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2d.cpp
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Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
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2018-07-14 21:36:44 +00:00 |
a-c.cpp
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Fix issue in the C version of the classic renderer where someone had attempted to negate a bool
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2018-10-07 05:21:06 +00:00 |
a.masm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
a.nasm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
a64.yasm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
animvpx.cpp
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Engine function name cleanup round 2
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2018-04-12 21:02:51 +00:00 |
baselayer.cpp
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Tweak osdfunc_setrendermode() to report whether the classic renderer is the C or ASM version
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2018-10-07 05:21:43 +00:00 |
build.cpp
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Fix potential uninitialized use of highlightx/y/1/2 in the editor and convert them to vec2_t in the process
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2018-10-07 05:20:14 +00:00 |
cache1d.cpp
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Mostly useless const-ifying and minor variable scope reduction in cache1d
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2018-10-07 05:22:32 +00:00 |
clip.cpp
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Function names
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2018-04-12 21:03:47 +00:00 |
colmatch.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
common.cpp
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Function names
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2018-04-12 21:03:47 +00:00 |
compat.cpp
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Add debug_break() to the top of handle_memerr()
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2018-10-07 05:21:20 +00:00 |
config.cpp
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Engine function name cleanup round 2
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2018-04-12 21:02:51 +00:00 |
crc32.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
defs.cpp
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Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already.
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2018-05-23 05:43:35 +00:00 |
dxtfilter.cpp
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Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name.
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2017-06-27 02:24:34 +00:00 |
dynamicgtk.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
engine.cpp
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Pass vec2_ts to get_screen_coords() by reference instead of by value
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2018-10-07 05:22:17 +00:00 |
engine_oldmap.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
engine_priv.h
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More function name shit
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2018-04-12 21:04:00 +00:00 |
fix16.c
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Rename int64.h to fix16_int64.h
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2018-04-23 06:35:25 +00:00 |
fix16_str.c
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Use Q16.16 fixed point for player horiz
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2018-03-07 04:21:05 +00:00 |
glbuild.cpp
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Fix whitespace issues
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2018-02-26 14:46:36 +00:00 |
glsurface.cpp
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polymost.cpp/glsurface.cpp: Don't print shader compile status to the console on success.
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2018-07-30 23:01:48 +00:00 |
gtkbits.cpp
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Common.mak: Massive reorganization/cleanup.
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2017-06-09 06:38:42 +00:00 |
hash.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
hightile.cpp
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Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.
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2018-02-15 03:49:23 +00:00 |
jwzgles.c
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
kplib.cpp
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Variable scope reduction. This commit is boring as fuck.
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2018-10-07 05:22:41 +00:00 |
lunatic.cpp
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Function names
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2018-04-12 21:03:47 +00:00 |
lz4.c
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Update lz4
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2018-04-23 06:35:11 +00:00 |
md4.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mdsprite.cpp
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Fix more possible null pointer dereferences in mdsprite
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2018-10-07 05:22:36 +00:00 |
mhk.cpp
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Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already.
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2018-05-23 05:43:35 +00:00 |
mingw_main.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
miniz.c
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Update Miniz
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2018-04-23 06:35:34 +00:00 |
miniz_tdef.c
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Fix a couple of warnings in the new versions of LZ4 and Miniz
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2018-04-23 06:35:45 +00:00 |
miniz_tinfl.c
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Update Miniz
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2018-04-23 06:35:34 +00:00 |
mmulti_null.cpp
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Work around strange internal compiler error with gcc 8.2.0...
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2018-08-09 16:06:55 +00:00 |
mutex.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
osd.cpp
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OSD strtoken maintenance
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2018-10-07 05:23:20 +00:00 |
osxbits.mm
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Mac: Address deprecation warnings with the latest Xcode and macOS.
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2017-03-27 17:13:07 +00:00 |
palette.cpp
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Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
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2018-07-14 21:36:44 +00:00 |
pngwrite.cpp
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Minor png writer fixups
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2018-04-04 20:48:10 +00:00 |
polymer.cpp
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Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
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2018-07-14 21:36:44 +00:00 |
polymost.cpp
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Fix potential dereference of null pointer when calling polymost_bindPth()
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2018-10-07 05:20:09 +00:00 |
pragmas.cpp
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Re-port our changes to libdivide.h and add new changes so that it works as we need.
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2017-06-14 06:59:50 +00:00 |
rawinput.cpp
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Don't allow GL modes if GL Major Version is less than 2.
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2018-06-13 19:15:22 +00:00 |
rev.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
screenshot.cpp
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Function names
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2018-04-12 21:03:47 +00:00 |
scriptfile.cpp
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scriptfile.[cpp|h] cleanups
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2017-06-27 02:24:28 +00:00 |
sdlayer.cpp
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Minor fixups needed to build as a native VS project
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2018-09-28 04:27:42 +00:00 |
sdlayer12.cpp
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Replace a bunch of fall-through comments with our fallthrough__ macro.
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2018-09-04 05:57:41 +00:00 |
sdlkeytrans.cpp
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Comment out bad entry in SDL keycode translation table
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2018-10-07 05:20:42 +00:00 |
SDLMain.mm
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
smalltextfont.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
softsurface.cpp
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softsurface: Perform a "divisor known at compile time" optimization
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2018-07-23 02:55:46 +00:00 |
startgtk.editor.cpp
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Engine function name cleanup round 2
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2018-04-12 21:02:51 +00:00 |
startosx.editor.mm
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macOS build fix
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2018-04-23 06:36:14 +00:00 |
startwin.editor.cpp
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Engine function name cleanup round 2
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2018-04-12 21:02:51 +00:00 |
texcache.cpp
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Fix potential texcache issue with HICTINT_IN_MEMORY and HICTINT_APPLYOVERALTPAL due to a mistake involving operator precedence
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2018-10-07 05:20:19 +00:00 |
textfont.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
tilepacker.cpp
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tilepacker.cpp: instead of maintaining the heap on each insertion, maxheap_buildHeap() on tilepacker_pack()
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2018-06-13 19:15:10 +00:00 |
tiles.cpp
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tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context.
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2018-05-26 22:11:25 +00:00 |
voxmodel.cpp
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Dynamic tilepacking for indexed colour textures
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2018-05-08 17:32:16 +00:00 |
wiibits.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
winbits.cpp
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Silence stupid fucking warnings
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2018-08-09 16:07:09 +00:00 |
winlayer.cpp
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Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
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2018-07-14 21:36:44 +00:00 |
xxhash.c
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Update xxHash
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2018-04-23 06:35:17 +00:00 |