Christoph Oelckers
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fe49d0d2d9
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- resetinventory.
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2020-06-22 00:07:25 +02:00 |
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Christoph Oelckers
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4c00e4cf7c
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- got rid of the old precaching code.
# Conflicts:
# source/games/duke/src/zz_premap.cpp
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2020-06-22 00:07:25 +02:00 |
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Christoph Oelckers
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4664d9f970
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- deleted old version.
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2020-06-22 00:06:52 +02:00 |
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Christoph Oelckers
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16bad04da8
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- premap stuff.
# Conflicts:
# source/glbackend/glbackend.cpp
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2020-06-22 00:06:51 +02:00 |
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Christoph Oelckers
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f437015350
|
- removed network code because whatever gets done here, this code won't be it.
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2020-06-22 00:06:28 +02:00 |
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Christoph Oelckers
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c2d9f86832
|
- safety commit.
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2020-06-21 23:46:27 +02:00 |
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Christoph Oelckers
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dbbc5e0790
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- doincrements
# Conflicts:
# source/games/duke/src/zz_sbar.cpp
|
2020-06-21 23:46:26 +02:00 |
|
Christoph Oelckers
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d49c5f7e4c
|
- removed RRDH code due to licensing conflicts.
# Conflicts:
# source/games/duke/src/zz_d_menu.cpp
# source/games/duke/src/zz_rrdh.cpp
|
2020-06-21 23:29:33 +02:00 |
|
Christoph Oelckers
|
990cb2acb8
|
-'shoot' replaced.
# Conflicts:
# source/build/src/palette.cpp
|
2020-06-21 23:24:49 +02:00 |
|
Christoph Oelckers
|
26f3bc1857
|
- spawn function transitioned.
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2020-06-21 23:21:10 +02:00 |
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Christoph Oelckers
|
95ba82b925
|
-sound cleanup
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2020-06-21 23:17:51 +02:00 |
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Christoph Oelckers
|
6b2fdf24fd
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- cleanup after removing EDukes's script code.
# Conflicts:
# source/games/duke/src/zz_game.cpp
# source/games/duke/src/zz_gameexec.cpp
|
2020-06-21 23:07:46 +02:00 |
|
Christoph Oelckers
|
1b135ecb0b
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- step 1.
|
2020-06-21 23:07:42 +02:00 |
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Christoph Oelckers
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e1c76e4c26
|
- safety commit.
# Conflicts:
# source/games/duke/src/zz_sbar.cpp
|
2020-06-21 23:07:42 +02:00 |
|
Christoph Oelckers
|
e007b9bceb
|
- safety commit
|
2020-06-21 23:07:41 +02:00 |
|
Christoph Oelckers
|
15c744f3da
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- movement code of the VM transitioned
|
2020-06-21 23:07:41 +02:00 |
|
Christoph Oelckers
|
3c8c7acaf8
|
- gamevars should be working now, there was a bad case of out of bounds access in the implementation
|
2020-06-21 23:07:41 +02:00 |
|
Christoph Oelckers
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c59928c6ff
|
- removed most of the old and very messy gamevar code.
# Conflicts:
# source/games/duke/src/zz_gamevars.cpp
|
2020-06-21 22:59:22 +02:00 |
|
Christoph Oelckers
|
c9bb23ee42
|
- more gamevar cleanup.
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2020-06-21 22:59:10 +02:00 |
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Christoph Oelckers
|
05360e14b5
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- game startup, include and moving formerly global variables back to global.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:56:36 +02:00 |
|
Christoph Oelckers
|
577a800843
|
- the rest of sector.cpp, except for the input function.
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2020-06-21 22:40:12 +02:00 |
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Christoph Oelckers
|
92f5236b24
|
- more sector stuff.
|
2020-06-21 22:40:12 +02:00 |
|
Christoph Oelckers
|
9c3189475a
|
- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
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