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- fixed compilation.
Much of this commit will have to be undone later, once the texture manager becomes available.
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parent
c0217c9152
commit
daf77e55f7
9 changed files with 22 additions and 4 deletions
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@ -72,7 +72,7 @@
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#elif defined __cplusplus && __cplusplus >= 201103L
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# define CXXSTD 2011
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#elif defined __cplusplus && __cplusplus >= 199711L
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# define CXXSTD 1998
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# define CXXSTD 2014 // Thanks, Microsoft... :?
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#else
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# define CXXSTD 0
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#endif
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@ -1062,6 +1062,7 @@ FSerializer &Serialize(FSerializer &arc, const char *key, float &value, float *d
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FSerializer &Serialize(FSerializer &arc, const char *key, FTextureID &value, FTextureID *defval)
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{
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#if 0
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if (arc.isWriting())
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{
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if (!arc.w->inObject() || defval == nullptr || value != *defval)
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@ -1138,6 +1139,7 @@ FSerializer &Serialize(FSerializer &arc, const char *key, FTextureID &value, FTe
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}
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}
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}
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#endif
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return arc;
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}
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@ -1503,7 +1505,7 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, Dictionary
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{
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if (arc.isWriting())
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{
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FString contents { dict ? DictionaryToString(*dict) : "null" };
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FString contents { dict ? DictionaryToString(*dict) : FString("null") };
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return arc(key, contents);
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}
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else
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@ -2917,6 +2917,7 @@ ExpEmit FxAddSub::Emit(VMFunctionBuilder *build)
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texcheck:
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// Do a bounds check for the texture index. Note that count can change at run time so this needs to read the value from the texture manager.
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#if 0
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auto * ptr = (FArray*)&TexMan.Textures;
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auto * countptr = &ptr->Count;
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ExpEmit bndp(build, REGT_POINTER);
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@ -2926,6 +2927,7 @@ texcheck:
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build->Emit(OP_BOUND_R, to.RegNum, bndc.RegNum);
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bndp.Free(build);
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bndc.Free(build);
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#endif
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return to;
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}
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@ -198,7 +198,7 @@ struct ExpVal
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const FString GetString() const
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{
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return Type == TypeString ? *(FString *)&pointer : Type == TypeName ? FString(FName(ENamedName(Int)).GetChars()) : "";
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return Type == TypeString ? *(FString *)&pointer : Type == TypeName ? FString(FName(ENamedName(Int)).GetChars()) : FString();
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}
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bool GetBool() const
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@ -62,7 +62,7 @@ static void DictInsert(Dictionary *dict, const FString &key, const FString &valu
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static void DictAt(const Dictionary *dict, const FString &key, FString *result)
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{
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const FString *value = dict->Map.CheckKey(key);
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*result = value ? *value : "";
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*result = value ? *value : FString("");
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}
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static void DictToString(const Dictionary *dict, FString *result)
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@ -53,7 +53,11 @@ static void CastCo2S(FString *a, int b) { PalEntry c(b); a->Format("%02x %02x %0
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static int CastS2So(FString *b) { return FSoundID(*b); }
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static void CastSo2S(FString* a, int b) { *a = soundEngine->GetSoundName(b); }
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static void CastSID2S(FString* a, unsigned int b) { VM_CastSpriteIDToString(a, b); }
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#if 0
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static void CastTID2S(FString *a, int b) { auto tex = TexMan.GetTexture(*(FTextureID*)&b); *a = (tex == nullptr) ? "(null)" : tex->GetName().GetChars(); }
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#else
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static void CastTID2S(FString* a, int b) { *a = "(null)"; }
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#endif
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void JitCompiler::EmitCAST()
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{
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@ -1848,8 +1848,10 @@ static void DoCast(const VMRegisters ®, const VMFrame *f, int a, int b, int c
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case CAST_TID2S:
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{
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ASSERTS(a); ASSERTD(b);
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#if 0
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auto tex = TexMan.GetTexture(*(FTextureID*)&(reg.d[b]));
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reg.s[a] = tex == nullptr ? "(null)" : tex->GetName().GetChars();
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#endif
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break;
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}
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2
source/common/thirdparty/sfmt/SFMT.h
vendored
2
source/common/thirdparty/sfmt/SFMT.h
vendored
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@ -28,6 +28,8 @@
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* unsigned int and 64-bit unsigned int in hexadecimal format.
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*/
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#include <inttypes.h>
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#ifndef SFMT_H
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#define SFMT_H
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6
source/core/texturemanager.h
Normal file
6
source/core/texturemanager.h
Normal file
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@ -0,0 +1,6 @@
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#pragma once
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// just a dummy to avoid editing other files.
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inline int V_GetColor(const void *m, const char *, void * a= nullptr) { return 0; }
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