raze-gles/source/exhumed
Christoph Oelckers 88bed95400 - Exhumed: Changed visibility from 2048 to 1024 because 2048 is clearly far too dark.
GDX also uses 1024 - I have no idea how PCExhumed gets away with 2048 here.
2020-12-06 20:25:23 +01:00
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src - Exhumed: Changed visibility from 2048 to 1024 because 2048 is clearly far too dark. 2020-12-06 20:25:23 +01:00
CMakeLists.txt - moved Blood's and Exhumed's d_menu.cpp back into the gameprojects 2020-11-13 11:25:43 +01:00