terminx
9cb68410a0
Engine memory reductions/optimizations:
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-faketilesiz[MAXTILES] removed in favor of simple faketile[(MAXTILES+7)>>3] bitfield
-h_xsize/h_ysize (tile size overrides from .def) are now uint16_t instead of int32_t
-hudmem[2][MAXTILES] removed in favor of adding a hudmem ptr to mdmodel_t
-tilefromtexture performance improvements
-more tsectortype/twalltype usage in various engine functions that read but never write
-continued Polymost cleanups and refactors. Please report any odd rendering errors.
git-svn-id: https://svn.eduke32.com/eduke32@5079 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:48 +00:00
terminx
aa4d98982c
Large batch of Polymost changes, including:
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-lots of stylistic rewrites
-further improvements to anti-fighting code for wall and floor sprites (introduces three new cvars, r_wspr_offset, r_wspr_offset_variance, and r_fspr_offset)
-fixed brief HOM when traversing through a one-way masked wall
-seldomly used "alphahack" feature for hightile textures now represents alpha cutoff internally as a single byte instead of a float
-fixes a handful of issues where geometry failed to draw at certain coordinates from certain angles in certain resolutions
-renames a couple of cvars
git-svn-id: https://svn.eduke32.com/eduke32@5075 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:33 +00:00
terminx
7732db71af
int64_t -> uint64_t in swap64bit(). DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5073 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:25 +00:00
hendricks266
201e353771
Amend "renamefile" def token to ensure its proper use. renamefile <GRP/SSI CRC32> <file number> <new filename>
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git-svn-id: https://svn.eduke32.com/eduke32@5064 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 08:30:41 +00:00
hendricks266
ddf7720451
Defs: Add token "renamefile", which renames a file in a GRP or SSI file, in memory. 8.3 restrictions apply.
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git-svn-id: https://svn.eduke32.com/eduke32@5061 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 06:28:08 +00:00
hendricks266
8a2b19dd50
cache1d: Allow loading GRP files from within other GRP files.
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git-svn-id: https://svn.eduke32.com/eduke32@5059 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 06:27:35 +00:00
hendricks266
496f4582d6
cache1d: Enumify the magic constants for "file is in a zip" and "file is in the filesystem".
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git-svn-id: https://svn.eduke32.com/eduke32@5058 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 06:27:18 +00:00
hendricks266
97025d9fc7
Add "globalflags" def token. Flag 1 is a kill switch for the tileshades and artmapping features. Flag 2 is kill switch for the GL fullbright rendering pass.
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git-svn-id: https://svn.eduke32.com/eduke32@5056 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-09 20:32:36 +00:00
hendricks266
74b264dcb1
Change HICTINT_USEONART so that it applies tints to pal 0 of 8-bit tiles instead of their palswapped selves. Add HICTINT_APPLYOVERPALSWAP which applies tints to palswapped 8-bit tiles. Add HICTINT_APPLYOVERALTPAL, which applies tints to alt-pals of hightile textures.
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git-svn-id: https://svn.eduke32.com/eduke32@5055 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-09 20:32:11 +00:00
hendricks266
7984d8d6b5
Amend previous commit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5038 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-02 08:15:28 +00:00
hendricks266
17906349b4
BSD: Build system fixes/improvements. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5037 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-02 07:54:24 +00:00
terminx
5e0bed4c39
MSVC build fix.
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git-svn-id: https://svn.eduke32.com/eduke32@5013 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-18 01:47:12 +00:00
terminx
1d30b86db2
Nocompress and nodownsize for skyboxes
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git-svn-id: https://svn.eduke32.com/eduke32@5010 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-18 01:47:00 +00:00
helixhorned
4f54c7cf88
Fix swapbufreverse(), adding precondition of count >= 4.
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Also, in premap.c:G_CacheMapData(), comment out what was supposedly
intended as a debugging message ("percentage ...").
git-svn-id: https://svn.eduke32.com/eduke32@5009 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-17 16:23:04 +00:00
hendricks266
894407e58b
Apple: Update Xcode project and build system. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5005 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-14 07:26:10 +00:00
terminx
139276e6fe
Polymost changes to better support running under GL ES. Still need to investigate GL_LINES and GL_QUADS... neither work under either GL -> GL ES wrapper we've tried, so we must be doing something wrong.
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git-svn-id: https://svn.eduke32.com/eduke32@5001 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-11 05:23:04 +00:00
terminx
27e8fcbe57
A whole bunch of mostly insignificant changes that didn't deserve separate commits. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4997 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-11 05:22:48 +00:00
terminx
31b557ef61
More Android changes. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4989 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-11 05:22:19 +00:00
terminx
97f04d8083
Fix program entry point on win32, allows debugging SDL builds under MSVC.
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git-svn-id: https://svn.eduke32.com/eduke32@4983 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-11 05:21:50 +00:00
helixhorned
c7774f9c43
In DEBUGANYWAY=2/DEBUG_MAIN_ARRAYS build, declare tsprite[] as tspritetype.
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Fixing a bunch of warnings. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4958 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-05 17:17:05 +00:00
hendricks266
b6d625b202
Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.
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git-svn-id: https://svn.eduke32.com/eduke32@4948 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-25 12:17:59 +00:00
hendricks266
6048f9d766
Simplify the macros used for distinguishing between OS X and iOS.
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git-svn-id: https://svn.eduke32.com/eduke32@4942 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-25 12:16:10 +00:00
helixhorned
038a9f8eb6
Lunatic: fix build and linking. DONT_BUILD.
