raze-gles/source/common
Christoph Oelckers 1e12bca0a6 - route World Tour's texts through the string table by adding an indirection option
This way they can be translated into all languages without duplicating all relevant content.
The original text files are no longer being used.
2020-09-26 10:08:48 +02:00
..
2d - widescreen asset setup and consolidation of .def file loading. 2020-09-16 19:13:06 +02:00
audio - added a menu option for WT's music switch. 2020-09-08 22:37:21 +02:00
console - added a C_ClearMessages function for the console and fixed game restart after death. 2020-09-04 22:23:38 +02:00
engine - route World Tour's texts through the string table by adding an indirection option 2020-09-26 10:08:48 +02:00
filesystem - added support for SSI containers to the file system. 2020-09-19 10:07:53 +02:00
fonts Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
menu - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
models Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
objects - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
platform - default gl_control_tear to false. 2020-08-10 22:02:37 +02:00
rendering - add line feed after PALETTE_EMULATION #define 2020-09-26 08:52:11 +02:00
scripting Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
textures - must reset file pointer before reading the size from a patch texture. 2020-09-26 08:42:40 +02:00
thirdparty - fixed compilation. 2020-05-23 22:43:04 +02:00
utility - use FString for returning strings from the script parser. 2020-09-13 10:29:57 +02:00