raze-gles/source/build/include
terminx e513e1ceae Cleanup includes
git-svn-id: https://svn.eduke32.com/eduke32@7186 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:09:48 +00:00
..
msvc
a.h inthi_rintf 2017-07-22 04:00:30 +00:00
animvpx.h New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter" 2017-12-12 05:13:38 +00:00
baselayer.h More control/input cleanup 2018-11-18 18:08:53 +00:00
build.h Cleanup includes 2018-11-18 18:09:48 +00:00
buildtypes.h Add CSTAT_SPRITE_ALIGNMENT_MASK. It's identical to CSTAT_SPRITE_ALIGNMENT_SLAB, but should be used in cases where you're checking either CSTAT_SPRITE_ALIGNMENT_WALL or CSTAT_SPRITE_ALIGNMENT_FLOOR rather than checking for a slab (voxel). 2018-10-25 23:33:32 +00:00
cache1d.h Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
clip.h Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
collections.h Cleanup includes 2018-11-18 18:09:48 +00:00
colmatch.h Function names 2018-04-12 21:03:47 +00:00
common.h Cleanup includes 2018-11-18 18:09:48 +00:00
compat.h Cleanup includes 2018-11-18 18:09:48 +00:00
crc32.h
debugbreak.h Add debugbreak.h from https://github.com/scottt/debugbreak 2018-10-04 04:19:46 +00:00
dxdidf.h
dxtfilter.h
dynamicgtk.h
editor.h Improve OSD_Dispatch() a little 2018-11-18 18:05:10 +00:00
elauxlib.h
elua.h
fix16.h Useless warning silencing 2018-10-25 23:30:03 +00:00
fix16.hpp Flesh out Fix16 with some operators we need to work with it from CON 2018-03-07 04:21:25 +00:00
fix16_int64.h Rename int64.h to fix16_int64.h 2018-04-23 06:35:25 +00:00
glbuild.h Moved to GLAD for dynamic GL/WGL and extension loading. 2018-02-16 06:38:21 +00:00
glsurface.h Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
gtkbits.h
gtkpixdata.h
gtkpixdata_shim.h
hash.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00
hightile.h New userdef structure: "global_r", "global_g", "global_b" 2018-01-26 04:35:11 +00:00
jwzgles.h
jwzglesI.h
klzw.h Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp. 2018-11-05 07:28:07 +00:00
kplib.h
libdivide.h Cleanup includes 2018-11-18 18:09:48 +00:00
lunatic.h
lz4.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00
m32script.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00
md4.h
mdsprite.h
miniz.h Update Miniz 2018-04-23 06:35:34 +00:00
miniz_common.h Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tdef.h Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tinfl.h Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c 2018-10-25 23:30:32 +00:00
mmulti.h Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
mutex.h
osd.h Same shit, different diff 2018-11-18 18:06:27 +00:00
osxbits.h
osxmain.h
palette.h Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
pngwrite.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00
polymer.h Cleanup includes 2018-11-18 18:09:48 +00:00
polymost.h Cleanup includes 2018-11-18 18:09:48 +00:00
pragmas.h Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
pragmas_arm.h
pragmas_ppc.h
pragmas_x86_gcc.h Additional const and constexpr usage in compat.h and pragmas 2018-10-25 23:33:52 +00:00
pragmas_x86_msvc.h
print.h
prlights.h
rawinput.h
renderlayer.h
scancodes.h
scriptfile.h scriptfile.[cpp|h] cleanups 2017-06-27 02:24:28 +00:00
sdl_inc.h sdlmusic: Slight cosmetic cleanup 2018-05-19 14:14:25 +00:00
sdlappicon.h
sdlayer.h Use a local variable in SDL_GL_ATTRIBUTES macro instead of relying on it being declared in the function calling the macro 2018-10-07 05:23:39 +00:00
softsurface.h Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
startwin.editor.h
texcache.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00
tilepacker.h Dynamic tilepacking for indexed colour textures 2018-05-08 17:32:16 +00:00
tracker.hpp Add is_(un)signed to compat.h, with specializations for the Tracker classes. 2018-01-13 22:15:07 +00:00
tracker_operator.hpp Slightly simplify TrackedType operator stuff 2018-10-25 23:30:56 +00:00
tracker_operators.hpp
wiibits.h Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances. 2017-08-06 13:44:44 +00:00
winbits.h Address issue where timers will no longer update after several hours of runtime 2017-12-09 02:56:12 +00:00
windows_inc.h
winlayer.h
xxhash.h Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful. 2018-10-16 06:09:20 +00:00