terminx
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d8ae04d773
|
Support for turning vsync on and off
git-svn-id: https://svn.eduke32.com/eduke32@889 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-22 21:03:09 +00:00 |
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plagman
|
9dd9ccfa46
|
Changed plotpixels to use DrawPixels() instead of GL_POINTS primitives.
git-svn-id: https://svn.eduke32.com/eduke32@778 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-06-09 02:36:45 +00:00 |
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plagman
|
2eab017106
|
Model animation interpolation.
git-svn-id: https://svn.eduke32.com/eduke32@775 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-06-06 14:00:12 +00:00 |
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terminx
|
1747bc460e
|
win32 gcc 4.3.0 fixes
git-svn-id: https://svn.eduke32.com/eduke32@760 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-06-04 08:58:02 +00:00 |
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plagman
|
67e777a899
|
Map VBOs. pr_vbos to enable them.
git-svn-id: https://svn.eduke32.com/eduke32@741 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-05-24 09:37:09 +00:00 |
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plagman
|
dff876f1d0
|
HAVE YOU EVER FELT
git-svn-id: https://svn.eduke32.com/eduke32@697 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-04-06 23:35:48 +00:00 |
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terminx
|
d9500e18e0
|
git-svn-id: https://svn.eduke32.com/eduke32@681 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-04-01 22:28:42 +00:00 |
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terminx
|
c5d5cdc879
|
Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@665 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-03-27 21:32:23 +00:00 |
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terminx
|
a598f36502
|
git-svn-id: https://svn.eduke32.com/eduke32@663 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-03-26 09:28:21 +00:00 |
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plagman
|
de9731692f
|
Fast polymer.
git-svn-id: https://svn.eduke32.com/eduke32@662 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-03-26 09:24:25 +00:00 |
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terminx
|
d7d11939a6
|
git-svn-id: https://svn.eduke32.com/eduke32@614 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-02-07 04:38:28 +00:00 |
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Plagman
|
94a22e4d62
|
Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-07-01 06:32:03 +00:00 |
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Plagman
|
004e4da3de
|
Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-22 18:28:41 +00:00 |
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Plagman
|
3081c87724
|
Support for Vertex Buffer Objects (r_vbos, r_vbocount).
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-08 03:07:10 +00:00 |
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Plagman
|
3f5f1b8fb2
|
Corrected issues with detailmaps scaling, improved general model drawing performance and added support for using vertex arrays when drawing models (r_vertexarrays)
git-svn-id: https://svn.eduke32.com/eduke32@513 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-03 23:09:40 +00:00 |
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terminx
|
64ec370c98
|
dos2unix on the engine headers
git-svn-id: https://svn.eduke32.com/eduke32@476 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-29 01:18:16 +00:00 |
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Plagman
|
1b5284aee0
|
Fixes blending in drawrooms and dynamic GLU not compiling in Win32.
git-svn-id: https://svn.eduke32.com/eduke32@473 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-26 20:29:36 +00:00 |
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terminx
|
a94063e0be
|
Dynamically loaded GLU
git-svn-id: https://svn.eduke32.com/eduke32@462 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-16 03:19:04 +00:00 |
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Plagman
|
59ef78ff35
|
Detail mapping : r_detailmapping.
git-svn-id: https://svn.eduke32.com/eduke32@459 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-15 09:08:57 +00:00 |
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Plagman
|
8a5a966cd0
|
Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-14 07:00:29 +00:00 |
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Plagman
|
5a7cceb19d
|
Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
git-svn-id: https://svn.eduke32.com/eduke32@446 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-06 01:29:45 +00:00 |
|
Plagman
|
08e4113086
|
Broken depth peeling.
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-31 06:32:04 +00:00 |
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Plagman
|
874e32a3a5
|
Iron fingers stab the desert SKIES !
git-svn-id: https://svn.eduke32.com/eduke32@316 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-18 03:59:28 +00:00 |
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Plagman
|
6b635120d4
|
Frustum clipping and cliplanes for map limits. Performance should be alright now.
git-svn-id: https://svn.eduke32.com/eduke32@311 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-15 18:51:41 +00:00 |
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Plagman
|
d91977d23f
|
VC project
git-svn-id: https://svn.eduke32.com/eduke32@307 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-04 09:54:25 +00:00 |
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Plagman
|
2ce69e749f
|
Polymer texturing and shading.
git-svn-id: https://svn.eduke32.com/eduke32@304 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-29 21:36:12 +00:00 |
|
Plagman
|
40efe08ff1
|
Polymer development.
git-svn-id: https://svn.eduke32.com/eduke32@300 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-27 02:23:27 +00:00 |
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Plagman
|
0a0f399ba0
|
More Polymer (for win32 platform, still test code), added polymost.h for external access to some structs and funcs.
git-svn-id: https://svn.eduke32.com/eduke32@283 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-30 23:32:39 +00:00 |
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Plagman
|
86cf42aa20
|
Another go at sorting, along with some polymer stuff.
git-svn-id: https://svn.eduke32.com/eduke32@278 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-29 01:58:59 +00:00 |
|
terminx
|
66a36e564b
|
Fix building without OpenGL support and rip out the DYNAMIC_OPENGL toggle
git-svn-id: https://svn.eduke32.com/eduke32@163 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-12 21:55:05 +00:00 |
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Plagman
|
09f0c239b6
|
Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:47:06 +00:00 |
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Plagman
|
c9e58ed4e5
|
Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:43:19 +00:00 |
|
Plagman
|
d7c9b7db00
|
git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:34:38 +00:00 |
|