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In DEBUGANYWAY=2/DEBUG_MAIN_ARRAYS build, declare tsprite[] as tspritetype.
Fixing a bunch of warnings. DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4958 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -585,7 +585,7 @@ EXTERN spritesmooth_t spritesmooth[MAXSPRITES+MAXUNIQHUDID];
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EXTERN sectortype sector[MAXSECTORS + M32_FIXME_SECTORS];
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EXTERN walltype wall[MAXWALLS + M32_FIXME_WALLS];
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EXTERN spritetype sprite[MAXSPRITES];
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EXTERN spritetype tsprite[MAXSPRITESONSCREEN];
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EXTERN tspritetype tsprite[MAXSPRITESONSCREEN];
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#endif
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EXTERN uint32_t sectorchanged[MAXSECTORS + M32_FIXME_SECTORS];
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