Commit graph

638 commits

Author SHA1 Message Date
hendricks266
0a14982d4e Some recent cleanup changed uses of int32_t to int, but missed changing every function prototype. This is very bad when int != int32_t.
git-svn-id: https://svn.eduke32.com/eduke32@5979 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:29 +00:00
hendricks266
9627f24d54 CON: Remove bounds check on rotatesprite coordinates.
git-svn-id: https://svn.eduke32.com/eduke32@5973 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:56 +00:00
hendricks266
2c96410b39 Address a number of harmless instances of "code never reached" identified by Xcode.
git-svn-id: https://svn.eduke32.com/eduke32@5961 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:06 +00:00
terminx
31fa18aab0 Fix a couple of issues with savemapstate/loadmapstate.
git-svn-id: https://svn.eduke32.com/eduke32@5930 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:42 +00:00
terminx
54b22b182a Rename menu functions to what I consider to be more sane names. No other changes.
git-svn-id: https://svn.eduke32.com/eduke32@5923 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:32 +00:00
hendricks266
942964ec3d Implement "divscale" and "scalevar" (scale()) in C-CON and "scalevar" in M32script.
git-svn-id: https://svn.eduke32.com/eduke32@5901 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:10 +00:00
hendricks266
52e6cd09cf C-CON: Fix addlogvar command, broken in r5835.
git-svn-id: https://svn.eduke32.com/eduke32@5895 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:47 +00:00
hendricks266
3ce371d84d C-CON: Implement "ifplaybackon" conditional, used by World Tour to determine if the replay feature is enabled. In our case, it is always false.
git-svn-id: https://svn.eduke32.com/eduke32@5893 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:41 +00:00
terminx
d7328f738d Minor changes to gamevar error handling
git-svn-id: https://svn.eduke32.com/eduke32@5885 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:18 +00:00
terminx
b3273dbebf Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@5853 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 04:25:32 +00:00
hendricks266
abd1523477 Enumify stuff having to do with action parameters.
git-svn-id: https://svn.eduke32.com/eduke32@5848 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:23 +00:00
terminx
bf41fc91b0 Fix a memory leak in CON_RESIZEARRAY. This commit also includes an inconsequential dozen or so lines of formatting changes I had done when I stumbled across the bug.
git-svn-id: https://svn.eduke32.com/eduke32@5839 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:19 +00:00
terminx
d7d6623364 More readability cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5835 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:01 +00:00
terminx
bd628ea2f7 This probably adds support for saving game arrays into map states. Probably.
git-svn-id: https://svn.eduke32.com/eduke32@5834 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:50 +00:00
terminx
c6617a98b2 More cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5830 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:33 +00:00
terminx
4575148c02 Use size_t or ssize_t in for loops where possible
git-svn-id: https://svn.eduke32.com/eduke32@5829 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:21 +00:00
terminx
aae66ccb11 Further cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5828 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:04 +00:00
terminx
34453f5090 Continued cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5827 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:56 +00:00
terminx
5c6d8c96ad The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.
git-svn-id: https://svn.eduke32.com/eduke32@5826 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:46 +00:00
terminx
52f678a743 Massive readability cleanup of game code part 1. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5825 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:35 +00:00
terminx
ae5f941ad0 You're just going to have to trust me that this is 10000 lines worth of formatting and variable name cleanup, and not 10000 lines of functional changes.
git-svn-id: https://svn.eduke32.com/eduke32@5821 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:06 +00:00
terminx
95f7cf0982 "return" is not a function.
git-svn-id: https://svn.eduke32.com/eduke32@5803 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:41 +00:00
terminx
5800cd588c tsectortype -> usectortype
twalltype -> uwalltype
tspritetype -> uspritetype

No other changes.

