMPONENT "Game executable")
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source_group("Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Code" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/.+")
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source_group("Code\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/.+")
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source_group("Code\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/formats/.+")
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source_group("Code\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Code\\2D" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/2d/.+")
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source_group("Code\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
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source_group("Code\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/fonts/.+")
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source_group("Code\\File System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/filesystem/.+")
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source_group("Code\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/music/.+")
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source_group("Code\\Sound" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/sound/.+")
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source_group("Code\\Sound\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/sound/backend/.+")
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source_group("Code\\DObject" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/dobject/.+")
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source_group("Code\\Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/menu/.+")
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source_group("Code\\Rendering" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/rendering/.+")
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source_group("Code\\Rendering\\GL_Load" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/rendering/gl_load/.+")
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source_group("Code\\Rendering\\GL\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/rendering/gl/system.+")
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source_group("Core" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/.+")
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source_group("Core\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/.+")
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source_group("Core\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/formats/.+")
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source_group("Core\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Core\\2D" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/2d/.+")
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source_group("Core\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
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source_group("Core\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/fonts/.+")
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source_group("Core\\File System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/filesystem/.+")
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source_group("Core\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/music/.+")
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source_group("Core\\Sound" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/sound/.+")
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source_group("Core\\Sound\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/sound/backend/.+")
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source_group("Core\\DObject" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/dobject/.+")
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source_group("Core\\Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/menu/.+")
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source_group("Core\\Rendering" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/rendering/.+")
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source_group("Core\\Rendering\\GL_Load" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/rendering/gl_load/.+")
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source_group("Core\\Rendering\\GL\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/rendering/gl/system.+")
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source_group("Platform" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/platform/.+")
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source_group("Platform\\Win32" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/platform/win32/.+")
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source_group("Platform\\POSIX" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/platform/posix/.+")
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@ -1,17 +1,20 @@
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#pragma once
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// This header collects all things printf.
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// EDuke32 had two totally separate output paths and all the added code from G/ZDoom uses yet another means.
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// Everything goes to the console now, but to avoid changing everything, this redirects all output to the console, with the proper settings.
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// Changing all this would mean altering over 1000 lines of code which would add a needless complication to merging from upstream.
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#if defined __GNUC__ || defined __clang__
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# define ATTRIBUTE(attrlist) __attribute__(attrlist)
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#else
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# define ATTRIBUTE(attrlist)
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#endif
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// This header collects all things printf.
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// EDuke32 had two totally separate output paths and all the added code from G/ZDoom uses yet another means.
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// Everything goes to the console now, but to avoid changing everything, this redirects all output to the console, with the proper settings.
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// Changing all this would mean altering over 1000 lines of code which would add a needless complication to merging from upstream.
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extern "C" int mysnprintf(char* buffer, size_t count, const char* format, ...) ATTRIBUTE((format(printf, 3, 4)));
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extern "C" int myvsnprintf(char* buffer, size_t count, const char* format, va_list argptr) ATTRIBUTE((format(printf, 3, 0)));
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// game print flags
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enum
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{
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@ -476,3 +476,4 @@ struct StringNoCaseHashTraits
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// Compares two keys, returning zero if they are the same.
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int Compare(const FString& left, const FString& right) { return left.CompareNoCase(right); }
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};
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@ -41,16 +41,16 @@ const char *GetVersionString();
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/** Lots of different version numbers **/
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#define VERSIONSTR "0.3.3"
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#define VERSIONSTR "0.3.4"
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 0,3,3,0
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#define RC_PRODUCTVERSION 0,3,3,0
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#define RC_FILEVERSION 0,3,4,0
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#define RC_PRODUCTVERSION 0,3,4,0
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#define RC_PRODUCTVERSION2 VERSIONSTR
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// These are for content versioning.
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#define VER_MAJOR 0
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#define VER_MINOR 3
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#define VER_REVISION 3
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#define VER_REVISION 4
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// More stuff that needs to be different for derivatives.
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#define GAMENAME "Raze"
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@ -62,6 +62,7 @@
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#include "m_swap.h"
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#include "basics.h"
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#include "zstring.h"
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#include "printf.h"
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#include <time.h>
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#include <zlib.h>
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@ -429,7 +430,7 @@ void Writef (HANDLE file, const char *format, ...)
