Commit graph

1002 commits

Author SHA1 Message Date
terminx
110bd25989 Oops
git-svn-id: https://svn.eduke32.com/eduke32@852 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 05:55:22 +00:00
terminx
681e58ccc4 Keep the startup window open when CON compilation fails so people can copy CON errors out of it directly without looking at eduke32.log
git-svn-id: https://svn.eduke32.com/eduke32@851 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 05:37:36 +00:00
terminx
b442e26fb0 git-svn-id: https://svn.eduke32.com/eduke32@850 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-10 04:37:41 +00:00
terminx
a6c68170d0 git-svn-id: https://svn.eduke32.com/eduke32@849 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-10 02:45:24 +00:00
terminx
4ddfc3e9d9 Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 23:25:38 +00:00
terminx
098c99e3f7 git-svn-id: https://svn.eduke32.com/eduke32@847 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-09 09:34:12 +00:00
terminx
eece4e2b75 Fix a bug that showed up in valgrind
git-svn-id: https://svn.eduke32.com/eduke32@846 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 08:54:54 +00:00
terminx
6616dbd31b git-svn-id: https://svn.eduke32.com/eduke32@845 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-08 04:52:39 +00:00
terminx
5907674844 Oops
Fatigue is the mortal enemy of working code and the best friend of oversights, apparently :p


git-svn-id: https://svn.eduke32.com/eduke32@844 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 22:03:11 +00:00
terminx
01449fc547 git-svn-id: https://svn.eduke32.com/eduke32@843 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-07 12:35:21 +00:00
terminx
e67f7bd94a OSD history command plus some important fixes
git-svn-id: https://svn.eduke32.com/eduke32@842 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 12:17:27 +00:00
terminx
a8edd3e87c Some days, I just add shit for the hell of it
git-svn-id: https://svn.eduke32.com/eduke32@841 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 08:04:12 +00:00
terminx
2e82277d65 git-svn-id: https://svn.eduke32.com/eduke32@840 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-07 06:44:41 +00:00
qbix79
852190d512 Fix naming error.
git-svn-id: https://svn.eduke32.com/eduke32@839 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-05 09:12:36 +00:00
terminx
9a29dae7b3 git-svn-id: https://svn.eduke32.com/eduke32@838 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-04 02:13:48 +00:00
terminx
275fdc8552 git-svn-id: https://svn.eduke32.com/eduke32@837 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-04 01:43:45 +00:00
terminx
2abab26c25 Much improved MapKey function
git-svn-id: https://svn.eduke32.com/eduke32@836 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-04 01:15:32 +00:00
terminx
c4db75ca81 git-svn-id: https://svn.eduke32.com/eduke32@835 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-03 07:53:19 +00:00
terminx
13d4b6fb14 More bind shit
git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:37:41 +00:00
terminx
c5d1978aa2 Renamed some more cvars, removed osdcompletionstyle and merged the two methods into one
git-svn-id: https://svn.eduke32.com/eduke32@833 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 22:45:04 +00:00
terminx
4c8538e0f7 Rename some console commands to be more consistent with each other
git-svn-id: https://svn.eduke32.com/eduke32@832 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 04:56:42 +00:00
terminx
7c6881717d Stupid win32 console keyboard input bug fix
git-svn-id: https://svn.eduke32.com/eduke32@831 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 01:32:53 +00:00
terminx
a7d9ab4603 git-svn-id: https://svn.eduke32.com/eduke32@830 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 11:14:18 +00:00
terminx
9091b75be1 git-svn-id: https://svn.eduke32.com/eduke32@829 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 10:33:13 +00:00
terminx
515bed39c8 Adds "osdcompletionstyle" to the console to switch between bash-style tab completion (completes only the longest common prefix) and the previous behavior of cycling through the list with tab
git-svn-id: https://svn.eduke32.com/eduke32@828 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 10:31:03 +00:00
terminx
bd94f048ea git-svn-id: https://svn.eduke32.com/eduke32@827 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 02:36:53 +00:00
terminx
95eed1cd2b mouse binds
git-svn-id: https://svn.eduke32.com/eduke32@826 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 19:06:05 +00:00
terminx
71292bb5f1 git-svn-id: https://svn.eduke32.com/eduke32@825 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 18:33:04 +00:00
terminx
4348140d55 git-svn-id: https://svn.eduke32.com/eduke32@824 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 11:01:58 +00:00
terminx
88120b45eb git-svn-id: https://svn.eduke32.com/eduke32@823 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 09:25:06 +00:00
terminx
ef2683418e Keyboard configuration menu <-> binds
git-svn-id: https://svn.eduke32.com/eduke32@822 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:00:33 +00:00
terminx
1783253ccd git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 07:30:48 +00:00
terminx
5d2b147658 added support for removing aliases
git-svn-id: https://svn.eduke32.com/eduke32@820 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 01:03:51 +00:00
terminx
2b6f413f9c git-svn-id: https://svn.eduke32.com/eduke32@819 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 00:32:05 +00:00
terminx
f6999157f7 More alias shit
git-svn-id: https://svn.eduke32.com/eduke32@818 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 00:18:59 +00:00
terminx
d3e54859c2 Support for console aliases
git-svn-id: https://svn.eduke32.com/eduke32@817 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 22:37:30 +00:00
terminx
5aadb6c114 git-svn-id: https://svn.eduke32.com/eduke32@816 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 21:01:07 +00:00
terminx
6c078cfab6 Convert cfg file entries to binds on cfg load
git-svn-id: https://svn.eduke32.com/eduke32@815 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 13:35:52 +00:00
terminx
b60e2a57dc git-svn-id: https://svn.eduke32.com/eduke32@814 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 12:53:18 +00:00
terminx
ef183706e6 read/write binds to/from binds.cfg
git-svn-id: https://svn.eduke32.com/eduke32@813 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:29:42 +00:00
terminx
f003af45dc make repeating binds the default and added "bind norepeat"
binds which call console commands should use norepeat


