mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Large batch of Polymost changes, including:
-lots of stylistic rewrites -further improvements to anti-fighting code for wall and floor sprites (introduces three new cvars, r_wspr_offset, r_wspr_offset_variance, and r_fspr_offset) -fixed brief HOM when traversing through a one-way masked wall -seldomly used "alphahack" feature for hightile textures now represents alpha cutoff internally as a single byte instead of a float -fixes a handful of issues where geometry failed to draw at certain coordinates from certain angles in certain resolutions -renames a couple of cvars git-svn-id: https://svn.eduke32.com/eduke32@5075 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
93d8d2dbdb
commit
aa4d98982c
7 changed files with 2070 additions and 1937 deletions
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@ -559,6 +559,16 @@ CLAMP_DECL float fclamp2(float in, float min, float max) { return in >= max ? ma
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#define BMAX_PATH 256
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/* Static assertions, based on source found in LuaJIT's src/lj_def.h. */
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#define EDUKE32_ASSERT_NAME2(name, line) name ## line
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#define EDUKE32_ASSERT_NAME(line) EDUKE32_ASSERT_NAME2(eduke32_assert_, line)
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#ifdef __COUNTER__
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# define EDUKE32_STATIC_ASSERT(cond) \
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extern void EDUKE32_ASSERT_NAME(__COUNTER__)(int STATIC_ASSERTION_FAILED[(cond)?1:-1])
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#else
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# define EDUKE32_STATIC_ASSERT(cond) \
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extern void EDUKE32_ASSERT_NAME(__LINE__)(int STATIC_ASSERTION_FAILED[(cond)?1:-1])
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#endif
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struct Bdirent
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{
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@ -602,9 +612,20 @@ typedef struct {
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} vec2f_t;
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typedef struct {
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float x, y, z;
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union { float x; float d; };
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union { float y; float u; };
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union { float z; float v; };
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} vec3f_t;
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EDUKE32_STATIC_ASSERT(sizeof(vec3f_t) == sizeof(float) * 3);
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typedef struct {
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union { double x; double d; };
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union { double y; double u; };
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union { double z; double v; };
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} vec3d_t;
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EDUKE32_STATIC_ASSERT(sizeof(vec3d_t) == sizeof(double) * 3);
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#if RAND_MAX == 32767
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FORCE_INLINE uint16_t system_15bit_rand(void) { return (uint16_t)rand(); }
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@ -892,17 +913,6 @@ FORCE_INLINE void *xaligned_malloc(const bsize_t alignment, const bsize_t size)
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if (fileptr) { Bfclose(fileptr); fileptr=NULL; } \
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} while (0)
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/* Static assertions, based on source found in LuaJIT's src/lj_def.h. */
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#define EDUKE32_ASSERT_NAME2(name, line) name ## line
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#define EDUKE32_ASSERT_NAME(line) EDUKE32_ASSERT_NAME2(eduke32_assert_, line)
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#ifdef __COUNTER__
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# define EDUKE32_STATIC_ASSERT(cond) \
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extern void EDUKE32_ASSERT_NAME(__COUNTER__)(int STATIC_ASSERTION_FAILED[(cond)?1:-1])
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#else
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# define EDUKE32_STATIC_ASSERT(cond) \
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extern void EDUKE32_ASSERT_NAME(__LINE__)(int STATIC_ASSERTION_FAILED[(cond)?1:-1])
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#endif
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#define ARRAY_SIZE(Ar) (sizeof(Ar)/sizeof((Ar)[0]))
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#define ARRAY_SSIZE(Ar) (bssize_t)ARRAY_SIZE(Ar)
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@ -28,7 +28,7 @@ struct glfiltermodes {
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extern struct glfiltermodes glfiltermodes[NUMGLFILTERMODES];
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//void phex(char v, char *s);
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void uploadtexture(int32_t doalloc, int32_t xsiz, int32_t ysiz, int32_t intexfmt, int32_t texfmt, coltype *pic, int32_t tsizx, int32_t tsizy, int32_t dameth);
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void uploadtexture(int32_t doalloc, vec2_t siz, int32_t intexfmt, int32_t texfmt, coltype *pic, vec2_t tsiz, int32_t dameth);
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void polymost_drawsprite(int32_t snum);
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void polymost_drawmaskwall(int32_t damaskwallcnt);
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void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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@ -53,7 +53,7 @@ extern float curpolygonoffset;
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extern float shadescale;