git-svn-id: https://svn.eduke32.com/eduke32@5796 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:58 +00:00
terminx
0562de125f More changes similar to the previous commit
git-svn-id: https://svn.eduke32.com/eduke32@5795 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:45 +00:00
hendricks266
0434a87e3a Remove trailing whitespace from anything we don't need to rebase from an upstream.
git-svn-id: https://svn.eduke32.com/eduke32@5768 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:28 +00:00
hendricks266
5ae7bd99f2 Lunatic: Fix build. BUILD_LUNATIC.
git-svn-id: https://svn.eduke32.com/eduke32@5755 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:47:22 +00:00
terminx
584b748897 Add CON_CLAMP
git-svn-id: https://svn.eduke32.com/eduke32@5728 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:37 +00:00
terminx
f23eb60036 Apply patch from http://bugs.eduke32.com/index.php?do=details&task_id=21
git-svn-id: https://svn.eduke32.com/eduke32@5722 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:17 +00:00
terminx
552c88b879 Lookup tables for mapping inventory item indexes to icons (and vice versa). DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5696 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:03:55 +00:00
terminx
9c927bcb36 Don't squish the player in lotag 1 sectors that have a SE7.
git-svn-id: https://svn.eduke32.com/eduke32@5657 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:12 +00:00
terminx
8b5c77e563 Fix CON_IFCUTSCENE
git-svn-id: https://svn.eduke32.com/eduke32@5627 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:34 +00:00
terminx
dbbc7b1e13 Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
git-svn-id: https://svn.eduke32.com/eduke32@5618 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:05:57 +00:00
terminx
eaa2b90251 Implement CON_NEXTSECTORNEIGHBORZ
git-svn-id: https://svn.eduke32.com/eduke32@5616 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:32 +00:00
terminx
69c928aa33 Better names for anim playback functions
git-svn-id: https://svn.eduke32.com/eduke32@5615 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:28 +00:00
terminx
51bc13a9d7 Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
git-svn-id: https://svn.eduke32.com/eduke32@5611 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:03 +00:00
terminx
b8eb4af3f7 Fix compile warning
git-svn-id: https://svn.eduke32.com/eduke32@5609 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:37:50 +00:00
terminx
03b0335130 Implement Mapster32's CON_FOR into EDuke32.
git-svn-id: https://svn.eduke32.com/eduke32@5604 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:24 +00:00
hendricks266
3c726065f7 Lunatic: Fix unused-parameter warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5592 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:30:31 +00:00
terminx
3e82145e2c CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS.
git-svn-id: https://svn.eduke32.com/eduke32@5581 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:34 +00:00
terminx
10fca8594d Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
git-svn-id: https://svn.eduke32.com/eduke32@5580 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:30 +00:00
terminx
180d33c66e Revise compilation of CON_CASE and CON_DEFAULT.
git-svn-id: https://svn.eduke32.com/eduke32@5577 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:19 +00:00
terminx
31e89f12b2 Clean up a couple instances of direct usage of a magic number in the CON compiler. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5534 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-11 05:05:10 +00:00
hendricks266
f403d6234c C-CON: Add ifvarge, ifvarle, and ifvarboth in line with ifvarvarge, ifvarvarle, and ifvarvarboth.
git-svn-id: https://svn.eduke32.com/eduke32@5530 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-08 01:33:39 +00:00
hendricks266
5d9b8a2bb1 C-CON: Clean up pointer handling in the parser so we have less to re-offset in C_SetScriptSize. Also fixes bugs in r5093 and/or r5097.
git-svn-id: https://svn.eduke32.com/eduke32@5521 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-08 01:33:01 +00:00
hendricks266
1807aec2a7 C-CON: Fix VM_ScriptInfo so that it never reads before the beginning of the bytecode.
git-svn-id: https://svn.eduke32.com/eduke32@5520 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-08 01:32:57 +00:00
terminx
748d9ac22f Alter VM_ScriptInfo() to take a ptr to the script to disassemble, and dump disassembly to the log at startup when an internal compiler error occurs.
git-svn-id: https://svn.eduke32.com/eduke32@5513 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-07 03:30:07 +00:00
terminx
14938ea5fd Add "klabs" keyword to CON, to take a gamevar and set it to its absolute value. The internal "inv" function to invert a gamevar's value has also been exposed externally.
git-svn-id: https://svn.eduke32.com/eduke32@5501 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-02 01:56:29 +00:00
terminx
7c976018be Adds the following keywords from M32script into CON: shiftvarvarl, shiftvarvarr, ifvarvarle, ifvarvarge, ifvarvarboth, whilevarl, and whilevarvarl.
This also adds the shorthand versions of some commands, like "set" for "setvarvar", "add" for "addvarvar", "ife" for "ifvarvare", etc. There are about 30 of these. Because some of these names may already be used in some projects as variable names, this revision also includes a somewhat large change in variable naming rules: gamevars may now have the same names as CON keywords, with the caveat that the masked keyword is no longer accessible. This results in a warning at compile time but should ensure nobody's project ever stops compiling due to the introduction of new keywords.

git-svn-id: https://svn.eduke32.com/eduke32@5499 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-02 01:56:20 +00:00
terminx
f64a397b34 Fix issue with sin/cos CON commands that prevented using the special builtin structure shortcut access vars for input.
git-svn-id: https://svn.eduke32.com/eduke32@5490 1a8010ca-5511-0410-912e-c29ae57300e0
2015-12-23 04:06:24 +00:00
hendricks266
1e40b689b2 C-CON: Correct handling of size-zero gamearrays: Prevent a crash upon loading a savegame containing them, and allow resizearray to zero.
git-svn-id: https://svn.eduke32.com/eduke32@5355 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-24 06:31:55 +00:00