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DWORD len;
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va_start (args, format);
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len = snprintf (buffer, sizeof buffer, format, args);
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len = myvsnprintf (buffer, sizeof buffer, format, args);
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va_end (args);
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WriteFile (file, buffer, len, &len, NULL);
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}
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@ -649,16 +650,16 @@ HANDLE WriteTextReport ()
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break;
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}
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}
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j = snprintf (CrashSummary, countof(CrashSummary), "Code: %08lX", CrashPointers.ExceptionRecord->ExceptionCode);
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j = mysnprintf (CrashSummary, countof(CrashSummary), "Code: %08lX", CrashPointers.ExceptionRecord->ExceptionCode);
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if ((size_t)i < sizeof(exceptions)/sizeof(exceptions[0]))
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{
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j += snprintf (CrashSummary + j, countof(CrashSummary) - j, " (%s", exceptions[i].Text);
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j += mysnprintf (CrashSummary + j, countof(CrashSummary) - j, " (%s", exceptions[i].Text);
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if (CrashPointers.ExceptionRecord->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
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{
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// Pre-NT kernels do not seem to provide this information.
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if (verinfo.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS)
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{
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j += snprintf (CrashSummary + j, countof(CrashSummary) - j,
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j += mysnprintf (CrashSummary + j, countof(CrashSummary) - j,
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" - tried to %s address %p",
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CrashPointers.ExceptionRecord->ExceptionInformation[0] ? "write" : "read",
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(void *)CrashPointers.ExceptionRecord->ExceptionInformation[1]);
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@ -666,7 +667,7 @@ HANDLE WriteTextReport ()
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}
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CrashSummary[j++] = ')';
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}
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j += snprintf (CrashSummary + j, countof(CrashSummary) - j, "\r\nAddress: %p", CrashPointers.ExceptionRecord->ExceptionAddress);
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j += mysnprintf (CrashSummary + j, countof(CrashSummary) - j, "\r\nAddress: %p", CrashPointers.ExceptionRecord->ExceptionAddress);
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Writef (file, "%s\r\nFlags: %08X\r\n\r\n", CrashSummary, CrashPointers.ExceptionRecord->ExceptionFlags);
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Writef (file, "Windows %s %d.%d Build %d %s\r\n\r\n",
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@ -803,8 +804,8 @@ static void AddToolHelp (HANDLE file)
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pCreateToolhelp32Snapshot = (CREATESNAPSHOT)GetProcAddress (kernel, "CreateToolhelp32Snapshot");
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pThread32First = (THREADWALK)GetProcAddress (kernel, "Thread32First");
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pThread32Next = (THREADWALK)GetProcAddress (kernel, "Thread32Next");
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pModule32First = (MODULEWALK)GetProcAddress (kernel, "Module32First");
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pModule32Next = (MODULEWALK)GetProcAddress (kernel, "Module32Next");
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pModule32First = (MODULEWALK)GetProcAddress (kernel, "Module32FirstW");
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pModule32Next = (MODULEWALK)GetProcAddress (kernel, "Module32NextW");
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if (!(pCreateToolhelp32Snapshot && pThread32First && pThread32Next &&
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pModule32First && pModule32Next))
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@ -849,12 +850,13 @@ static void AddToolHelp (HANDLE file)
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{
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do
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{
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auto amod = FString(module.szModule);
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Writef (file, "%p - %p %c%s\r\n",
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module.modBaseAddr, module.modBaseAddr + module.modBaseSize - 1,
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module.modBaseAddr <= CrashPointers.ExceptionRecord->ExceptionAddress &&
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module.modBaseAddr + module.modBaseSize > CrashPointers.ExceptionRecord->ExceptionAddress
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? '*' : ' ',
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module.szModule);
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amod.GetChars());
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} while (pModule32Next (snapshot, &module));
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}
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@ -1301,15 +1303,15 @@ static void DumpBytes (HANDLE file, uint8_t *address)
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{
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if ((i & 15) == 0)
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{
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line_p += snprintf (line_p, countof(line) - (line_p - line), "\r\n%p:", address);
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line_p += mysnprintf (line_p, countof(line) - (line_p - line), "\r\n%p:", address);
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}
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if (SafeReadMemory (address, &peek, 1))
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{
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line_p += snprintf (line_p, countof(line) - (line_p - line), " %02x", *address);
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line_p += mysnprintf (line_p, countof(line) - (line_p - line), " %02x", *address);
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}
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else
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{
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line_p += snprintf (line_p, countof(line) - (line_p - line), " --");