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extern int32_t shadescale_unbounded;
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extern float alphahackarray[MAXTILES];
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extern uint8_t alphahackarray[MAXTILES];
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extern int32_t r_usenewshading;
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extern int32_t r_usetileshades;
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@ -63,16 +63,16 @@ extern int16_t globalpicnum;
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extern int32_t globalpal;
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// Compare with polymer_eligible_for_artmap()
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static inline int32_t eligible_for_tileshades(int32_t picnum, int32_t pal)
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static inline int32_t eligible_for_tileshades(int32_t const picnum, int32_t const pal)
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{
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return (!usehightile || !hicfindsubst(picnum, pal)) &&
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(!usemodels || md_tilehasmodel(picnum, pal) < 0);
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}
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static inline float getshadefactor(int32_t shade)
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static inline float getshadefactor(int32_t const shade)
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{
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int32_t shadebound = (shadescale_unbounded || shade>=numshades) ? numshades : numshades-1;
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float clamped_shade = min(max(shade*shadescale, 0), shadebound);
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int32_t const shadebound = (shadescale_unbounded || shade>=numshades) ? numshades : numshades-1;
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float const clamped_shade = min(max(shade*shadescale, 0), shadebound);
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// 8-bit tiles, i.e. non-hightiles and non-models, don't get additional
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// glColor() shading with r_usetileshades!
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@ -86,22 +86,22 @@ static inline float getshadefactor(int32_t shade)
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#define POLYMOST_CHOOSE_FOG_PAL(fogpal, pal) \
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((fogpal) ? (fogpal) : (pal))
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static inline int32_t get_floor_fogpal(const sectortype *sec)
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static inline int32_t get_floor_fogpal(tsectortype const * const sec)
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{
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return POLYMOST_CHOOSE_FOG_PAL(sec->fogpal, sec->floorpal);
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}
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static inline int32_t get_ceiling_fogpal(const sectortype *sec)
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static inline int32_t get_ceiling_fogpal(tsectortype const * const sec)
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{
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return POLYMOST_CHOOSE_FOG_PAL(sec->fogpal, sec->ceilingpal);
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}
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static inline int32_t fogpal_shade(const sectortype *sec, int32_t shade)
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static inline int32_t fogpal_shade(tsectortype const * const sec, int32_t const shade)
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{
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// When fogging is due to sector[].fogpal, don't make the fog parameters
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// depend on the shade of the object.
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return sec->fogpal ? 0 : shade;
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}
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static inline int check_nonpow2(int32_t x)
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static inline int check_nonpow2(int32_t const x)
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{
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return (x > 1 && (x&(x-1)));
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}
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@ -123,16 +123,16 @@ static inline int polymost_is_npotmode(void)
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r_npotwallmode;
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}
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static inline float polymost_invsqrt(float x)
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static inline float polymost_invsqrt_approximation(float x)
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{
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#ifdef B_LITTLE_ENDIAN
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const float haf = x*.5f;
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float const haf = x * .5f;
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struct conv { union { uint32_t i; float f; } u; } * const n = (struct conv *)&x;
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n->u.i = 0x5f3759df-(n->u.i>>1);
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return n->u.f*(1.5f-haf*(n->u.f*n->u.f));
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n->u.i = 0x5f3759df - (n->u.i >> 1);
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return n->u.f * (1.5f - haf * (n->u.f * n->u.f));
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#else
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// this is the comment
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return 1.f/Bsqrtf(x);
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return 1.f / Bsqrtf(x);
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#endif
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}