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- t{sector,wall}type are simply typedef'd to the non-t versions
- make FORCE_INLINE unconditional of DISABLE_INLINING (otherwise there are
multiple definitions of these functions)
- update lunatic/doc/lpeg-lunatic.patch to apply against the LPeg 0.12 I just
downloaded
git-svn-id: https://svn.eduke32.com/eduke32@4937 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-19 00:11:25 +00:00
helixhorned
451dcfa073
Mapster32: remove unused key* options in mapster32.cfg and corresponding BK_* macros. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4934 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-18 22:11:31 +00:00
helixhorned
3a433130bb
Fix bsearch() call for user G_LoadMapHack(): don't access nonexistent storage. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4933 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-18 20:31:37 +00:00
terminx
c98555616d
Fix kplib zip support
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git-svn-id: https://svn.eduke32.com/eduke32@4925 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-16 06:30:51 +00:00
terminx
cdaa25ef07
Implement better fade-out for quotes and for the mouse cursor in the menu.
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git-svn-id: https://svn.eduke32.com/eduke32@4919 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-15 06:45:14 +00:00
terminx
f67c8fd44b
Forgot this file in r4911
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git-svn-id: https://svn.eduke32.com/eduke32@4912 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-12 09:55:12 +00:00
terminx
d70ac064b7
Make dist() and ldist() take void pointers so we can compare spritetype with tspritetype without inserting casts everywhere.
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git-svn-id: https://svn.eduke32.com/eduke32@4910 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-12 09:28:41 +00:00
terminx
19729fc766
Fix Mapster32 sector copying
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git-svn-id: https://svn.eduke32.com/eduke32@4909 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-12 08:44:46 +00:00
terminx
107bb7a3fa
Introduce "twalltype" for temporary uses of walltype where using wall_tracker_hook() would be invalid. This is similar to "tspritetype" and fixes a bunch of problems in the editor that cropped up when changing the tracker sanity checks to an assert that only exists in debug builds (branching upon any write to a sprite, sector or wall had an unacceptable impact on performance).
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git-svn-id: https://svn.eduke32.com/eduke32@4903 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:56:38 +00:00
terminx
4911b9a949
Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4898 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:55:07 +00:00
terminx
4bc18d631e
Make FORCE_INLINE aware of DISABLE_INLINING. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4893 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:53:16 +00:00
terminx
c591711fe8
MSVC C++ build fixes. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4890 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:52:15 +00:00
terminx
16b617114c
Replace hightile grayscale method (usually combined with tints to produce
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replacements for the first handful of palette lookups) w8th superior
"luma" method. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4889 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:51:41 +00:00
hendricks266
e3de98e2ae
Clean up autodetected game install search paths on all platforms that use them.
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This should prevent Lunar Apocalypse from becoming Nuclear Winter with Megaton on Linux and Mac.
git-svn-id: https://svn.eduke32.com/eduke32@4886 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-08 15:14:47 +00:00
hendricks266
589c993c39
Implement UserMapHacks.
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git-svn-id: https://svn.eduke32.com/eduke32@4884 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-08 15:14:00 +00:00
hendricks266
3f846bdde3
Reinstate MD4.
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git-svn-id: https://svn.eduke32.com/eduke32@4883 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-08 15:13:28 +00:00
hendricks266
598e33319c
Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging.
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git-svn-id: https://svn.eduke32.com/eduke32@4853 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:36:43 +00:00
hendricks266
bfb3614b92
Introduce preprocessor token EDUKE32_TOUCH_DEVICES that covers both Android and iOS, and replace selected instances of __ANDROID__ with it.
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git-svn-id: https://svn.eduke32.com/eduke32@4852 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:36:14 +00:00
helixhorned
33addad941
Minor cleanup, mostly in engine.c:drawalls().
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git-svn-id: https://svn.eduke32.com/eduke32@4846 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 17:17:50 +00:00
helixhorned
3a6bcdc102
engine.c: style-cleanup drawvox(). Also clean up ALL of voxmodel.c.
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No deliberate semantic changes here.
git-svn-id: https://svn.eduke32.com/eduke32@4834 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:48 +00:00
hendricks266
c397841cda
Wii: Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4821 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:02:21 +00:00
hendricks266
8d115df01e
Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4820 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:01:58 +00:00
helixhorned
50a5e38cb6
Pull setting g_noFloorPal[] further down, into makepalookup().
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Now passed as last arg 'noFloorPal' to makepalookup(). Used as follows:
- from loadlookups(): *false*, i.e. do take over floor pal.
- from generatefogpals() [default fog pals] and fillemptylookups(): *true*,
i.e. don't take over floor pal
- from DEF 'fogpal': true
- from DEF 'makepalookup': take over flag from pal from which we are remapping,
or set to true if remapping from pal 0
- (CROSSHAIR_PAL: true)
This should make the issue reported in
http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__197583
resolve in a natural manner.
git-svn-id: https://svn.eduke32.com/eduke32@4812 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:33:05 +00:00
helixhorned
70cbde87eb
Move g_noFloorPal[] to the engine side and adapt other stuff accordingly.
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- 'nofloorpalrange' DEF token: now handled for both game and editor (for the
latter, it's effective only for "shade preview" mode, [']+[X]).
- in generatefogpals(), assign g_noFloorPal[] = 1 for every generated (default)
fog pal; get rid of its return value / g_firstFogPal
git-svn-id: https://svn.eduke32.com/eduke32@4811 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-13 22:33:04 +00:00
hendricks266
a1c0d58069
Wii: Fix build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4808 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-09 23:56:54 +00:00
hendricks266
735525758d
Refine the previous commit a bit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4802 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 07:32:58 +00:00
hendricks266
0b91499ee0
Mac OS X: Add detection of the Steam and GOG releases of Duke 3D and the Steam release of NAM. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4801 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 04:31:57 +00:00
helixhorned
5e35448560
m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
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git-svn-id: https://svn.eduke32.com/eduke32@4799 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-06 19:09:53 +00:00