Commit graph

17 commits

Author SHA1 Message Date
Christoph Oelckers
1644c1d33a - cleanup continues. 2020-07-06 23:02:41 +02:00
Christoph Oelckers
83bcfcfd0c - Big cleanup. 2020-07-06 22:53:20 +02:00
Christoph Oelckers
f4e763e252 - input code cleanup.
The input queues are mostly abstracted now and some EDuke specific handling that isn't needed anymore was removed.
2020-07-06 10:34:31 +02:00
Christoph Oelckers
736a52f7b2 - startrts and domovethings. 2020-07-06 03:00:52 +02:00
Christoph Oelckers
c6b619214f - cleanup of viewborder code.
The view border will now only be rendered in one place - inside displayrooms. None of the 2D content still depends on what it is set to.
2020-07-06 00:15:22 +02:00
Christoph Oelckers
2105af8096 - deleted some garbage. 2020-07-05 00:39:34 +02:00
Christoph Oelckers
a3a8286857 - cleanup 2020-07-03 20:17:24 +02:00
Christoph Oelckers
9e08d81a6b - prelevel 2020-06-22 00:27:11 +02:00
Christoph Oelckers
913253bb0c next... 2020-06-22 00:07:26 +02:00
Christoph Oelckers
42bbc1e6ce resetprestat 2020-06-22 00:07:26 +02:00
Christoph Oelckers
4af227fec6 - resetinventory. 2020-06-22 00:07:25 +02:00
Christoph Oelckers
fe49d0d2d9 - resetinventory. 2020-06-22 00:07:25 +02:00
Christoph Oelckers
16bad04da8 - premap stuff.
# Conflicts:
#	source/glbackend/glbackend.cpp
2020-06-22 00:06:51 +02:00
Christoph Oelckers
26f3bc1857 - spawn function transitioned. 2020-06-21 23:21:10 +02:00
Christoph Oelckers
e007b9bceb - safety commit 2020-06-21 23:07:41 +02:00
Christoph Oelckers
c9bb23ee42 - more gamevar cleanup. 2020-06-21 22:59:10 +02:00
Christoph Oelckers
b8b38e075d - moving to the right place. 2020-06-21 20:59:08 +02:00
Renamed from source/duke/src/premap.h (Browse further)