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@ -144,6 +144,7 @@ enum {
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DAMETH_NOCOMPRESS = 4096,
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DAMETH_HI = 8192,
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DAMETH_NOFIX = 16384,
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};
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// DAMETH_CLAMPED -> PTH_CLAMPED conversion
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@ -279,11 +279,6 @@ void fullscreen_tint_gl(uint8_t r, uint8_t g, uint8_t b, uint8_t f)
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bglVertex2f(.0f, -2.5f);
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bglEnd();
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bglEnable(GL_DEPTH_TEST);
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bglEnable(GL_ALPHA_TEST);
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bglEnable(GL_TEXTURE_2D);
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if (!nofog) bglEnable(GL_FOG);
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bglPopMatrix();
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bglMatrixMode(GL_PROJECTION);
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bglPopMatrix();
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@ -102,7 +102,7 @@ static char *faketilebuffer = NULL;
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static int32_t faketilebuffersiz = 0;
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#ifdef USE_OPENGL
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extern float alphahackarray[MAXTILES];
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extern uint8_t alphahackarray[MAXTILES];
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#endif
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static const char *skyfaces[6] =
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@ -397,7 +397,7 @@ static int32_t defsparser(scriptfile *script)
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if (scriptfile_getdouble(script,&alpha)) break;
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#ifdef USE_OPENGL
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if ((uint32_t)tile < MAXTILES)
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alphahackarray[tile] = alpha;
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alphahackarray[tile] = alpha * UINT8_MAX;
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#endif
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}
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break;
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@ -418,7 +418,7 @@ static int32_t defsparser(scriptfile *script)
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#ifdef USE_OPENGL
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for (i=tilenume1; i<=tilenume2; i++)
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alphahackarray[i] = alpha;
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alphahackarray[i] = alpha * UINT8_MAX;
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#endif
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}
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break;
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@ -674,7 +674,7 @@ static inline int32_t hicfxmask(int32_t pal)
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//Note: even though it says md2model, it works for both md2model&md3model
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int32_t mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t surf)
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{
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int32_t i, bpl, xsiz=0, ysiz=0, osizx, osizy, texfmt = GL_RGBA, intexfmt = GL_RGBA;
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int32_t i, bpl, osizx, osizy, texfmt = GL_RGBA, intexfmt = GL_RGBA;
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char *skinfile, hasalpha, fn[BMAX_PATH];
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GLuint *texidx = NULL;
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mdskinmap_t *sk, *skzero = NULL;
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@ -683,6 +683,7 @@ int32_t mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t surf)
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texcacheheader cachead;
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int32_t startticks, willprint=0;
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vec2_t siz = { 0, 0 };
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if (m->mdnum == 2)
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surf = 0;
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gotcache = texcache_readtexheader(fn, picfillen, pal<<8, hicfxmask(pal), &cachead, 1);
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if (gotcache && !texcache_loadskin(&cachead, &doalloc, texidx, &xsiz, &ysiz))
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if (gotcache && !texcache_loadskin(&cachead, &doalloc, texidx, &siz.x, &siz.y))
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{
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osizx = cachead.xdim;
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osizy = cachead.ydim;
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@ -795,7 +796,7 @@ int32_t mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t surf)
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if ((filh = kopen4load(fn, 0)) < 0)
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return -1;
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ret = daskinloader(filh,&fptr,&bpl,&xsiz,&ysiz,&osizx,&osizy,&hasalpha,pal,hicfxmask(pal));
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ret = daskinloader(filh,&fptr,&bpl,&siz.x,&siz.y,&osizx,&osizy,&hasalpha,pal,hicfxmask(pal));
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if (ret)
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{
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@ -827,17 +828,17 @@ int32_t mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t surf)
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if (glinfo.bgra)
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texfmt = GL_BGRA;
