mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
- moved Blood's and Exhumed's d_menu.cpp back into the gameprojects
With the new autoseg code this separation is not needed anymore.
This commit is contained in:
parent
555007539d
commit
d089aa8d2e
3 changed files with 2 additions and 5 deletions
|
@ -1005,9 +1005,6 @@ set (PCH_SOURCES
|
|||
|
||||
core/menu/loadsavemenu.cpp
|
||||
core/menu/razemenu.cpp
|
||||
|
||||
exhumed/src/d_menu.cpp
|
||||
blood/src/d_menu.cpp
|
||||
)
|
||||
|
||||
if( ${HAVE_VM_JIT} )
|
||||
|
|
|
@ -67,7 +67,7 @@ set( PCH_SOURCES
|
|||
src/view.cpp
|
||||
src/warp.cpp
|
||||
src/weapon.cpp
|
||||
#src/d_menu.cpp
|
||||
src/d_menu.cpp
|
||||
)
|
||||
|
||||
add_game_library( blood )
|
||||
|
|
|
@ -48,7 +48,7 @@ set( PCH_SOURCES
|
|||
src/trigdat.cpp
|
||||
src/view.cpp
|
||||
src/wasp.cpp
|
||||
#src/d_menu.cpp
|
||||
src/d_menu.cpp
|
||||
)
|
||||
|
||||
add_game_library( exhumed )
|
||||
|
|
Loading…
Reference in a new issue