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line_p += mysnprintf (line_p, countof(line) - (line_p - line), " --");
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}
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address++;
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}
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@ -2065,7 +2067,7 @@ repeat:
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switch (info->Stage)
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{
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case 0: // Write prologue
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buff_p += snprintf (buff_p, buff_end - buff_p, "{\\rtf1\\ansi\\deff0"
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buff_p += mysnprintf (buff_p, buff_end - buff_p, "{\\rtf1\\ansi\\deff0"
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"{\\colortbl ;\\red0\\green0\\blue80;\\red0\\green0\\blue0;\\red80\\green0\\blue80;}"
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"\\viewkind4\\pard");
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info->Stage++;
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@ -2081,7 +2083,7 @@ repeat:
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goto repeat;
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}
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char *linestart = buff_p;
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buff_p += snprintf (buff_p, buff_end - buff_p, "\\cf1 %08lx:\\cf2 ", info->Pointer);
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buff_p += mysnprintf (buff_p, buff_end - buff_p, "\\cf1 %08lx:\\cf2 ", info->Pointer);
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info->Pointer += read;
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for (i = 0; i < read;)
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{
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DWORD d;
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memcpy(&d, &buf16[i], sizeof(d));
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buff_p += snprintf (buff_p, buff_end - buff_p, " %08lx", d);
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buff_p += mysnprintf (buff_p, buff_end - buff_p, " %08lx", d);
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i += 4;
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}
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else
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{
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buff_p += snprintf (buff_p, buff_end - buff_p, " %02x", buf16[i]);
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buff_p += mysnprintf (buff_p, buff_end - buff_p, " %02x", buf16[i]);
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i += 1;
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}
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}
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@ -2103,7 +2105,7 @@ repeat:
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{
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*buff_p++ = ' ';
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}
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buff_p += snprintf (buff_p, buff_end - buff_p, "\\cf3 ");
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buff_p += mysnprintf (buff_p, buff_end - buff_p, "\\cf3 ");
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for (i = 0; i < read; ++i)
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{
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uint8_t code = buf16[i];
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@ -2111,17 +2113,17 @@ repeat:
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if (code == '\\' || code == '{' || code == '}') *buff_p++ = '\\';
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*buff_p++ = code;
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}
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buff_p += snprintf (buff_p, buff_end - buff_p, "\\par\r\n");
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buff_p += mysnprintf (buff_p, buff_end - buff_p, "\\par\r\n");
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}
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break;
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case 2: // Write epilogue
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buff_p += snprintf (buff_p, buff_end - buff_p, "\\cf0 }");
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buff_p += mysnprintf (buff_p, buff_end - buff_p, "\\cf0 }");
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info->Stage = 4;
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break;
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case 3: // Write epilogue for truncated file
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buff_p += snprintf (buff_p, buff_end - buff_p, "--- Rest of file truncated ---\\cf0 }");
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buff_p += mysnprintf (buff_p, buff_end - buff_p, "--- Rest of file truncated ---\\cf0 }");
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info->Stage = 4;
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break;
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@ -2161,11 +2163,11 @@ static void SetEditControl (HWND edit, HWND sizedisplay, int filenum)
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size = GetFileSize (TarFiles[filenum].File, NULL);
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if (size < 1024)
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{
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snprintf (sizebuf, countof(sizebuf), "(%lu bytes)", size);
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mysnprintf (sizebuf, countof(sizebuf), "(%lu bytes)", size);
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}
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else
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{
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snprintf (sizebuf, countof(sizebuf), "(%lu KB)", size/1024);
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mysnprintf (sizebuf, countof(sizebuf), "(%lu KB)", size/1024);
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}
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SetWindowTextA (sizedisplay, sizebuf);
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@ -2289,7 +2291,7 @@ void DisplayCrashLog ()
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GAMENAME" crashed but was unable to produce\n"
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"detailed information about the crash.\n"
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"\nThis is all that is available:\n\nCode=XXXXXXXX\nAddr=XXXXXXXX";
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snprintf (ohPoo + countof(ohPoo) - 23, 23, "%08lX\nAddr=%p", CrashCode, CrashAddress);
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mysnprintf (ohPoo + countof(ohPoo) - 23, 23, "%08lX\nAddr=%p", CrashCode, CrashAddress);
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MessageBoxA (NULL, ohPoo, GAMENAME" Very Fatal Error", MB_OK|MB_ICONSTOP);
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if (WinHlp32 != NULL)
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{
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