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uploadtexture((doalloc&1), xsiz, ysiz, intexfmt, texfmt, (coltype *)fptr, xsiz, ysiz, DAMETH_HI);
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uploadtexture((doalloc&1), siz, intexfmt, texfmt, (coltype *)fptr, siz, DAMETH_HI);
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Bfree((void *)fptr);
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}
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if (!m->skinloaded)
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{
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if (xsiz != osizx || ysiz != osizy)
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if (siz.x != osizx || siz.y != osizy)
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{
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float fx, fy;
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fx = ((float)osizx)/((float)xsiz);
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fy = ((float)osizy)/((float)ysiz);
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fx = ((float)osizx)/((float)siz.x);
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fy = ((float)osizy)/((float)siz.y);
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if (m->mdnum == 2)
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{
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int32_t *lptr;
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@ -879,7 +880,7 @@ int32_t mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t surf)
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if (glinfo.texcompr && glusetexcompr && glusetexcache)
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if (!gotcache)
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{
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const int32_t nonpow2 = check_nonpow2(xsiz) || check_nonpow2(ysiz);
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const int32_t nonpow2 = check_nonpow2(siz.x) || check_nonpow2(siz.y);
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// save off the compressed version
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cachead.quality = r_downsize;
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@ -1560,7 +1561,7 @@ static inline void normalize(float *vec)
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if ((norm = vec[0] * vec[0] + vec[1] * vec[1] + vec[2] * vec[2]) == 0.f)
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return;
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norm = polymost_invsqrt(norm);
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norm = polymost_invsqrt_approximation(norm);
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vec[0] *= norm;
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vec[1] *= norm;
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vec[2] *= norm;
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@ -2103,7 +2104,7 @@ static int32_t polymost_md3draw(md3model_t *m, const tspritetype *tspr)
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// PLAG : default cutoff removed
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float al = 0.0;
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if (alphahackarray[globalpicnum] != 0)
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al=alphahackarray[globalpicnum];
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al=alphahackarray[globalpicnum] * (1.f/255.f);
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bglEnable(GL_BLEND);
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bglEnable(GL_ALPHA_TEST);
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bglAlphaFunc(GL_GREATER,al);
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File diff suppressed because it is too large
Load diff
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@ -99,9 +99,6 @@ pthtyp *texcache_fetchmulti(pthtyp *pth, hicreplctyp *si, int32_t dapicnum, int3
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// <dashade>: ignored if not in Polymost+r_usetileshades
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pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int32_t dameth)
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{
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int32_t tilestat;
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pthtyp *pth;
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const int32_t j = dapicnum & (GLTEXCACHEADSIZ - 1);
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hicreplctyp *si = usehightile ? hicfindsubst(dapicnum, dapalnum) : NULL;
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@ -125,7 +122,7 @@ pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int3
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*/
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// load a replacement
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for (pth = texcache.list[j]; pth; pth = pth->next)
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for (pthtyp *pth = texcache.list[j]; pth; pth = pth->next)
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{
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if (pth->picnum == dapicnum && pth->palnum == si->palnum &&
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(si->palnum > 0 ? 1 : (pth->effects == hictinting[dapalnum].f)) &&
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@ -137,7 +134,7 @@ pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int3
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{
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pth->flags &= ~PTH_INVALIDATED;
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tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 0,
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int32_t tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 0,
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(si->palnum > 0) ? 0 : hictinting[dapalnum].f); // reload tile
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if (!tilestat)
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@ -148,17 +145,17 @@ pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int3
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return (drawingskybox || hicprecaching) ? NULL : texcache_tryart(dapicnum, dapalnum, dashade, dameth);
