..
Apple
Bring the SDL.h include in SDLMain.m up to speed with driver_sdl.c in jaudiolib and sdl_inc.h in the engine. Also address some Apple macro problems.
2013-01-04 17:28:13 +00:00
build
engine.c: in setpolymost2dview(), set gloy=-1 unconditionally.
2013-02-25 15:31:16 +00:00
eobj
Importing source for great justice
2006-04-13 20:47:06 +00:00
eobj_win
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
installer
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
obj
Importing source for great justice
2006-04-13 20:47:06 +00:00
obj_win
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
package
Mapster32: add "movement by one" debugging functionality via a.m32.
2013-02-19 20:35:14 +00:00
psd
Wii: Add Homebrew Channel metadata for Mapster32 and expand the build process to easily allow its addition. Unfortunately it closes on launch without any log and I don't have any means to debug it, so it remains disabled. (Who wants to map on a TV with 640x480 resolution anyway?)
2013-02-18 08:49:20 +00:00
rsrc
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
2012-12-13 02:37:20 +00:00
source
Lunatic: fixups and debugging helpers.
2013-02-28 17:30:04 +00:00
Wii
Wii: Add Homebrew Channel metadata for Mapster32 and expand the build process to easily allow its addition. Unfortunately it closes on launch without any log and I don't have any means to debug it, so it remains disabled. (Who wants to map on a TV with 640x480 resolution anyway?)
2013-02-18 08:49:20 +00:00
Windows
Fix a "typedef redefined" warning with clang in dsound.h
2013-01-04 17:28:34 +00:00
ChangeLog
git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 04:26:26 +00:00
ChangeLog.html
Update repo to 1.4.0 beta 2
2006-07-18 21:08:38 +00:00
eduke32.sln
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
eduke32.vcxproj
RENDERTYPE=SDL on Windows, part 2.
2012-11-25 04:26:37 +00:00
eduke32.vcxproj.filters
Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project
2012-12-16 04:04:25 +00:00
eduke32.vcxproj.user
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
MakeDistributions
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
Makefile
Lunatic: fixups and debugging helpers.
2013-02-28 17:30:04 +00:00
Makefile.common
Lunatic: compile defs.ilua as bytecode and load it from the executable.
2013-02-24 16:05:31 +00:00
Makefile.deps
Lunatic Makefile.deps: make game.c depend on defs.ilua.
2013-02-24 16:05:52 +00:00
Makefile.msvc
Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK
2012-12-29 05:22:39 +00:00
osxbuild.sh
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
2012-11-26 08:23:20 +00:00
wiibuild.bat
Wii: Add Homebrew Channel metadata for Mapster32 and expand the build process to easily allow its addition. Unfortunately it closes on launch without any log and I don't have any means to debug it, so it remains disabled. (Who wants to map on a TV with 640x480 resolution anyway?)
2013-02-18 08:49:20 +00:00