git-svn-id: https://svn.eduke32.com/eduke32@812 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:13:10 +00:00
terminx
586ad8bab4 git-svn-id: https://svn.eduke32.com/eduke32@811 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 11:59:43 +00:00
terminx
9ea5b3febf osdcmd_unbind()
git-svn-id: https://svn.eduke32.com/eduke32@810 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:33:51 +00:00
terminx
3c51265878 Formatting changes to jmact
git-svn-id: https://svn.eduke32.com/eduke32@809 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:41:01 +00:00
terminx
2fa3153a84 Better keybinding... still needs some work but seems to be functional
Example:

bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit



git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:40:37 +00:00
hnt_ts
5308a328c5 Fixed CON error with the "readgamevar".
http://forums.3drealms.com/vb/showpost.php?p=717842&postcount=742

git-svn-id: https://svn.eduke32.com/eduke32@807 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-23 22:01:24 +00:00
qbix79
8ac9ff3ff0 Clear memory before using it. (the buffer is read to get the old value before adding a voice to it and clipping it)
git-svn-id: https://svn.eduke32.com/eduke32@806 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-20 13:29:45 +00:00
hnt_ts
88c8e0681f Fixed crash that happened with WW2GI. Thanks to supergoofy for helping me to find the problem.
The problem was there(GAME.CON)
// loading screen
onevent EVENT_GETLOADTILE
{
sound AAVE // uses spritesound and crashes
}
endevent

Note: the sound was supposed to be played once but with my approach it plays several sounds simultaneously and that's bad. I have chosen not to limit the sound command usage for WW2GI compatibility. I doubt whether I should commit this and decided that it's better to do after all.
If you have a better approach, you're welcome.

git-svn-id: https://svn.eduke32.com/eduke32@805 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-18 08:46:20 +00:00
terminx
03b98ea54c git-svn-id: https://svn.eduke32.com/eduke32@804 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-14 09:25:22 +00:00
qbix79
2a78af4558 negative array acces. ny00123
git-svn-id: https://svn.eduke32.com/eduke32@803 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 15:16:14 +00:00