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}
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return (pth);
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return pth;
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}
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}
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pth = (pthtyp *)Xcalloc(1, sizeof(pthtyp));
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pthtyp *pth = (pthtyp *)Xcalloc(1, sizeof(pthtyp));
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// possibly fetch an already loaded multitexture :_)
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if (dapalnum >= (MAXPALOOKUPS - RESERVEDPALS) && texcache_fetchmulti(pth, si, dapicnum, dameth))
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return pth;
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tilestat =
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int32_t tilestat =
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gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 1, (si->palnum > 0) ? 0 : hictinting[dapalnum].f);
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if (!tilestat)
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@ -531,13 +528,14 @@ void texcache_writetex(const char *fn, int32_t len, int32_t dameth, char effect,
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char cachefn[BMAX_PATH];
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char *pic = NULL, *packbuf = NULL;
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void *midbuf = NULL;
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uint32_t alloclen=0, level;
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uint32_t alloclen=0, level=0;
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uint32_t padx=0, pady=0;
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GLint gi;
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int32_t offset = 0;
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if (!texcache_enabled()) return;
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#ifndef EDUKE32_GLES
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gi = GL_FALSE;
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bglGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED_ARB, &gi);
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if (gi != GL_TRUE)
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@ -549,6 +547,7 @@ void texcache_writetex(const char *fn, int32_t len, int32_t dameth, char effect,
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}
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||||
return;
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||||
}
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||||
#endif
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Blseek(texcache.filehandle, 0, BSEEK_END);
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@ -570,11 +569,14 @@ void texcache_writetex(const char *fn, int32_t len, int32_t dameth, char effect,
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CLEAR_GL_ERRORS();
|
||||
|
||||
#ifndef EDUKE32_GLES
|
||||
for (level = 0; level==0 || (padx > 1 || pady > 1); level++)
|
||||
#endif
|
||||
{
|
||||
uint32_t miplen;
|
||||
texcachepicture pict;
|
||||
|
||||
#ifndef EDUKE32_GLES
|
||||
bglGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_COMPRESSED_ARB, &gi); WRITEX_FAIL_ON_ERROR();
|
||||
if (gi != GL_TRUE) goto failure; // an uncompressed mipmap
|
||||
bglGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_INTERNAL_FORMAT, &gi); WRITEX_FAIL_ON_ERROR();
|
||||
|
@ -594,7 +596,13 @@ void texcache_writetex(const char *fn, int32_t len, int32_t dameth, char effect,
|
|||
pict.depth = B_LITTLE32(gi);
|
||||
bglGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, &gi); WRITEX_FAIL_ON_ERROR();
|
||||
miplen = gi; pict.size = B_LITTLE32(gi);
|
||||
|
||||
#else // TODO: actually code this ;)
|
||||
// pict.format = GL_ETC1_RGB8_OES;
|
||||
pict.xdim = head->xdim;
|
||||
pict.ydim = head->ydim;
|
||||
pict.border = 0;
|
||||
pict.depth = 16;
|
||||
#endif
|
||||
if (alloclen < miplen)
|
||||
{
|
||||
pic = (char *)Xrealloc(pic, miplen);
|
||||
|
@ -632,9 +640,9 @@ void texcache_writetex(const char *fn, int32_t len, int32_t dameth, char effect,
|
|||
if (++texcache.numentries > texcache.iptrcnt)
|
||||
{
|
||||
texcache.iptrcnt += 512;
|
||||
texcache.iptrs = (texcacheindex **) Xrealloc(texcache.iptrs, sizeof(intptr_t) * texcache.iptrcnt);
|
||||
texcache.iptrs = (texcacheindex **)Xrealloc(texcache.iptrs, sizeof(intptr_t) * texcache.iptrcnt);
|
||||
}
|
||||
texcache.iptrs[texcache.numentries-1] = t;
|
||||
texcache.iptrs[texcache.numentries - 1] = t;
|
||||
texcache.currentindex = t->next;
|
||||
}
|
||||
|
||||
|
@ -643,7 +651,8 @@ void texcache_writetex(const char *fn, int32_t len, int32_t dameth, char effect,
|
|||
fseek(texcache.index, 0, BSEEK_END);
|
||||
Bfprintf(texcache.index, "%s %d %d\n", t->name, t->offset, t->len);
|
||||
}
|
||||
else OSD_Printf("wtf?\n");
|
||||
else
|
||||
OSD_Printf("wtf?\n");
|
||||
}
|
||||
|
||||
goto success;
|
||||
|
@ -671,13 +680,15 @@ static void texcache_setuptexture(int32_t *doalloc, GLuint *glpic)
|
|||
|
||||
static int32_t texcache_loadmips(const texcacheheader *head, GLenum *glerr, int32_t *xsiz, int32_t *ysiz)
|
||||
{
|
||||
int32_t level;
|
||||
int32_t level = 0;
|
||||
texcachepicture pict;
|
||||
char *pic = NULL, *packbuf = NULL;
|
||||
void *midbuf = NULL;
|
||||
int32_t alloclen=0;
|
||||
|
||||
#ifndef EDUKE32_GLES
|
||||
for (level = 0; level==0 || (pict.xdim > 1 || pict.ydim > 1); level++)
|
||||
#endif
|
||||
{
|
||||
GLint format;
|
||||
|
||||
|
@ -723,6 +734,7 @@ static int32_t texcache_loadmips(const texcacheheader *head, GLenum *glerr, int3
|
|||
return TEXCACHERR_COMPTEX;
|
||||
}
|
||||
|
||||
#ifndef EDUKE32_GLES
|
||||
bglGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_INTERNAL_FORMAT, &format);
|
||||
if ((*glerr = bglGetError()) != GL_NO_ERROR)
|
||||
{
|
||||
|
@ -736,6 +748,7 @@ static int32_t texcache_loadmips(const texcacheheader *head, GLenum *glerr, int3
|
|||
TEXCACHE_FREEBUFS();
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
TEXCACHE_FREEBUFS();
|
||||
|
|
Loading…
Reference in a new issue