raze-gles/source/games/sw/src
Christoph Oelckers 1fde9f2173 - workaround to allow playing SW's Last Warrior mod in one go.
This disables the boss's death in L4 ending the game and just advances to the next level.
This seems to be the intent with this mod as the second episode starting at L5 is not defined and the first episode's subtitle advertises the full game.
2021-07-26 00:58:00 +02:00
..
_polymost.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
actor.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
ai.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
ai.h - project cleanup 2021-01-10 20:31:32 +01:00
ambient.h - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
bots.h - project cleanup 2021-01-10 20:31:32 +01:00
break.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
break.h - project cleanup 2021-01-10 20:31:32 +01:00
bunny.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
cache.cpp - refactored the main User array into something that's automatically managed. 2021-04-22 00:03:14 +02:00
cheats.cpp - Ensure g_nextskill is used everywhere so that setting skill for next level works properly. 2021-07-20 18:51:34 +10:00
colormap.cpp - reorganized loading of textures. 2021-06-01 11:05:26 +02:00
conpic.h - project cleanup 2021-01-10 20:31:32 +01:00
coolg.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
coolie.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
copysect.cpp - SW: fixed sector transfers involving a portal for real this time. 2021-05-20 18:52:27 +02:00
d_menu.cpp - fixed incorrect license in sw/d_menu.cpp. 2021-05-08 00:13:50 +02:00
damage.h - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
digi.h - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
draw.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
eel.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
game.cpp - SW: Remove gi->FreeGameData() from game as its inside code wasn't freeing game data but level data already freed in gi->FreeLevelData(). 2021-07-20 20:11:29 +10:00
game.h - SW: Remove gi->FreeGameData() from game as its inside code wasn't freeing game data but level data already freed in gi->FreeLevelData(). 2021-07-20 20:11:29 +10:00
girlninj.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
goro.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
hornet.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
input.cpp - SW: Abort GetInput immediately if no valid sprite is attached to the given player. 2021-05-11 00:52:39 +02:00
interpso.cpp - first batch of SW warning fixes. 2021-05-12 21:49:34 +02:00
interpso.h - cleanup of savegame framework 2021-04-22 00:03:17 +02:00
inv.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
inv.h - scriptified SW's status bar. 2021-05-16 09:34:08 +02:00
jsector.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
jsector.h Merge branch 'master' into newrenderer 2021-04-22 00:10:37 +02:00
jtags.h - project cleanup 2021-01-10 20:31:32 +01:00
jweapon.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
lava.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
light.cpp - first batch of SW warning fixes. 2021-05-12 21:49:34 +02:00
light.h - first batch of SW warning fixes. 2021-05-12 21:49:34 +02:00
lists.h - project cleanup 2021-01-10 20:31:32 +01:00
mclip.cpp - project cleanup 2021-01-10 20:31:32 +01:00
mclip.h - project cleanup 2021-01-10 20:31:32 +01:00
menus.cpp - scriptified SW's 2D screens. 2021-04-30 20:08:35 +02:00
menus.h - removed the multiplayer scoreboard screens. 2021-05-27 13:33:54 +02:00
misc.h - reorganized loading of textures. 2021-06-01 11:05:26 +02:00
miscactr.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
morph.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
mytypes.h - project cleanup 2021-01-10 20:31:32 +01:00
namelist.h - fixed SW status bar. 2021-05-16 10:25:56 +02:00
names.h - project cleanup 2021-01-10 20:31:32 +01:00
names2.h - project cleanup 2021-01-10 20:31:32 +01:00
network.cpp - merged the few remaining contents of mmulti.h into d_net.h 2021-05-03 19:01:00 +02:00
network.h - project cleanup 2021-01-10 20:31:32 +01:00
ninja.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
osdcmds.cpp - Blood, Duke & SW: Create new backend chasecam function and replace game-specific versions with it. 2021-02-18 21:47:37 +11:00
pal.h - project cleanup 2021-01-10 20:31:32 +01:00
panel.cpp - SW: Create inline function pspPresentRetractScale() to scale the rate at which weapons present and retract based on the current tile's height vs. the original asset's height. 2021-07-11 19:22:59 +10:00
panel.h - SW: Factor out bob coordinate backups. 2021-07-10 22:01:42 +10:00
parent.h - removed all parental lock garbage from SW. 2021-04-22 00:03:15 +02:00
player.cpp - workaround to allow playing SW's Last Warrior mod in one go. 2021-07-26 00:58:00 +02:00
player.h - project cleanup 2021-01-10 20:31:32 +01:00
predict.cpp - project cleanup 2021-01-10 20:31:32 +01:00
quake.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
ripper.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
ripper2.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
rooms.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
rotator.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
save.cpp - SW: Ensure PANEL_SPRITEstruct's ox/oy values are in the save data. 2021-07-11 12:05:53 +10:00
saveable.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
saveable.h - some further lightening of compat.h. 2021-03-24 21:13:36 +01:00
sbar.cpp - defined a new constant, CR_NATIVEPAL, to use the font functions with a predefined palette. 2021-05-29 11:47:05 +02:00
scrip2.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
sector.cpp - Ensure g_nextskill is used everywhere so that setting skill for next level works properly. 2021-07-20 18:51:34 +10:00
sector.h - project cleanup 2021-01-10 20:31:32 +01:00
serp.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
skel.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
skull.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
slidor.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
sounds.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
sounds.h - removed the non-functional and long abandoned level music alias feature. 2021-05-12 21:48:40 +02:00
spike.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
sprite.cpp - SW: fixed countermeasure for empty lower skills 2021-07-11 08:24:10 +02:00
sprite.h - project cleanup 2021-01-10 20:31:32 +01:00
stag.h - project cleanup 2021-01-10 20:31:32 +01:00
sumo.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
tags.h - project cleanup 2021-01-10 20:31:32 +01:00
text.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
track.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
vator.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
vis.cpp - refactored the main User array into something that's automatically managed. 2021-04-22 00:03:14 +02:00
wallmove.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
warp.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
weapon.cpp - workaround to allow playing SW's Last Warrior mod in one go. 2021-07-26 00:58:00 +02:00
weapon.h - fixed remaining SW warnings. 2021-05-12 21:50:00 +02:00
zilla.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
zombie.cpp - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00